Dungeon Crawl Stone Soup version 0.32-b1-36-g01caadce97 (webtiles) character file. Game seed: 4612626780817290784 11 justintdowney the Vexing (level 2, -1/23 HPs) Began as a Gnoll Hexslinger on Aug 29, 2024. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:26 (237 turns). justintdowney the Vexing (Gnoll Hexslinger) Turns: 237, Time: 00:00:27 Health: -1/23 AC: 2 Str: 7 XL: 2 Next: 25% Magic: 5/5 EV: 12 Int: 12 God: Gold: 15 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 2.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 4.4 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 2.0 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 4% 2 Sigil of Binding Hex 14% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 17% 3 Cause Fear Hex 7% N/A 28% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Sigmund ### .... ... ...#### ####.#... ........# ........# .....@.@######## ....)#.........#.#. ... #########.#.#.## ## . .........#....# #. ########.#....# #. #.#....# #) #.#....# #. #.#.[..# #. ###.#....###. You could see Sigmund. Message History The sling bullet hits Sigmund but does no damage. Sigmund is heavily wounded. Sigmund misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 57% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is almost dead. Sigmund giggles. "Time to reap what you sow." Sigmund casts a spell at you. You are confused. Non-targeted confused fire: a) +1 sling Press: ? - help, Q - select action Dir - look around, f - activate You shoot a sling bullet. Sigmund casts a spell at you. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.0 Fighting | | 2.4 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Ranged Weapons | | 4.4 Throwing | | 0.3 Armour | | 0.3 Dodging | | 4.4 Stealth | | 0.3 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 2.7 Conjurations | | 0.2 Hexes | | 5.3 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 0.2 Invocations | | 0.4 Evocations | | 0.3 Shapeshifting | | 0.2 Action || total ---------------------------++------- Fire: Sling || 40 Armour: Robe || 9 Dodge: Dodged || 7 Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, minmay_misc_feat_nine_boxes D:2: layout_basic, nicolae_ecumenical_lake_church, chequers_serial_rivers_large_b, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justintdowney the Gnoll Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 91 | D:1 | Reached skill level 2 in Fire Magic 118 | D:1 | Reached XP level 2. HP: 22/23 MP: 5/5 136 | D:1 | You fall into a shaft and drop 1 floor! 223 | D:2 | Noticed Sigmund 237 | D:2 | Killed from afar by Sigmund Vanquished Creatures 2 endoplasms (D:1) A goblin (D:2) A quokka (D:1) A ball python (D:1) 3 bats (D:1) 2 kobolds A rat (D:1) 11 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 244 | 244 | 0 | 0 | 179 | 2 | 122.0 | Dungeon | 244 | 244 | 0 | 0 | 179 | 2 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 139 daAuts D:2: 104 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------