Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 8238099527349333000 878 jurchenman the Magician (level 7, -10/36 HPs) Began as a Deep Elf Conjurer on June 20, 2023. Mangled by a two-headed ogre ... wielding a +0 giant club (14 damage) ... on level 6 of the Dungeon on June 21, 2023. The game lasted 00:20:13 (5530 turns). jurchenman the Magician (Deep Elf Conjurer) Turns: 5530, Time: 00:20:13 Health: -10/36 AC: 11 Str: 4 XL: 7 Next: 75% Magic: 7/20 EV: 13 Int: 31 God: Gold: 230 SH: 0 Dex: 13 Spells: 8/21 levels left rFire + . . g - +5 dagger (flame) rCold + . . (no shield) rNeg . . . d - +2 robe {Will+} rPois . w - +2 helmet rElec . h - scarf {rC+ rF+} rCorr . y - +2 pair of gloves SInv . q - +0 pair of boots Will +.... (no amulet) Stlth ++ a - +6 ring of intelligence HPRegen 0.26/turn (no ring) MPRegen 0.17/turn %: no passive effects @: brilliant A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 230 gold pieces. Inventory: Hand Weapons e - a +0 heavy dagger g - a +5 dagger of flaming (weapon) u - a +3 demon whip of flaming Missiles l - 8 poisoned darts t - a throwing net Armour d - a +2 robe of willpower (worn) h - a scarf of resistance (worn) q - a +0 pair of boots (worn) w - a +2 helmet (worn) y - a +2 pair of gloves (worn) Magical Staves k - a staff of fire Jewellery a - a +6 ring of intelligence (left hand) Wands n - a wand of flame (6) p - a wand of polymorph (11) x - a wand of charming (7) Scrolls m - a scroll of magic mapping s - a scroll of brand weapon Potions b - 2 potions of magic c - 3 potions of might f - 3 potions of curing i - a potion of cancellation {unknown} j - a potion of mutation {unknown} o - a potion of flight {unknown} r - 2 potions of brilliance v - a potion of heal wounds {unknown} B - a potion of attraction {unknown} Skills: - Level 3.2 Dodging - Level 2.4 Stealth + Level 7.6 Spellcasting + Level 7.4 Conjurations + Level 4.8 Hexes + Level 0.4 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Fulminant Prism Conj/Hex 33% 3d16 3% 4 e - Stone Arrow Conj/Erth 100% 3d13 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Confusing Touch Hex 59% N/A 1% 3 Sandblast Erth 42% 2d11 3% 1 Passwall Tmut/Erth 15% N/A 6% 2 Iskenderun's Mystic Bla Conj/Tloc 51% 2d11 9% 4 Ozocubu's Armour Ice 17% N/A 12% 3 Petrify Tmut/Erth 19% N/A 36% 4 Dispel Undead Necr 17% 3d10 38% 4 Metabolic Englaciation Hex/Ice 20% N/A 38% 5 Simulacrum Ice/Necr 8% N/A 99% 6 Statue Form Tmut/Erth 12% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Okawaru Yredelemnul Shops: D:5 : Message History The two-headed ogre closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap, p - two-headed ogre Aim: a sleepcap (100% to hit) You feel a surge of power! The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The searing ray hits the two-headed ogre but does no damage. The two-headed ogre is severely wounded. The searing ray hits the sleepcap! The sleepcap is severely damaged. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club! The searing ray misses the two-headed ogre. The searing ray hits the sleepcap! You destroy the sleepcap! The two-headed ogre misses you. The two-headed ogre barely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. You finish channelling your searing ray. The kobold barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (almost dead, 92% to hit) You feel a surge of power! The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... #.##.......#...### #................# . #.##.....#....##.# .. #. ###..##.......# .. #########......#####.#.. #..............+.......O #..............#.......# #........K...###.# #.......@O...'<..# #............###.....# #............# ####.... #............# ... ############## # You could see a two-headed ogre and a kobold. Vanquished Creatures An ogre (D:5) A phantom (D:5) 2 kobold brigands A scorpion (D:5) An orc priest (D:5) 3 iguanas A sleepcap (D:6) Terence (D:2) An orc wizard (D:3) A scorpion zombie (D:3) Natasha (thrice) (D:2) Robin (D:3) 4 gnolls (D:3) 7 adders A white imp (D:6) An adder zombie (D:3) A worm (D:2) A dart slug (D:4) 7 orcs 4 ball pythons 6 bats 7 endoplasms 3 giant cockroaches 16 goblins 10 hobgoblins 4 jackals (D:1) 5 quokkas 7 frilled lizards A jackal zombie (D:3) 11 kobolds A quokka zombie (D:3) 9 rats 123 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:6) 2 creatures vanquished. Grand Total: 125 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jurchenman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 132 | D:1 | Found a faded altar of an unknown god. 230 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 272 | D:1 | Learned a level 2 spell: Searing Ray 1015 | D:2 | Noticed Terence 1033 | D:2 | Killed Terence 1034 | D:2 | Reached skill level 5 in Conjurations 1034 | D:2 | Reached XP level 3. HP: 14/19 MP: 4/10 1456 | D:2 | Noticed Natasha 1459 | D:2 | Killed Natasha 1460 | D:2 | Reached XP level 4. HP: 18/24 MP: 7/12 1608 | D:2 | Reached skill level 5 in Spellcasting 1764 | D:2 | Noticed Natasha 1768 | D:2 | Killed Natasha 1797 | D:2 | Noticed Natasha 1802 | D:2 | Killed Natasha 1803 | D:2 | Reached XP level 5. HP: 17/28 MP: 5/15 2045 | D:2 | Learned a level 3 spell: Dazzling Flash 2367 | D:3 | Reached skill level 1 in Hexes 2642 | D:3 | Learned a level 4 spell: Fulminant Prism 2645 | D:3 | Found an iron altar of Okawaru. 2950 | D:3 | Reached XP level 6. HP: 32/32 MP: 12/17 3102 | D:3 | Noticed Robin 3105 | D:3 | Killed Robin 3344 | D:3 | Found a basalt altar of Yredelemnul. 3981 | D:4 | Found a broken altar of Ashenzari. 4457 | D:5 | Entered Level 5 of the Dungeon 4564 | D:5 | Reached XP level 7. HP: 36/36 MP: 11/19 5111 | D:5 | Found Laleos's Book Emporium. 5496 | D:6 | Learned a level 3 spell: Stone Arrow 5510 | D:6 | Noticed a two-headed ogre 5530 | D:6 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_cross, shapermc_ecumenical_altar_mp_highgroup D:2: layout_basic, uniq_natasha, uniq_terence D:3: layout_loops_cross, nicolae_yredelemnul_corpse_copse, mainiacjoe_overflow_chevrons, uniq_robin D:4: layout_basic, lemuel_round_altar D:5: layout_cave_pools, serial_shops, nicolae_shop_stone, chequers_serial_rivers_micro_e D:6: layout_basic, general_overflow_altar, lexackson_kobold_supper Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.6 Conjurations | 5 6 7 | 7.4 Hexes | 2 3 4 | 4.8 Dodging | 3 | 3.2 Stealth | | 2.4 Earth Magic | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 6 | 7 | || 13 Cast: Magic Dart | 55 | 124 | 22 || 201 Searing Ray | 2 | 18 | 10 || 30 Fulminant Prism | | | 2 || 2 Use: Scroll | 2 | 13 | 3 || 18 Potion | | | 3 || 3 Stab: Sleeping | 3 | 1 | || 4 Armour: Robe | 2 | 4 | 2 || 8 Dodge: Dodged | 9 | 10 | 9 || 28