Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14544406982412421805 43 karatemanjohnson the Magician (level 3, -1/28 HPs) Began as a Djinni Fire Elementalist on Dec 24, 2024. Slain by a sleepcap (3 damage) ... on level 4 of the Dungeon on Dec 25, 2024. The game lasted 00:05:16 (2892 turns). karatemanjohnson the Magician (DjFE) Turns: 2892, Time: 00:05:18 Health: -1/28 AC: 2 Str: 7 XL: 3 Next: 82% Gold: 61 EV: 11 Int: 18 God: SH: 5 Dex: 13 rFire + + . l - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... f - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: reflection, infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons l - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery f - an amulet of reflection (around neck) i - a +4 ring of protection Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} g - 3 scrolls of teleportation {unknown} m - a scroll of revelation {unknown} Potions b - 3 potions of curing {unknown} d - a potion of degeneration {unknown} h - a potion of haste {unknown} j - 2 potions of invisibility {unknown} k - a potion of heal wounds {unknown} n - a potion of lignification {unknown} Skills: * Level 1.7 Fighting + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Kiss of Death Conj/Necr 56% 2d9 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The sleepcap is moderately damaged. The foxfire hits the sleepcap but does no damage. The sleepcap is moderately damaged. The sleepcap barely misses you. You are too injured to fight recklessly! Unknown command. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the sleepcap. The sleepcap is moderately damaged. The foxfire hits the sleepcap. The sleepcap is moderately damaged. The sleepcap barely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sleepcap. The sleepcap is heavily damaged. The sleepcap's fire resistance burns away. The sleepcap misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the sleepcap but does no damage. The sleepcap is heavily damaged. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The sleepcap misses you. The sleepcap is no longer more vulnerable to fire. The foxfire hits the sleepcap but does no damage. The sleepcap is heavily damaged. The foxfire hits the sleepcap. The sleepcap is severely damaged. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. You die... .. .. ## #. ..#####.## #.#......# #........### #...##.....# #....+.....# #@§##.....# ###f....#'### #...#####.# #...'.....# #...####### #...# #...# ##### You could see a sleepcap. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 bats 4 endoplasms A goblin (D:2) 6 hobgoblins 2 quokkas (D:1) 4 ball pythons A frilled lizard (D:2) A kobold (D:2) A rat (D:2) 27 creatures vanquished. Vanquished Creatures (others) 104 foxfires 104 creatures vanquished. Grand Total: 131 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | karatemanjohnson the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | karatemanjohnson set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 756 | D:2 | Reached XP level 2. HP: 21/21 MP: 0/0 1185 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/0 1185 | D:2 | Learned a level 1 spell: Kiss of Death 1191 | D:2 | Reached skill level 1 in Fighting 2530 | D:3 | Noticed Terence 2867 | D:3 | You are sucked into a shaft and drop 1 floor! 2892 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_rooms D:2: layout_rooms D:3: layout_basic, uniq_terence D:4: layout_basic, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.7 Stealth | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 9 Dagger || 7 Cast: Foxfire || 63 Scorch || 1 Armour: Robe || 27 Dodge: Dodged || 36 Block: Other || 9