Dungeon Crawl Stone Soup version 0.31-a0-799-g6bc09d010c (webtiles) character file. Game seed: 16393631479754793302 16 jvmiller the Trooper (level 2, 25/25 HPs) Began as a Djinni Cinder Acolyte on Sept 19, 2023. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:02:47 (1066 turns). jvmiller the Trooper (Djinni Cinder Acolyte) Turns: 1066, Time: 00:02:47 Health: 25/25 AC: 2 Str: 13 XL: 2 Next: 75% Gold: 84 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + a - -1 falchion (protect) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a -1 falchion of protection (weapon) Armour b - a +0 robe (worn) Potions c - a potion of might {unknown} Skills: + Level 3.3 Fighting + Level 3.1 Long Blades + Level 0.2 Dodging + Level 2.3 Spellcasting + Level 2.3 Conjurations + Level 2.3 Hexes + Level 2.3 Summonings + Level 2.3 Necromancy + Level 2.3 Translocations + Level 2.3 Transmutations + Level 2.3 Fire Magic + Level 2.3 Ice Magic + Level 2.3 Air Magic + Level 2.3 Earth Magic + Level 2.3 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 16% 2d5 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kobold is moderately wounded. The kobold hits you but does no damage. You closely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit the kobold. Your weapon exudes an aura of protection. You kill the kobold! Things that are here: a +0 short sword; a +0 club; a kobold corpse You now have 59 gold pieces (gained 15). You now have 68 gold pieces (gained 9). You start resting. HP restored. You start waiting. Done waiting. You start waiting. Done waiting. You now have 84 gold pieces (gained 16). You reach down and open the door. There is an open door here. You reach down and open the door. A bat comes into view. The bat barely misses you. You hit the bat but do no damage. Your weapon exudes an aura of protection. The bat barely misses you. The bat hits you but does no damage. There is an open door here. The bat closely misses you. The bat hits you but does no damage. You hit the bat. Your weapon exudes an aura of protection. You kill the bat! Found a book of Necromancy. You see here a book of Necromancy. The book of Necromancy burns to shimmering ash in your grasp. Found a club. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..#.....# ####.### #..#.##### #. #..#.# # ## # .#.# #. #.# #######.### #.. #.....# ..# ###### #.###.# #.# #..... #.# #.# #.#### #..... ########.###'###@...# #..... .........##...##)##.# #..... ###...#####...#####.########..... #.'...........#.................. #.#...#####...#.###.............. #.#...# #...#.# #.............. #.#...#####...#.# #.............. #...............# #............^. #........##########.............. There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) 3 hobgoblins (D:1) 4 kobolds (D:1) A quokka (D:1) A frilled lizard (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jvmiller the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | jvmiller set off with the following spells memorised: | Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 548 | D:1 | Reached XP level 2. HP: 18/25 MP: 0/0 1066 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, minivault_25, serial_bayou_crossing Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.1 Fighting | | 3.3 Dodging | | 0.2 Spellcasting | | 2.3 Conjurations | | 2.3 Hexes | | 2.3 Summonings | | 2.3 Necromancy | | 2.3 Translocations | | 2.3 Transmutations | | 2.3 Fire Magic | | 2.3 Ice Magic | | 2.3 Air Magic | | 2.3 Earth Magic | | 2.3 Poison Magic | | 2.3 Action || total ---------------------------++------- Melee: Falchion || 53 Use: Scroll || 2 Armour: Robe || 44 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1073 | 1073 | 0 | 585 | 0 | 1 | 1073.0 | Dungeon | 1073 | 1073 | 0 | 585 | 0 | 1 | 1073.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1073 daAuts