Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 4983624890074572675 35 kaesle the Conjurer (level 3, -1/25 HPs) Began as a Human Conjurer on Oct 1, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:50 (614 turns). kaesle the Conjurer (Human Conjurer) Turns: 614, Time: 00:03:51 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 52% Magic: 6/6 EV: 12 Int: 18 God: Gold: 46 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . c - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of blinking {unknown} e - a scroll of magic mapping {unknown} f - a scroll of poison {unknown} g - a scroll of fog {unknown} Skills: + Level 0.8 Fighting + Level 0.5 Maces & Flails + Level 1.0 Armour + Level 2.3 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. The jackal misses you. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. x2; The jackal misses you. You closely miss the jackal. The jackal bites you. The jackal barely misses you. The jackal completely misses you. The jackal misses you. You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. x2 The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal misses you. The jackal barely misses you. x2 You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. Magic courses through your body. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. You aren't carrying any potions. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. You die... .........###....... ..#..............†. ..#.....#.#.#.#.#.. †.###...#.#.#.#.#S# #...#.#.#.#.#.#.#r# ....#...#.#.#.#.#)# ############ ....###.#.#.#.#.#h###..........# ....# #.........h.#.'..........# ....# ########..@##.#..........# ##### ######.#.##.##.....##### #...##.#..#.##†##### ###...'..##.#.##.# #.....##.##.#.##†##### ##....##.##.#....†...# #######..........)..# #.##..........# #.............# You could see a quokka, 2 jackals and a ball python. Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons (D:1) 4 endoplasms (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 5 jackals (D:1) 4 bats (D:1) 3 frilled lizards (D:1) A kobold (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaesle the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 116 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 410 | D:1 | Reached XP level 3. HP: 19/25 MP: 1/6 507 | D:1 | Learned a level 2 spell: Searing Ray 597 | D:1 | Reached skill level 1 in Armour 613 | D:1 | HP: 1/25 [jackal (2)] 614 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, chequers_serial_rivers_large_b, minmay_misc_feat_rows, minmay_pentomino_v2 Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.0 Fighting | | 0.8 Maces & Flails | | 0.5 Dodging | | 2.3 Stealth | | 2.3 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Mace || 50 Punch || 1 Cast: Magic Dart || 40 Use: Potion || 1 Armour: Robe || 16 Dodge: Dodged || 69