Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 9134249906308053153 129 karkarkar the Conjurer (level 4, -7/34 HPs) Began as a Draconian Conjurer on Sept 18, 2021. Killed by divine providence ... invoked by an orc priest (8 damage) ... on level 4 of the Dungeon. The game lasted 00:10:27 (3347 turns). karkarkar the Conjurer (Draconian Conjurer) Turns: 3347, Time: 00:10:27 Health: -7/34 AC: 5 Str: 10 XL: 4 Next: 88% Magic: 10/16 EV: 12 Int: 19 God: Gold: 131 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn j - ring of magical power MPRegen 0.15/turn (no ring) @: very slightly contaminated A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons f - a +1 dagger of venom Missiles d - 8 javelins e - 5 datura-tipped darts m - 7 poisoned darts Jewellery j - a ring of magical power (left hand) Scrolls g - a scroll of identify i - a scroll of enchant weapon {unknown} k - a scroll of teleportation l - a scroll of noise {unknown} Potions a - 3 potions of lignification {unknown} b - a potion of brilliance {unknown} c - 5 potions of curing h - a potion of resistance {unknown} Skills: - Level 0.5 Fighting + Level 2.2 Dodging + Level 2.3 Stealth - Level 0.1 Unarmed Combat + Level 2.5 Spellcasting + Level 5.2 Conjurations * Level 0.8 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Stone Arrow Conj/Erth 24% 3d8 16% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Bolt of Magma Conj/Fire/Erth 4% 4d5 91% 5 Shatter Erth 1% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Xom Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (78% to hit) Okay, then. The searing ray hits the orc priest! The orc priest is heavily wounded. The searing ray hits the orc priest! The orc priest is almost dead. The orc priest looks braver for a moment. The orc priest hits you with a +0 mace. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (78% to hit) The searing ray hits the orc priest! The orc priest is severely wounded. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #........# #.##.# ########.##############.##.# ....................)...>.. #######.##.###########.##.# #.##.# ###### #.##.# #.##.# #.##.# #.##@# #.##o# .####.##o# ........o## #######...# #...'..).# #...'...## .....'....# ###..##....# You could see 3 orc priests. Vanquished Creatures Jessica (D:2) 3 adders A worm (D:2) 2 dart slugs 3 orcs 7 bats 5 endoplasms A giant cockroach (D:1) 6 goblins 6 hobgoblins 4 jackals 4 kobolds 2 quokkas 3 ball pythons A frilled lizard (D:1) 13 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | karkarkar the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 294 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 297 | D:1 | Learned a level 2 spell: Searing Ray 1018 | D:1 | Reached XP level 3. HP: 27/27 MP: 1/6 1677 | D:2 | Noticed Jessica 1682 | D:2 | Killed Jessica 1683 | D:2 | Reached skill level 5 in Conjurations 1683 | D:2 | Reached XP level 4. HP: 34/34 MP: 2/7 2468 | D:2 | Found a faded altar of an unknown god. 2512 | D:3 | Found a shimmering altar of Xom. 2861 | D:3 | Found a burning altar of Makhleb. 3346 | D:4 | HP: 1/34 [orc priest (7)] 3347 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_rooms, minmay_rat_gold_closets D:2: minmay_angry_zag, layout_rooms, shapermc_ecumenical_altar_hornbeckon, uniq_jessica D:3: layout_loops_ring, brannock_xom_greatest_gift, bloody_makhleb D:4: layout_basic, nicolae_ru_great_annihilating_truth, nicolae_sif_muna_little_library, lemuel_tele_altar, lemuel_doored_altar, gup_sewer_entry_bubbles, kennysheep_donut, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Stealth | 2 | 2.3 Conjurations | 5 | 5.2 Fighting | | 0.5 Unarmed Combat | | 0.1 Spellcasting | | 2.5 Hexes | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 33 | || 33 Tailslap | 5 | || 5 Cast: Magic Dart | 31 | 24 || 55 Searing Ray | 19 | 16 || 35 Use: Scroll | 1 | 1 || 2 Armor: Skin | 19 | || 19 Dodge: Dodged | 38 | 2 || 40