Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 16809679894526826665 42 juncz the Magician (level 3, -1/28 HPs) Began as a Djinni Conjurer on Sept 25, 2022. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1118 turns). juncz the Magician (Djinni Conjurer) Turns: 1118, Time: 00:01:37 Health: -1/28 AC: 2 Str: 6 XL: 3 Next: 80% Gold: 55 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . b - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} e - 2 scrolls of teleportation {unknown} g - a scroll of immolation {unknown} Potions d - a potion of curing {unknown} f - a potion of heal wounds {unknown} h - 2 potions of mutation {unknown} i - a potion of brilliance {unknown} Skills: + Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Dazzling Flash Conj/Hex 38% N/A 8% 3 d - Fulminant Prism Conj/Hex 9% 3d7 26% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 f - Apportation Tloc 38% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A gnoll comes into view. It is wielding a +0 flail. The magic dart hits the gnoll. You kill the gnoll! The gnoll shouts! Your Fighting skill increases to level 2! The magic dart hits the rat. The rat is moderately wounded. The magic dart hits the rat but does no damage. The rat is moderately wounded. The magic dart hits the rat but does no damage. The rat is moderately wounded. The magic dart hits the rat but does no damage. The rat is moderately wounded. The magic dart hits the rat. You kill the rat! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... ....... ....... ......† #.# ....... #.# ....... #.# ....... #.# ....)..###.# . ......g@.#.# ... .......#.#.##..... .....>....<....... #####.........#### ##+#.......... ..##.#####.# ... ..# # ..... #†. ..... #... You could see a gnoll. Vanquished Creatures A gnoll (D:2) An adder (D:2) 4 ball pythons (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juncz the Djinni Conjurer began the quest for the Orb. 0 | D:1 | juncz set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 192 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 343 | D:1 | Reached skill level 1 in Fighting 867 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 867 | D:1 | Learned a level 1 spell: Apportation 1027 | D:1 | Found a faded altar of an unknown god. 1118 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, shapermc_ecumenical_altar_pompeii, minivault_4 D:2: layout_basic, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.7 Action || total -------------------------++------- Cast: Magic Dart || 58 Dodge: Dodged || 1