Dungeon Crawl Stone Soup version 0.31-a0-1591-g515db51633 (webtiles) character file. Game seed: 17682871834186206830 991 justen the Digger (level 7, -6/57 HPs) Began as a Demigod Earth Elementalist on Jan 6, 2024. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 5 of the Dungeon. The game lasted 00:29:09 (4840 turns). justen the Digger (Demigod Earth Elementalist) Turns: 4840, Time: 00:29:10 Health: -6/57 AC: 14 Str: 9 XL: 7 Next: 66% Magic: 15/15 EV: 8 Int: 27 God: Gold: 174 SH: 0 Dex: 17 Spells: 5/12 levels left rFire + + . a - +7 quarterstaff "Liutuwem" {pain, rElec rPois rC+ Int+2} rCold . . . (shield currently unavailable) rNeg . . . A - +0 fire dragon scales rPois + (no helmet) rElec + n - +0 cloak rCorr . u - +0 pair of gloves SInv + (no boots) Will +.... (no amulet) Stlth + l - ring of see invisible HPRegen 0.29/turn r - ring of Joy {AC+4 Dex+3} MPRegen 0.14/turn %: no passive effects @: mighty, enlightened, flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 174 gold pieces. Inventory: Hand Weapons a - the +7 quarterstaff "Liutuwem" (weapon) {pain, rElec rPois rC+ Int+2} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison b - a +0 shortbow c - a +2 quarterstaff of chaos Missiles y - 3 poisoned darts Armour n - a +0 cloak (worn) u - a +0 pair of gloves (worn) A - +0 fire dragon scales (worn) Jewellery g - the ring "Appakh" {Ice Will- Dex+6} (You found it on level 5 of the Dungeon) [ring of ice] Ice: It enhances your ice magic. Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will-: It decreases your willpower. l - a ring of see invisible (left hand) r - the ring of Joy (right hand) {AC+4 Dex+3} (You found it on level 2 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). Talismans e - a beast talisman x - a flux talisman Scrolls d - a scroll of teleportation {unknown} o - a scroll of fog {unknown} p - a scroll of summoning {unknown} q - 4 scrolls of identify {unknown} s - a scroll of vulnerability {unknown} t - a scroll of enchant weapon {unknown} v - a scroll of silence {unknown} B - a scroll of enchant armour {unknown} Potions f - a potion of enlightenment h - a potion of might i - a potion of magic k - 2 potions of mutation {unknown} m - a potion of lignification {unknown} w - a potion of curing {unknown} z - 3 potions of haste {unknown} C - a potion of invisibility {unknown} D - a potion of berserk rage {unknown} E - a potion of ambrosia {unknown} Skills: * Level 3.0 Fighting + Level 1.6 Staves + Level 1.5 Ranged Weapons + Level 0.2 Armour + Level 2.9 Dodging + Level 2.9 Stealth - Level 2.0 Unarmed Combat * Level 3.3 Spellcasting + Level 2.2 Conjurations + Level 1.4 Necromancy + Level 3.6 Earth Magic + Level 1.8 Evocations + Level 1.6 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 48% 2d12 26% 1 b - Passwall Erth 24% N/A 61% 3 c - Stone Arrow Conj/Erth 40% 3d9 71% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 20% 2d4 98% 4 Petrify Alch/Erth 14% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You hit the orc priest. The orc priest is severely wounded. The orc priest miscasts a cantrip. x2 You thump the orc priest! You kill the orc priest! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Training target 2.0 for Unarmed Combat reached! Your Unarmed Combat skill increases to level 2! You sock the orc! You kill the orc! The orc priest begins to cast a cantrip, but forgets the words! The orc priest invokes the aid of Beogh against you. Beogh smites you! Things that are here: a +0 whip; a +0 club; an orc corpse You hit the orc priest but do no damage. The orc priest writhes in agony. The orc priest is lightly wounded. The orc priest begins to cast a cantrip, but forgets the words! The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest hits you but does no damage. Okay, then. Okay, then. Okay, then. Casting: Sandblast (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The orc priest hits you but does no damage. It was a potion of might. You feel very mighty all of a sudden. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ********* ,,,,,,,,* ***,*,*,* ###### **,*,** #....#########*### * *,***,* *#....@ooo....,..# * **,*,** ###.#########*#.# * *,*,*,* #.# #.# **,*,** ####.### #.# *,***,* #..)...# #.# # **,*,** #....#.# ####.#### # *,*,*,* ####.#.######)).....# # **,*,** #........)...)#####.# # *,***,* ####.########.# #.# You could see 3 orc priests. Vanquished Creatures A black bear (D:4) An ogre (D:4) A phantom (D:4) 3 bombardier beetles 3 hounds 3 jellies 5 orc priests A sleepcap (D:4) Crazy Yiuf (D:2) 2 orc wizards 4 gnolls (D:2) 4 adders 6 dart slugs 5 ribbon worms 14 orcs 14 endoplasms 8 giant cockroaches 3 goblins (D:2) 5 hobgoblins 3 quokkas 11 ball pythons 6 bats 5 frilled lizards 4 kobolds 14 rats 127 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justen the Demigod Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 130 | D:1 | Reached skill level 1 in Conjurations 451 | D:1 | Reached XP level 2. HP: 1/20 MP: 5/7 605 | D:1 | You fall into a shaft and drop 1 floor! 807 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/8 1052 | D:2 | Reached skill level 1 in Fighting 1065 | D:2 | Learned a level 3 spell: Passwall 1277 | D:2 | Reached XP level 4. HP: 26/35 MP: 6/10 1379 | D:2 | Identified the ring of Joy {AC+4 Dex+3} 1446 | D:2 | Found a runed translucent door. 1447 | D:2 | Noticed Crazy Yiuf 1454 | D:2 | Killed Crazy Yiuf 1470 | D:2 | Identified the +4 hammer of Beogh, Threshing {drain, | ^Contam rF+ Will++ Str+4} 1531 | D:2 | Reached skill level 1 in Unarmed Combat 1670 | D:2 | Learned a level 3 spell: Stone Arrow 2170 | D:3 | Identified the +7 quarterstaff "Liutuwem" {pain, rElec | rPois rC+ Int+2} 2871 | D:4 | Reached XP level 5. HP: 40/40 MP: 9/11 2886 | D:4 | Reached skill level 1 in Evocations 2886 | D:4 | Reached skill level 1 in Shapeshifting 3077 | D:4 | Reached XP level 6. HP: 44/48 MP: 6/13 3516 | D:4 | Reached skill level 1 in Ranged Weapons 3638 | D:4 | Reached skill level 1 in Staves 3638 | D:4 | Reached skill level 1 in Necromancy 3707 | D:4 | Reached XP level 7. HP: 53/56 MP: 10/14 4189 | D:5 | Entered Level 5 of the Dungeon 4260 | D:5 | Identified the ring "Appakh" {Ice Will- Dex+6} 4288 | D:5 | Found a glowing drain. 4297 | Sewer | Entered a sewer 4825 | D:5 | Identified the +6 whip of a bazaar {protect, Str+3} 4840 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_corners, chequers_serial_rivers_marsh, minmay_misc_feat_doors D:2: layout_rooms, basic_altar, minmay_between, uniq_crazy_yiuf_cottage D:3: layout_basic, ebering_ecumenical_altar_abandoned, hangedman_decor_diamond_cutter D:4: cheibrodos_pilgrimage, layout_basic, minitemple D:5: layout_loops_ring, portal_sewer_entry_b, roderic_roman_lattice, minmay_strange_pillars Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 1 2 | 2.2 Stealth | 2 | 2.9 Spellcasting | 2 3 | 3.3 Dodging | 2 | 2.9 Earth Magic | 3 | 3.6 Fighting | 1 2 3 | 3.0 Unarmed Combat | 1 2 | 2.0 Evocations | 1 | 1.8 Shapeshifting | 1 | 1.6 Ranged Weapons | 1 | 1.5 Staves | 1 | 1.6 Necromancy | 1 | 1.4 Armour | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 48 | | || 48 Dagger | 14 | | || 14 Spear | 8 | | || 8 Mace | | 2 | || 2 Quarterstaff | | 22 | 81 || 103 Fire: Shortbow | 7 | | || 7 Cast: Sandblast | 51 | 68 | 26 || 145 Use: Scroll | | 1 | 1 || 2 Potion | | | 2 || 2 Stab: Sleeping | 3 | | || 3 Armour: Robe | 79 | 24 | 12 || 115 Fire dragon scale | | | 71 || 71 Dodge: Dodged | 89 | 29 | 48 || 166 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4966 | 4745 | 221 | 956 | 2259 | 6 | 827.7 | Dungeon | 4489 | 4268 | 221 | 836 | 2126 | 5 | 897.8 | Sewer | 477 | 477 | 0 | 120 | 133 | 1 | 477.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1441 daAuts D:2: 1179 daAuts D:3: 1033 daAuts D:1: 610 daAuts Sewer: 477 daAuts D:5: 224 daAuts