Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 4353118989416935803 43 jurchenman the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on June 20, 2023. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1482 turns). jurchenman the Conjurer (Deep Elf Conjurer) Turns: 1482, Time: 00:03:03 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 37% Magic: 8/10 EV: 12 Int: 24 God: Gold: 62 SH: 0 Dex: 13 Spells: 6/10 levels left rFire . . . f - +1 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons d - a +0 rapier f - a +1 dagger (weapon) Missiles c - 18 stones Armour a - a +0 robe (worn) Scrolls e - a scroll of vulnerability {unknown} Potions b - a potion of magic g - a potion of might j - a potion of resistance {unknown} l - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations + Level 1.4 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Sandblast Erth 22% 2d7 5% 1 c - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 40% 3d9 8% 3 Freeze Ice 16% 1d4 10% 1 Passwall Tmut/Erth 6% N/A 11% 2 Dazzling Flash Conj/Hex 32% N/A 11% 3 Hailstorm Conj/Ice 16% 3d6 11% 3 Frozen Ramparts Ice 8% 1d2 28% 3 Fulminant Prism Conj/Hex 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The gnoll is almost dead. The gnoll misses you. The gnoll hits you with a +0 whip! Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Your Spellcasting skill increases to level 4! You start resting. Magic restored. You start resting. HP restored. Things that are here: a +0 whip; a gnoll corpse 2 gnolls come into view. A gnoll is wielding a +0 halberd of flaming. The helpless gnoll fails to defend itself. You hit the gnoll. The gnoll is moderately wounded. The gnoll shouts! The gnoll hits you with a +0 club. The gnoll attacks as you move away! The gnoll hits you with a +0 club. The gnoll attacks as you move away! The gnoll hits you with a +0 club. Things that are here: a +0 whip; a gnoll corpse The gnoll attacks as you move away! The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd of flaming (82% to hit) The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club! You die... ########################## #.>...g.g@................ #.....############......## #.....# ########......## #...... ................ #....### ########......#. ##### #........ #####+### You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 bats 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 5 kobolds (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 3 frilled lizards (D:1) 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jurchenman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 250 | D:1 | Learned a level 1 spell: Sandblast 271 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 327 | D:1 | Learned a level 2 spell: Searing Ray 523 | D:1 | Reached skill level 1 in Earth Magic 801 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1482 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Earth Magic | 1 | 1.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 10 Rapier || 3 Punch || 1 Cast: Magic Dart || 43 Sandblast || 2 Searing Ray || 1 Use: Scroll || 6 Stab: Sleeping || 1 Armour: Robe || 1 Dodge: Dodged || 15