Seeded DCSS version 0.27-b1-42-g19c61b19a5 (webtiles) character file. Game seed: 13067750211635249503 (custom seed) 658 karkarkar the Conjurer (level 7, -2/52 HPs) Began as a Green Draconian Conjurer on July 29, 2021. Slain by a water moccasin (6 damage) ... on level 5 of the Dungeon. The game lasted 00:15:31 (4353 turns). karkarkar the Conjurer (Green Draconian Conjurer) Turns: 4353, Time: 00:15:31 Health: -2/52 AC: 7 Str: 10 XL: 7 Next: 29% Magic: 2/13 EV: 11 Int: 20 God: Gold: 107 SH: 2 Dex: 9 Spells: 11/14 levels left rFire . . . SeeInvis . b - +3 mace (protect) rCold . . . Faith . n - +0 buckler rNeg . . . Spirit . (armour unavailable) rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... a - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.13/turn (no ring) @: short of breath A: breathe noxious fumes, AC +6, unfitting armour, poison resistance, cold-blooded a: Breathe Noxious Fumes You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons b - a +3 mace of protection (weapon) Missiles k - 4 javelins Armour a - a +0 pair of boots (worn) n - a +0 buckler (worn) Wands m - a wand of iceblast (3) Scrolls d - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} g - a scroll of enchant weapon {unknown} i - 2 scrolls of identify {unknown} j - 3 scrolls of blinking {unknown} l - a scroll of amnesia Potions c - a potion of curing {unknown} e - a potion of degeneration {unknown} o - a potion of attraction {unknown} Skills: + Level 1.0 Fighting + Level 0.5 Maces & Flails + Level 0.8 Throwing + Level 2.6 Dodging + Level 3.2 Stealth + Level 0.4 Unarmed Combat + Level 4.1 Spellcasting + Level 6.1 Conjurations * Level 2.5 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 19% 3 Animate Skeleton Necr 8% N/A 22% 1 Corona Hex 4% N/A 22% 1 Pain Necr 16% 1d4 22% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 32% 2 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 34% 4 Fulminant Prism Conj/Hex 8% 3d7 52% 4 Tukima's Dance Hex 4% N/A 54% 3 Vampiric Draining Necr 2% 2d6 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Trog Wu Jian Annotations: D:5 Menkaure Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your lurid green scales are hard. (AC +6) You cannot fit into any form of body armour. Your system is resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. Message History The blast of choking fumes hits the water moccasin. The water moccasin completely resists. The water moccasin is severely wounded. The water moccasin bites you. The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin bites you but does no damage. Without enough magic to sustain it, your searing ray dissipates. The water moccasin bites you but does no damage. The water moccasin bites you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you! The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin barely misses you. x2 You feel sick. The water moccasin bites you but does no damage. You feel sick. You feel sick. The water moccasin bites you but does no damage. The water moccasin completely misses you. Found a long sword. 2 giant cockroaches come into view. You feel sick. Found a stone staircase leading down. A giant cockroach comes into view. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You feel sick. You feel sick. You are no longer poisoned. The water moccasin bites you. You die... # #.#....#.#####.##.##.# #. #...#..#.# #........ #.####......# #.#####.# #..........##.# #.. ...# .......$.....# .## ##### ####.#...#.##.# #....##.# .# ####.#####.# #......S@..# #.......###..... #...).>.# . ... ##..B...# ) . ≈.......# B≈.......# ≈B≈.......# ########### You could see a water moccasin and a giant cockroach. Vanquished Creatures A black bear (D:5) An ogre (D:5) Blork the orc (D:5) A scorpion (D:5) A howler monkey (D:5) 4 hounds A bullfrog skeleton (D:5) A jelly (D:5) An iguana (D:5) An orc wizard (D:4) A scorpion zombie (D:4) A howler monkey zombie (D:5) An ufetubus (D:4) 2 dart slugs 2 orcs (D:4) 8 endoplasms 2 giant cockroaches 7 hobgoblins 3 jackals (D:5) A quokka (D:1) A ball python (D:1) A bat (D:1) 3 frilled lizards A goblin (D:4) A jackal skeleton (D:4) A kobold (D:1) 3 rats (D:1) 52 creatures vanquished. Vanquished Creatures (others) 6 plants (D:5) 6 creatures vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | karkarkar the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 571 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 576 | D:1 | Learned a level 2 spell: Searing Ray 1589 | D:2 | Found a stormy altar of Qazlal. 1591 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1716 | D:2 | You fall into a shaft and drop 2 floors! 2124 | D:4 | Reached skill level 5 in Conjurations 2124 | D:4 | Reached XP level 4. HP: 24/33 MP: 1/7 2414 | D:4 | Reached XP level 5. HP: 36/39 MP: 5/9 2953 | D:5 | Entered Level 5 of the Dungeon 3035 | D:5 | Reached XP level 6. HP: 46/46 MP: 4/11 3094 | D:5 | Noticed Blork the orc 3111 | D:5 | Reached skill level 1 in Translocations 3260 | D:5 | Found a staircase to the Ecumenical Temple. 3270 | Temple | Entered the Ecumenical Temple 3526 | D:5 | Your scales start taking on a lurid green colour. 3526 | D:5 | Reached XP level 7. HP: 51/51 MP: 7/12 3526 | D:5 | Gained mutation: Your system is resistant to poisons. | (rPois) [Green Draconian growth] 3624 | D:5 | Noticed Menkaure 3802 | D:5 | Reached skill level 6 in Conjurations 3883 | D:5 | Killed Blork the orc 3884 | D:5 | Reached skill level 1 in Fighting 4353 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, minmay_shallow_snake_nest D:2: layout_basic, hellmonk_ecumenical_altar_crossroads, basic_altar, item_on_display_a D:4: layout_gridville D:5: layout_loops_cross, kb_xom_exploding_sheep, minmay_temple_entry_gardened_gates, portal_sewer_entry_f, uniq_menkaure, uniq_blork_the_orc Temple: nicolae_temple_figure_eight Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 | 2.6 Stealth | 2 3 | 3.2 Conjurations | 5 6 | 6.1 Spellcasting | 3 4 | 4.1 Translocations | 2 | 2.5 Fighting | 1 | 1.0 Maces & Flails | | 0.5 Throwing | | 0.8 Unarmed Combat | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | | || 9 Tailslap | 1 | | || 1 Mace | 4 | 1 | 3 || 8 Throw: Javelin | 3 | 2 | 2 || 7 Cast: Magic Dart | 33 | 7 | 6 || 46 Searing Ray | 16 | 15 | 6 || 37 Abil: Breathe Noxious F | | | 2 || 2 Use: Scroll | | 1 | || 1 Armor: Skin | 10 | 7 | 6 || 23 Dodge: Dodged | 17 | 16 | 11 || 44