ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.32-a0-918-g0f22ef8d61 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4837324790422080593, deterministic pregen: 1 Version history: Game started: 0.32-a0-913-g739538afd8 0.32-a0-918-g0f22ef8d61 Command line: /usr/games/crawl-git-0f22ef8d61 -name kairosrom117 -rc /dgldir/rcfiles/crawl-git/kairosrom117.rc -macro /dgldir/rcfiles/crawl-git/kairosrom117.macro -morgue /dgldir/morgue/kairosrom117/ -webtiles-socket /crawl-master/webserver/sockets/kairosrom117:2024-04-12.06:03:29.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-0f22ef8d61(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5586db8ab9cf]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-0f22ef8d61(_Z13do_crash_dumpv+0x418) [0x5586db8b5e78]: do_crash_dump() /usr/games/crawl-git-0f22ef8d61(_Z20crash_signal_handleri+0x1fa) [0x5586db8abe5a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f5d25dbc210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f5d25f7d24b]: /usr/games/crawl-git-0f22ef8d61(+0x4935bd) [0x5586db8b55bd]: /usr/games/crawl-git-0f22ef8d61(+0x493775) [0x5586db8b5775]: /usr/games/crawl-git-0f22ef8d61(+0x44e872) [0x5586db870872]: /usr/games/crawl-git-0f22ef8d61(+0x44e8ab) [0x5586db8708ab]: /usr/games/crawl-git-0f22ef8d61(_Z16fill_status_infoiR11status_info+0x1a75) [0x5586dbe4a705]: fill_status_info(int, status_info&) /usr/games/crawl-git-0f22ef8d61(_ZN14TilesFramework12_send_playerEb+0x22f3) [0x5586dbf69543]: TilesFramework::_send_player(bool) /usr/games/crawl-git-0f22ef8d61(_ZN14TilesFramework6redrawEv+0xa6) [0x5586dbf6de06]: TilesFramework::redraw() /usr/games/crawl-git-0f22ef8d61(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x1a8) [0x5586dbf6e108]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-git-0f22ef8d61(_ZN13mouse_controlC1E10mouse_mode+0x1d) [0x5586dbb3fe1d]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-git-0f22ef8d61(+0x7bf073) [0x5586dbbe1073]: /usr/games/crawl-git-0f22ef8d61(_ZN14message_window4moreEbb+0x20b) [0x5586dbbe30fb]: message_window::more(bool, bool) /usr/games/crawl-git-0f22ef8d61(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3d0) [0x5586dbbe3650]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-0f22ef8d61(_ZN13message_store10flush_prevEv+0x34a) [0x5586dbbe3c0a]: message_store::flush_prev() /usr/games/crawl-git-0f22ef8d61(+0x7bbe8c) [0x5586dbbdde8c]: /usr/games/crawl-git-0f22ef8d61(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0xe9) [0x5586dbbde649]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-git-0f22ef8d61(_Z4mprf16msg_channel_typePKcz+0xb4) [0x5586dbbdeb64]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-git-0f22ef8d61(+0x8f9ac3) [0x5586dbd1bac3]: /usr/games/crawl-git-0f22ef8d61(_Z13player_reactsv+0x7e8) [0x5586dbd1e228]: player_reacts() /usr/games/crawl-git-0f22ef8d61(_Z12world_reactsv+0x6f5) [0x5586dbf78295]: world_reacts() /usr/games/crawl-git-0f22ef8d61(+0xb57225) [0x5586dbf79225]: /usr/games/crawl-git-0f22ef8d61(+0xb580e5) [0x5586dbf7a0e5]: /usr/games/crawl-git-0f22ef8d61(main+0x1ab) [0x5586db7f6d0b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f5d25d9d0b3]: /usr/games/crawl-git-0f22ef8d61(_start+0x2e) [0x5586db7f78de]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-0f22ef8d61/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-0f22ef8d61/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-0f22ef8d61/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 31, depth = 1 Level id: IceCv Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 15 Level vaults: ice_cave_tombish Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - tarantella Aim: a tarantella (lightly wounded, poisoned, 66% to hit) The sting hits the tarantella. The tarantella looks even sicker. The tarantella is moderately wounded. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - tarantella Aim: a tarantella (moderately wounded, very poisoned, 66% to hit) The sting hits the tarantella! The tarantella looks even sicker. The tarantella is heavily wounded. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - tarantella Aim: a tarantella (severely wounded, very poisoned, 66% to hit) The sting hits the tarantella. The tarantella looks as sick as possible! The tarantella is severely wounded. You kill the tarantella! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. G - 2 potions of ambrosia (gained 1) Found a potion of mutation. You pick up a book of Blood and begin reading... You add the spells Call Imp and Summon Hydra to your library. Okay, then. Unknown command. Unknown command. There is a stone staircase leading down here. An orb spider comes into view. Found a glacial archway. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You hear the faint crackling of a melting archway very nearby. Casting: Foxfire (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orb spider's many legs skitter faintly. You hear a faint skittering sound. The foxfire hits the lindwurm simulacrum! The lindwurm simulacrum melts! The lindwurm simulacrum is moderately damaged. The orb spider pulsates with a strange energy. A minotaur simulacrum comes into view. Casting: Foxfire (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A tarantella comes into view. The foxfire hits the lindwurm simulacrum. The lindwurm simulacrum melts! The lindwurm simulacrum is moderately damaged. A jumping spider comes into view. The foxfire hits the lindwurm simulacrum but does no damage. The lindwurm simulacrum is moderately damaged. Casting: Foxfire (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lindwurm simulacrum but do no damage. You hear a faint skittering sound. x2; You hear a skittering sound. The foxfire hits the lindwurm simulacrum but does no damage. The lindwurm simulacrum is moderately damaged. The foxfire hits the lindwurm simulacrum. The lindwurm simulacrum melts! The lindwurm simulacrum is heavily damaged. The foxfire hits the lindwurm simulacrum. The lindwurm simulacrum melts! The lindwurm simulacrum is severely damaged. A jumping spider comes into view. A dire elephant simulacrum comes into view. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jumping spider Aim: a jumping spider (72% to hit) The sting hits the jumping spider. The jumping spider is poisoned. The jumping spider is lightly wounded. A harpy simulacrum comes into view. A jumping spider comes into view. The harpy simulacrum moves out of view. A wolf spider comes into view. Press: ? - help, v - describe, . - travel Here: a jumping spider (lightly wounded, poisoned) The floor. Unknown command. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jumping spider Aim: a jumping spider (lightly wounded, poisoned, 72% to hit) The sting hits the jumping spider but does no damage. The jumping spider looks even sicker. The jumping spider is lightly wounded. The jumping spider leaps! The wolf spider moves out of view. A harpy simulacrum comes into view. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the jumping spider!! The jumping spider is almost dead. The flame wave engulfs the jumping spider!! The jumping spider is severely wounded. (Press . to intensify the flame waves.) You hear a faint skittering sound. x2 The jumping spider leaps! x2; The jumping spider pounces on you. You are caught in a web! The jumping spider barely misses you. A minotaur simulacrum comes into view. A deep troll simulacrum comes into view. The jumping spider pounces on you. The jumping spider bites you but does no damage. The jumping spider leaps! A wave of flame ripples out! The flame wave engulfs the jumping spider! The jumping spider is almost dead. The flame wave engulfs the jumping spider!! You kill the jumping spider! Vehumet accepts your kill. The flame wave engulfs the jumping spider!! The jumping spider is severely wounded. The flame wave engulfs the lindwurm simulacrum!! The lindwurm simulacrum melts! The lindwurm simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You hear a sizzling sound! You hear a faint skittering sound. x3 An orb spider comes into view. The jumping spider leaps! A wave of flame ripples out! The flame wave engulfs the jumping spider! You kill the jumping spider! Vehumet accepts your kill. You feel your power returning. The flame wave engulfs the harpy simulacrum!! The harpy simulacrum melts! The harpy simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You hear a sizzling sound! The flame wave engulfs the dire elephant simulacrum! The dire elephant simulacrum melts! The dire elephant simulacrum is moderately damaged. You hear a chilling moan. x2 A culicivora comes into view. A redback comes into view. A wave of flame ripples out! The flame wave engulfs the wolf spider! The wolf spider is lightly wounded. The flame wave engulfs the orb spider! The orb spider is moderately wounded. The flame wave engulfs the dire elephant simulacrum!! The dire elephant simulacrum melts! The dire elephant simulacrum is almost destroyed. You finish channelling waves of flame. You hear a faint skittering sound. x3 Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orb spider. The orb spider is heavily wounded. The orb spider's fire resistance burns away. A jumping spider comes into view. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the wolf spider! The wolf spider is moderately wounded. (Press . to intensify the flame waves.) The wolf spider hits you. The wolf spider bites you! The jumping spider leaps! A wave of flame ripples out! The flame wave engulfs the wolf spider! The wolf spider is heavily wounded. The wolf spider hits you! The wolf spider bites you but does no damage. The jumping spider leaps! The orb spider weaves a glowing orb of energy. The wolf spider barely misses you. The wolf spider bites you but does no damage. The culicivora chitters at the wolf spider. The wolf spider is healed somewhat. An orb of destruction comes into view. A wave of flame ripples out! The flame wave engulfs the jumping spider. The jumping spider is almost dead. The flame wave engulfs the wolf spider. The wolf spider is heavily wounded. The flame wave engulfs the redback!! The redback is almost dead. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. You hear a sizzling sound! The flame wave engulfs the culicivora!! The culicivora is heavily wounded. The flame wave engulfs the orb spider!!! The orb spider is burned terribly! You kill the orb spider! Vehumet accepts your kill. You feel your power returning. You hear a chilling moan. You hear a faint skittering sound. The wolf spider closely misses you. The wolf spider bites you. The redback barely misses you. The jumping spider pounces on you! The jumping spider barely misses you. A minotaur simulacrum comes into view. A wave of flame ripples out! The flame wave engulfs the jumping spider! You kill the jumping spider! Vehumet accepts your kill. The flame wave engulfs the wolf spider! The wolf spider is severely wounded. The flame wave engulfs the redback!! You kill the redback! Vehumet accepts your kill. You feel your power returning. The flame wave engulfs the culicivora!! You kill the culicivora! Vehumet accepts your kill. The flame wave engulfs the orb spider!! The orb spider is severely wounded. The flame wave engulfs the jumping spider!! The jumping spider is severely wounded. Vehumet accepts your kill. You feel a bit more experienced. You hear a sizzling sound! The flame wave engulfs the tarantella! The tarantella is heavily wounded. You finish channelling waves of flame. You hear a faint skittering sound. x2; You hear a hideous shriek! You hear a faint skittering sound. The orb of destruction hits you!!! * * * LOW HITPOINT WARNING * * * The wolf spider hits you. * * * LOW HITPOINT WARNING * * * The wolf spider barely misses you. A pharaoh ant comes into view. The wolf spider hits you! * * * LOW HITPOINT WARNING * * * The wolf spider bites you. * * * LOW HITPOINT WARNING * * * The orb spider begins to weave its threads into a brightly glowing ball. You feel power welling in your lungs. You feel much better. The wolf spider hits you but does no damage. The wolf spider bites you. A redback comes into view. The jumping spider leaps! Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the jumping spider! You kill the jumping spider! Vehumet accepts your kill. The flame wave engulfs the wolf spider. The wolf spider is severely wounded. The flame wave engulfs the tarantella! The tarantella is almost dead. (Press . to intensify the flame waves.) You hear a faint skittering sound. The wolf spider hits you but does no damage. The wolf spider bites you. * * * LOW HITPOINT WARNING * * * The tarantella touches you but does no damage. The wolf spider hits you but does no damage. The wolf spider bites you but does no damage. The tarantella touches you but does no damage. A wave of flame ripples out! The flame wave engulfs the wolf spider! The wolf spider is almost dead. The flame wave engulfs the tarantella!! You kill the tarantella! Vehumet accepts your kill. You feel your power returning. You hear a chilling moan. You hear a faint skittering sound. The wolf spider completely misses you. The wolf spider bites you but does no damage. The orb spider weaves a glowing orb of energy. An orb of destruction comes into view. A wave of flame ripples out! The flame wave engulfs the wolf spider!! You kill the wolf spider! Vehumet accepts your kill. You feel your power returning. The flame wave engulfs the redback!! The redback is severely wounded. The flame wave engulfs the pharaoh ant! The pharaoh ant is heavily damaged. The flame wave engulfs the orb spider!! You kill the orb spider! Vehumet accepts your kill. You hear a faint skittering sound. A tarantella comes into view. The redback bites you! * * * LOW HITPOINT WARNING * * * A jumping spider comes into view. You feel much better. The orb of destruction hits you!! * * * LOW HITPOINT WARNING * * * The pharaoh ant bites you but does no damage. The redback bites you but does no damage. You feel much better. The redback barely misses you. The pharaoh ant bites you but does no damage. The redback barely misses you. The pharaoh ant bites you! * * * LOW HITPOINT WARNING * * * Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. You feel much better. The redback barely misses you. The pharaoh ant completely misses you. Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the pharaoh ant!! You destroy the pharaoh ant! Vehumet accepts your kill. The pharaoh ant binds the souls of nearby monsters. The flame wave engulfs the redback!! You kill the redback! Vehumet accepts your kill. (Press . to intensify the flame waves.) A freezing mist starts to gather... A redback simulacrum comes into view. You hear a faint skittering sound. The jumping spider leaps! A wave of flame ripples out! The flame wave engulfs the tarantella! The tarantella is moderately wounded. The flame wave engulfs the redback simulacrum! The redback simulacrum melts! The redback simulacrum is heavily damaged. The flame wave engulfs the minotaur simulacrum! The minotaur simulacrum melts! The minotaur simulacrum is moderately damaged. You hear a faint skittering sound. You hear a hideous shriek! The tarantella touches you but does no damage. A wave of flame ripples out! The flame wave engulfs the tarantella!! You kill the tarantella! Vehumet accepts your kill. You feel your power returning. The flame wave engulfs the redback simulacrum!! The redback simulacrum melts! The redback simulacrum vaporises! You hear a sizzling sound! The flame wave engulfs the minotaur simulacrum! The minotaur simulacrum melts! The minotaur simulacrum is heavily damaged. The flame wave engulfs the minotaur simulacrum!! The minotaur simulacrum melts! The minotaur simulacrum is almost destroyed. The flame wave engulfs the minotaur simulacrum!! The minotaur simulacrum melts! The minotaur simulacrum is heavily damaged. A freezing mist starts to gather... A tarantella simulacrum comes into view. You hear a faint skittering sound. The jumping spider leaps! A wave of flame ripples out! The flame wave engulfs the minotaur simulacrum!! The minotaur simulacrum melts! The minotaur simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You hear a sizzling sound! The flame wave engulfs the jumping spider!! The jumping spider is severely wounded. The flame wave engulfs the tarantella simulacrum!! The tarantella simulacrum melts! The tarantella simulacrum is severely damaged. The flame wave engulfs the minotaur simulacrum!! The minotaur simulacrum melts! The minotaur simulacrum vaporises! Vehumet accepts your kill. You hear a sizzling sound! The flame wave engulfs the minotaur simulacrum!! The minotaur simulacrum melts! The minotaur simulacrum vaporises! Vehumet accepts your kill. You hear a sizzling sound! You finish channelling waves of flame. You hear a faint skittering sound. You hear a skittering sound. You hear a faint skittering sound. The jumping spider leaps! Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the jumping spider! You kill the jumping spider! Vehumet accepts your kill. You feel your power returning. The flame wave engulfs the tarantella simulacrum! The tarantella simulacrum melts! The tarantella simulacrum vaporises! You hear a sizzling sound! (Press . to intensify the flame waves.) A freezing mist starts to gather... A jumping spider simulacrum comes into view. A wave of flame ripples out! The flame wave engulfs the jumping spider simulacrum!! The jumping spider simulacrum melts! The jumping spider simulacrum vaporises! You hear a sizzling sound! A wave of flame ripples out! The flame wave engulfs the deep troll simulacrum! The deep troll simulacrum melts! The deep troll simulacrum is heavily damaged. You hear a hideous shriek! You hear a skittering sound. A wave of flame ripples out! The flame wave engulfs the deep troll simulacrum!! The deep troll simulacrum melts! The deep troll simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You hear a sizzling sound! You finish channelling waves of flame. You hear a chilling moan. You hear a faint skittering sound. x3 The web tears apart. You see here a redback corpse. A demonic crawler comes into view. A culicivora comes into view. A broodmother comes into view. Press: ? - help, v - describe, . - travel Here: a culicivora The floor. Unknown command. Unknown command. The culicivora completely misses you. The broodmother's many legs skitter. The broodmother summons spiders! The culicivora completely misses you. There is a glacial archway here. The culicivora bites you but does no damage. x2 The world spins around you as you enter the gateway. You enter an ice cave! Found an ice covered gate leading back out of this place. There is an ice choked empty arch of ancient stone here. Press: ? - help, v - describe, . - travel Here: an ice devil The floor. Unknown command. Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the deep troll simulacrum. The deep troll simulacrum melts! The deep troll simulacrum is moderately damaged. Casting: Foxfire (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice devil. The ice devil is burned terribly! The ice devil is moderately wounded. The ice devil's fire resistance burns away. The foxfire hits the ice devil. The ice devil is burned terribly! The ice devil is heavily wounded. The foxfire hits the deep troll simulacrum but does no damage. The deep troll simulacrum is moderately damaged. The foxfire hits the deep troll simulacrum! The deep troll simulacrum melts! The deep troll simulacrum is heavily damaged. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice devil. The ice devil is burned terribly! The ice devil is almost dead. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice devil but do no damage. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the ice devil! The ice devil is burned terribly! You kill the ice devil! Vehumet accepts your kill. (Press . to intensify the flame waves.) A wave of flame ripples out! The flame wave engulfs the deep troll simulacrum!! The deep troll simulacrum melts! The deep troll simulacrum vaporises! Vehumet accepts your kill. You hear a sizzling sound! You start resting. A golden dragon simulacrum comes into view. A golden dragon simulacrum is nearby! Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the golden dragon simulacrum but do no damage. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the golden dragon simulacrum. The golden dragon simulacrum melts! The golden dragon simulacrum is lightly damaged. The golden dragon simulacrum's fire resistance burns away. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the golden dragon simulacrum but do no damage. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the golden dragon simulacrum!! The golden dragon simulacrum melts! The golden dragon simulacrum is moderately damaged. (Press . to intensify the flame waves.) The golden dragon simulacrum bites you! The golden dragon simulacrum freezes you! You resist. The golden dragon simulacrum misses you. The golden dragon simulacrum tramples you. You hold your ground! A wave of flame ripples out! The flame wave engulfs the golden dragon simulacrum! The golden dragon simulacrum melts! The golden dragon simulacrum is heavily damaged. The golden dragon simulacrum is no longer more vulnerable to fire. The golden dragon simulacrum completely misses you. The golden dragon simulacrum misses you. x2 A wave of flame ripples out! The flame wave engulfs the golden dragon simulacrum but does no damage. The golden dragon simulacrum is heavily damaged. A wave of flame ripples out! The flame wave engulfs the golden dragon simulacrum! The golden dragon simulacrum melts! The golden dragon simulacrum is severely damaged. You finish channelling waves of flame. An ettin simulacrum comes into view. The golden dragon simulacrum closely misses you. The golden dragon simulacrum completely misses you. x2 Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the golden dragon simulacrum but do no damage. The golden dragon simulacrum misses you. The golden dragon simulacrum closely misses you. The golden dragon simulacrum misses you. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ettin simulacrum but do no damage. The golden dragon simulacrum bites you but does no damage. The golden dragon simulacrum closely misses you. The golden dragon simulacrum tramples you. You hold your ground! Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the golden dragon simulacrum!! The golden dragon simulacrum melts! The golden dragon simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You hear a sizzling sound! (Press . to intensify the flame waves.) A wave of flame ripples out! The flame wave engulfs the ettin simulacrum!! The ettin simulacrum melts! The ettin simulacrum is severely damaged. A wave of flame ripples out! The flame wave engulfs the ettin simulacrum!! The ettin simulacrum melts! The ettin simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You hear a sizzling sound! You start resting. A freezing wraith comes into view. Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! An alligator simulacrum comes into view. Casting: Foxfire (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Casting: Foxfire (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - freezing wraith Aim: a freezing wraith (ally target, empty space bonus: 6/8) The air twists around and strikes the freezing wraith. The freezing wraith is lightly damaged. The foxfire hits the freezing wraith but does no damage. The freezing wraith is lightly damaged. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - freezing wraith Aim: a freezing wraith (lightly damaged, ally target, empty space bonus: 4/8) The air twists around and strikes the freezing wraith! The freezing wraith is moderately damaged. The foxfire hits the freezing wraith but does no damage. The freezing wraith is moderately damaged. A minotaur simulacrum comes into view. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - freezing wraith Aim: a freezing wraith (moderately damaged, empty space bonus: 6/8) The air twists around and strikes the freezing wraith. The freezing wraith is heavily damaged. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - freezing wraith Aim: a freezing wraith (moderately damaged, empty space bonus: 5/8) The air twists around and strikes the freezing wraith. The freezing wraith is heavily damaged. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the freezing wraith. The freezing wraith is burned terribly! The freezing wraith is heavily damaged. The freezing wraith's fire resistance burns away. The foxfire hits the freezing wraith but does no damage. The freezing wraith is heavily damaged. The foxfire hits the freezing wraith. The freezing wraith is burned terribly! The freezing wraith is severely damaged. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the freezing wraith! The freezing wraith is burned terribly! You destroy the freezing wraith! Vehumet accepts your kill. You feel your power returning. (Press . to intensify the flame waves.) A wave of flame ripples out! The flame wave engulfs the alligator simulacrum!! The alligator simulacrum melts! The alligator simulacrum is severely damaged. The alligator simulacrum closely misses you. The alligator simulacrum misses you. A wave of flame ripples out! The flame wave engulfs the alligator simulacrum!! The alligator simulacrum melts! The alligator simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You hear a sizzling sound! The flame wave engulfs the minotaur simulacrum!!! The minotaur simulacrum melts! The minotaur simulacrum is almost destroyed. A wave of flame ripples out! The flame wave engulfs the minotaur simulacrum. The minotaur simulacrum melts! The minotaur simulacrum is almost destroyed. You finish channelling waves of flame. Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the minotaur simulacrum. The minotaur simulacrum melts! The minotaur simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. Unknown command. You start resting. A freezing wraith comes into view. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - freezing wraith Aim: a freezing wraith (empty space bonus: 7/8) The air twists around and strikes the freezing wraith. The freezing wraith is lightly damaged. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - freezing wraith Aim: a freezing wraith (lightly damaged, empty space bonus: 7/8) The air twists around and strikes the freezing wraith! The freezing wraith is moderately damaged. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: a freezing wraith (moderately damaged) The floor. Unknown command. Unknown command. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the freezing wraith. The freezing wraith is burned terribly! The freezing wraith is heavily damaged. The freezing wraith's fire resistance burns away. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the freezing wraith. The freezing wraith is burned terribly! The freezing wraith is almost destroyed. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the freezing wraith. The freezing wraith is burned terribly! You destroy the freezing wraith! Vehumet accepts your kill. You feel your power returning. You start resting. HP restored. You start resting. Magic restored. There is an ice covered gate leading back out of this place here. 2 obsidian statues come into view. Found a scroll of poison and a scroll labelled GEUTAR WEIPH. Marking area around 2 obsidian statues as unsafe for travelling. Press: ? - help, v - describe, . - travel, g - get item Here: an obsidian statue (unaware, hasn't noticed you) Item here: a scroll of poison. The floor. Unknown command. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Unknown command. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the obsidian statue! The obsidian statue is lightly damaged. The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You resist with some effort. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the obsidian statue. The obsidian statue is moderately damaged. The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You easily resist. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the obsidian statue. The obsidian statue is moderately damaged. The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You are mesmerised by the obsidian statue! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the obsidian statue. The obsidian statue is moderately damaged. The obsidian statue slips into the dungeon's darkness for a moment. The obsidian statue's eyes glow briefly. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the obsidian statue! The obsidian statue is heavily damaged. The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sixfirhy! The sixfirhy is heavily wounded. The sixfirhy is knocked back by the mystic blast. The mystic blast hits the obsidian statue. The obsidian statue is heavily damaged. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sixfirhy! The sixfirhy is severely wounded. The sixfirhy is knocked back by the mystic blast. The mystic blast hits the obsidian statue. The obsidian statue is heavily damaged. The obsidian statue's eyes glow briefly. x2 Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sun demon! The sun demon is moderately wounded. The sun demon is knocked back by the mystic blast. The sun demon slams into the ice covered rock wall. The mystic blast hits the obsidian statue! The obsidian statue is severely damaged. The obsidian statue's eyes glow briefly. The obsidian statue draws you further into its thrall. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sun demon. The sun demon is moderately wounded. The sun demon is knocked back by the mystic blast. The sun demon slams into the ice covered rock wall! The sun demon is moderately wounded. The mystic blast hits the obsidian statue. The obsidian statue is severely damaged. The sixfirhy hits you! The sixfirhy shocks you! The obsidian statue's eyes glow briefly. The obsidian statue draws you further into its thrall. The white imp shouts, "Slither away, thou wayward fat-kidneyed nothing!" Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sixfirhy! The sixfirhy is almost dead. The sixfirhy is knocked back by the mystic blast. The mystic blast hits the sun demon. The sun demon is heavily wounded. The sun demon is knocked back by the mystic blast. The sun demon slams into the ice covered rock wall. The mystic blast hits the obsidian statue! The obsidian statue is almost destroyed. The obsidian statue's eyes glow briefly. The obsidian statue draws you further into its thrall. The obsidian statue's eyes glow briefly. Magic courses through your body. The sun demon hits you! You are engulfed in flames. You resist. The obsidian statue's eyes glow briefly. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sixfirhy! You kill the sixfirhy! The sixfirhy disappears in a puff of smoke! The mystic blast hits the smoke demon! The smoke demon is heavily wounded. The smoke demon is knocked back by the mystic blast. The mystic blast hits the sun demon! The sun demon is heavily wounded. The sun demon is knocked back by the mystic blast. The sun demon slams into the ice covered rock wall. The mystic blast hits the obsidian statue! You destroy the obsidian statue! Vehumet accepts your kill. You feel your power returning. The sun demon disappears in a puff of smoke! The ice devil disappears in a puff of smoke! The smoke demon disappears in a puff of smoke! The obsidian statue's eyes glow briefly. You feel power welling in your lungs. You are no longer entranced. The white imp disappears in a puff of smoke! The quasit gives a chilling moan. The crimson imp completely misses you. The crimson imp attacks as it pursues you! The crimson imp completely misses you. The shadow imp grins evilly. The shadow imp shouts, "Out, out, thou canting doghearted death-token!" The crimson imp blinks! The crimson imp completely misses you. The crimson imp closely misses you. The shadow imp spits at you. The crimson imp attacks as it pursues you! The crimson imp hits you but does no damage. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the quasit! The quasit is severely wounded. The quasit is knocked back by the mystic blast. The quasit collides with the shadow imp! The shadow imp is heavily wounded. You kill the quasit! The quasit disappears in a puff of smoke! The mystic blast hits the crimson imp! The crimson imp is heavily wounded. The crimson imp is knocked back by the mystic blast. The crimson imp collides with the shadow imp. You kill the shadow imp! The shadow imp disappears in a puff of smoke! The crimson imp is almost dead. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp (purple smoke, almost dead, summoned, 66% to hit) The sting hits the crimson imp. The crimson imp partially resists. You kill the crimson imp! The crimson imp disappears in a puff of smoke! You start resting. HP restored. You start resting. Magic restored. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the obsidian statue! The obsidian statue is lightly damaged. The obsidian statue's eyes glow briefly. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the iron imp but does no damage. The mystic blast hits the shadow imp! You kill the shadow imp! The shadow imp disappears in a puff of smoke! The mystic blast hits the obsidian statue. The obsidian statue is lightly damaged. The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You are mesmerised by the obsidian statue! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the iron imp! The iron imp is severely wounded. The iron imp is knocked back by the mystic blast. The mystic blast hits the obsidian statue but does no damage. The obsidian statue is lightly damaged. The obsidian statue's eyes glow briefly. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the iron imp! You kill the iron imp! The iron imp disappears in a puff of smoke! The mystic blast hits the neqoxec. The neqoxec is lightly wounded. The neqoxec is knocked back by the mystic blast. The neqoxec slams into the ice covered rock wall! The neqoxec is heavily wounded. The mystic blast hits the smoke demon!! The smoke demon is heavily wounded. The smoke demon is knocked back by the mystic blast. The mystic blast hits the obsidian statue. The obsidian statue is moderately damaged. The obsidian statue slips into the dungeon's darkness for a moment. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the neqoxec! The neqoxec is almost dead. The neqoxec is knocked back by the mystic blast. The neqoxec slams into the ice covered rock wall. You kill the neqoxec! The neqoxec disappears in a puff of smoke! The mystic blast hits the smoke demon! The smoke demon is severely wounded. The smoke demon is knocked back by the mystic blast. The mystic blast hits the obsidian statue! The obsidian statue is moderately damaged. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the obsidian statue. The obsidian statue is heavily damaged. The smoke demon gestures at you. The ball of steam hits you. You resist. The obsidian statue's eyes glow briefly. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the neqoxec! The neqoxec is moderately wounded. The neqoxec is knocked back by the mystic blast. The neqoxec slams into the ice covered rock wall. The neqoxec is heavily wounded. The mystic blast hits the red devil. The red devil is lightly wounded. The red devil is knocked back by the mystic blast. The mystic blast hits the obsidian statue! The obsidian statue is heavily damaged. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the smoke demon. The smoke demon is almost dead. The mystic blast hits the neqoxec! The neqoxec is almost dead. The neqoxec is knocked back by the mystic blast. The neqoxec slams into the ice covered rock wall. The neqoxec is almost dead. The mystic blast hits the obsidian statue. The obsidian statue is severely damaged. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the red devil. The red devil is lightly wounded. The red devil is knocked back by the mystic blast. The mystic blast hits the neqoxec! You kill the neqoxec! The neqoxec disappears in a puff of smoke! The mystic blast hits the smoke demon! You kill the smoke demon! The smoke demon disappears in a puff of smoke! The mystic blast hits the obsidian statue. The obsidian statue is severely damaged. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the obsidian statue. The obsidian statue is severely damaged. Unknown command. Magic courses through your body. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the obsidian statue. The obsidian statue is severely damaged. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the red devil. The red devil is moderately wounded. The red devil is knocked back by the mystic blast. The mystic blast hits the obsidian statue. The obsidian statue is almost destroyed. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-913-g739538afd8 0.32-a0-918-g0f22ef8d61 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [kairosrom117] Species: Red Draconian Job: Fire Elementalist HP: 113/113; mods: 0/0 MP: 9/39; mod: 0 Stats: 4 (4) 22 (22) 15 (15) Position: (36, 23), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 5 | 630 | 0/252 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 4 | 594 | 0/297 Dodging | X | 1 | 17 | 11 | 4583 | 570/803 Stealth | X | 0 | 0 | 3 | 300 | 0/200 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 17 | 11 | 4576 | 563/803 Conjurations | X | 1 | 17 | 12 | 4392 | 342/750 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 1 | 17 | 4 | 729 | 229/250 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 6 | 1050 | 0/350 Fire Magic | X | 1 | 16 | 14 | 4579 | 602/636 Ice Magic | X | 1 | 16 | 3 | 626 | 202/283 Air Magic | X | 0 | 0 | 7 | 1400 | 0/400 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 5 | 750 | 0/300 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 6 | 1050 | 0/350 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 2137 #13: 2086 #23: 38569 #24: 1489630055 #49: 2312 Mutations: fire resistance: 1 (innate) cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #7: +8 whip of Hacking and Slashing {speed, rC++ Str-3} eq slot #1, inv slot #3: +0 cloak eq slot #2, inv slot #31: +0 hat "Leckuim" {rPois Regen+ Dex+4} eq slot #3, inv slot #50: +1 pair of gloves of Orthodoxy {rN+ rCorr Str-5} eq slot #4, inv slot #6: +2 pair of boots eq slot #7, inv slot #17: +5 ring of evasion eq slot #8, inv slot #22: ring of magical power eq slot #9, inv slot #38: amulet of the acrobat }}}}}}}}}}} Webtiles message buffer: {"msg":"player","mp":9 Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: ##.....## ##...## #...## ##...# ##...# #...## ####...#### ##I#.....#?## #..@........# #.............# #.............# #....4..........# #...............# #.......⌠.......# #...............# #...............# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.