Dungeon Crawl Stone Soup version 0.31-a0-859-g9dce7d3444 (webtiles) character file. jvmiller the Conjurer (Draconian Conjurer) Turns: 609, Time: 00:03:39 Health: 20/20 AC: 4 Str: 9 XL: 2 Next: 48% Magic: 5/5 EV: 12 Int: 18 God: Gold: 62 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . f - +0 falchion (elec) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 62 gold pieces. Inventory: Hand Weapons f - a +0 falchion of electrocution (weapon) Scrolls b - a scroll labelled QAFEED SOERE g - a scroll of revelation h - a scroll labelled DOILAE VOSAERU Potions a - a potion of magic c - a cyan potion d - a bubbling coppery potion e - an amethyst potion i - a silvery potion Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting + Level 4.5 Conjurations You have 2 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Summon Forest Summ/Tloc 0% N/A 99% 5 Summon Mana Viper Hex/Summ 1% N/A 99% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Found 8 gold pieces. You now have 62 gold pieces (gained 8). There is a stone staircase leading down here. There is an escape hatch in the floor here. You see here a +0 spear. You see here a bat corpse. Found a mace. A bat comes into view. The bat barely misses you. You hit the bat. You kill the bat! A ball python comes into view. You see here a +0 mace. You see here a +0 mace. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) A giant cockroach comes into view. The giant cockroach barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (78% to hit) The searing ray hits the giant cockroach! You kill the giant cockroach! (Press . to maintain the ray.) Found a scroll labelled DOILAE VOSAERU. h - a scroll labelled DOILAE VOSAERU Found a silvery potion. i - a silvery potion Found a ring mail. ####################### ##### ...........)..........## ##...## ##########..#.#.@...#..####.....# #..#.#.....#........)... #..#.#...[.#..###....... #..#.##...##.....#####'. #..#.#######.#####≈...## ##########..#.# #.#####≈...## ............#.#######.....#≈...#. .......#.##.#.........#####≈...## .###.#.#.#...##.#.##### ##≈≈≈≈#. There are no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A kobold (D:1) 3 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jvmiller the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 306 | D:1 | Reached XP level 2. HP: 18/20 MP: 3/5 321 | D:1 | Learned a level 2 spell: Searing Ray Illustrated notes Action || total ---------------------------++------- Melee: Falchion || 14 Cast: Magic Dart || 9 Searing Ray || 5 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Skin || 11 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 613 | 613 | 0 | 0 | 0 | 1 | 613.0 | Dungeon | 613 | 613 | 0 | 0 | 0 | 1 | 613.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 613 daAuts