Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 17721149937720064057 4 justen the Poker (level 1, 17/18 HPs) Began as a Merfolk Berserker on Nov 26, 2023. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (108 turns). justen the Poker (Merfolk Berserker) Turns: 108, Time: 00:00:39 Health: 17/18 AC: 2 Str: 17 XL: 1 Next: 60% Magic: 1/1 EV: 12 Int: 6 God: Trog [*.....] Gold: 13 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . b - +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 animal skin (worn) Potions c - a potion of curing {unknown} Skills: + Level 3.3 Fighting + Level 4.1 Polearms + Level 1.4 Armour + Level 2.8 Dodging + Level 0.3 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the quokka! Trog accepts your kill. HP restored. Found an escape hatch in the floor. There is an escape hatch in the floor here. A goblin comes into view. It is wielding a +0 club. Found a glowing green potion. Found 5 gold pieces. The goblin misses you. You closely miss the goblin. The goblin barely misses you. You hit the goblin. The goblin is moderately wounded. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! Trog accepts your kill. A bat comes into view. Found 15 gold pieces. You see here a +0 club. Found 4 gold pieces. You see here a glowing green potion. You barely miss the bat. The bat closely misses you. You hit the bat. You kill the bat! Trog accepts your kill. c - a glowing green potion You now have 13 gold pieces (gained 5). A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear an angry hiss. An endoplasm comes into view. The endoplasm quivers. A ball python comes into view. You see here 4 gold pieces. The goblin completely misses you. You hit the goblin but do no damage. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........# .#......... ..........# # ..........##.# ........J.... ................#.# .........###....#.# ....S.g@$.##....$~~ ..........##.##...### .......#........#~~~# ....#.##........#..~# . ..###...........#...##.. ....................~~#+ .####.........#....~..~ .....#.........).###.# #######......##..###.. You could see an endoplasm, a goblin and a ball python. Vanquished Creatures A bat (D:1) A goblin (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justen the Merfolk Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 108 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms, dreamdust_ecumenical_altar_drowned_temple Action || total ---------------------------++------- Melee: Spear || 17 Armour: Animal skin || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 106 | 106 | 0 | 0 | 63 | 1 | 106.0 | Dungeon | 106 | 106 | 0 | 0 | 63 | 1 | 106.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 106 daAuts