Dungeon Crawl Stone Soup version 0.26-a0-707-g31817bcca1 (webtiles) character file. Game seed: 6397005625585271102 9 karrick the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Oct 27, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (353 turns). karrick the Ducker (Demonspawn Gladiator) Turns: 353, Time: 00:00:15 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 9 God: Gold: 39 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: talons 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions e - a potion of mutation {unknown} Skills: + Level 2.0 Fighting + Level 2.9 Axes + Level 1.7 Throwing + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The dart slug bites you. Your leather armour prevents you from hitting the dart slug. You slash the dart slug! The dart slug is severely wounded. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. Unknown command. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##'## ##...## .# ##.....## ## .# ##.......# ##. .# #.........####....# '.........+ ......# #.........# #....# ##.......## #.#.#### ##.....## #@....# ##...## ####..##.# #+## #.....# #####.## #.###.# .......######.# #.# ##.........##.###.# ##.#...###.##.....# ...†..........#..## ...†....#####.#......# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A goblin (D:1) A jackal (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | karrick the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 164 | D:1 | Reached skill level 3 in Dodging 188 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 188 | D:1 | Reached XP level 2. HP: 10/22 MP: 2/2 353 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Fighting | | 2.0 Axes | | 2.9 Throwing | | 1.7 Action || total -------------------------++------- Melee: War axe || 13 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 357 | 357 | 0 | 164 | 161 | 1 | 357.0 | Dungeon | 357 | 357 | 0 | 164 | 161 | 1 | 357.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 357 daAuts