Dungeon Crawl Stone Soup version 0.27-a0-1081-ge8a0a9c698 (webtiles) character file. Game seed: 4455804874055637334 42 karkarkar the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Apr 25, 2021. Mangled by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:06:41 (1179 turns). karkarkar the Conjurer (Deep Elf Conjurer) Turns: 1179, Time: 00:06:42 Health: -6/19 AC: 3 Str: 4 XL: 3 Next: 33% Magic: 0/9 EV: 11 Int: 23 God: Gold: 14 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: hasted, very quick A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Missiles c - 32 stones Armour a - a +0 robe b - a +0 leather armour (worn) Skills: + Level 0.1 Armour + Level 2.7 Dodging + Level 3.1 Stealth + Level 3.1 Spellcasting + Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 54% 3d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 22% 3 Fulminant Prism Conj/Hex 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History (Press . to maintain the ray.) The worm closely misses you. The worm barely misses you. The worm misses you. You hit the worm. The worm is moderately wounded. You hit the worm. The worm is moderately wounded. The worm bites you. x2 Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm, p - worm Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. The worm is moderately wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled KOPAYFFOMIKK, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. The worm barely misses you. As you read the scroll labelled QERAUC CATZO, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. The worm barely misses you. You hit the worm but do no damage. The worm is moderately wounded. The worm barely misses you. It was a potion of haste. You feel yourself speed up. The worm closely misses you. x2 You barely miss the worm. You barely miss the worm. The worm misses you. You barely miss the worm. The worm bites you! Ouch! That really hurt! You die... *,***,,,,,,,***********,,,,,,, ***,,,,,,,,,,>,,,,,,,,,,,,,,,,,, *,,,,,*,*,*,#########*****,,,,,, *,,,,,*,*,#.#.......,,,,,*,,,,,, *,,,,,*,*+*...†....*****,*,,,,,* *,,,,,*,,,,,,,#...#####*,*,,,,,* *,,,,,*,,,,,,,#§§.....#*,**+*+** *,,,,,,,,,,,,,#w#§###.#*,,,,*,** *,,,,,,,,,,,,,#@w§# #.#***,,,<,* *,,,,,,,,,,,,,#####*#.#***,,,,,* *,,,,,,,*****,,,,,,,#.#,,<,,,,,, *,,,,,,,***********,#.#,,,,,,,,* **,,,,,,,,,* *,#<#,,,,,,*** ******,,,,* *,###,,,,,,* *,,,,* *,,,,,,,,,** *,,,,* *****,,,,** *,,,,* *,,,,* You could see 2 worms. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 3 ball pythons An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas 5 bats A frilled lizard (D:1) 5 kobolds (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | karkarkar the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 267 | D:1 | Reached XP level 2. HP: 13/15 MP: 4/8 270 | D:1 | Learned a level 2 spell: Searing Ray 570 | D:1 | Reached skill level 5 in Conjurations 1042 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/9 1179 | D:2 | Mangled by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_cross, supply_closet_lemuel, serial_park_tiny_2 D:2: minmay_wonky_spiral, layout_basic, guppyfry_early_lair_pool, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Stealth | 3 | 3.1 Armour | | 0.1 Dodging | | 2.7 Spellcasting | | 3.1 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 45 Searing Ray || 6 Use: Scroll || 2 Potion || 1 Armor: Leather armour || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1178 | 1134 | 44 | 105 | 712 | 2 | 589.0 | Dungeon | 1178 | 1134 | 44 | 105 | 712 | 2 | 589.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1139 daAuts D:2: 39 daAuts