Seeded DCSS version 0.25.1-2-g60ff931df9 (webtiles) character file. Game seed: 5544954002654523302 (custom seed) 21 karrick the Cudgeler (level 2, 14/18 HPs) Began as a Gargoyle Gladiator on Oct 21, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (477 turns). karrick the Cudgeler (Gargoyle Gladiator) Turns: 477, Time: 00:00:48 Health: 14/18 AC: 6 Str: 17 XL: 2 Next: 87% Magic: 2/2 EV: 12 Int: 8 God: Gold: 16 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 leather armour rPois ∞ Spirit . c - +0 helmet rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls h - a scroll of remove curse {unknown} Potions e - a potion of brilliance {unknown} Comestibles f - 2 rations g - 6 chunks of flesh Skills: + Level 2.3 Fighting + Level 3.3 Maces & Flails - Level 1.9 Throwing * Level 0.6 Armour - Level 2.5 Dodging * Level 0.8 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. You butcher the bat corpse. g - 6 chunks of flesh (gained 1) You see here a bat skeleton. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........#.# #....[....#.# #.........#.# #.........#.# ########'##.# #..#.# ##.#.# #...######## ##..@....... #.........#.# #.........# #....?....... #........#..# ###..#......# #..#..###.# #..#..# There were no monsters in sight! Vanquished Creatures An ooze (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 5 kobolds (D:1) 4 bats (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | karrick the Gargoyle Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 319 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 477 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic Action || total -------------------------++------- Melee: Flail || 48 Armor: Leather armour || 25 Dodge: Dodged || 54