Seeded DCSS version 0.27-a0-562-g0d39f094a4 (webtiles) character file. Game seed: 16989952797484863983 (custom seed) 0 karrick the Skirmisher (level 1, 0/18 HPs) Began as a Demonspawn Abyssal Knight on Mar 8, 2021. Was a Follower of Lugonu. Slain by a hobgoblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (76 turns). karrick the Skirmisher (Demonspawn Abyssal Knight) Turns: 76, Time: 00:00:22 Health: 0/18 AC: 3 Str: 12 XL: 1 Next: 8% Magic: 2/2 EV: 11 Int: 13 God: Lugonu [*.....] Gold: 29 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: Renounce Religion, Depart the Abyss You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 29 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls c - 2 scrolls of immolation {unknown} Skills: + Level 3.0 Fighting + Level 1.7 Axes + Level 1.7 Armour + Level 0.8 Dodging * Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! The hobgoblin hits you with a +0 club. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. Your leather armour prevents you from hitting the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A hobgoblin is nearby! You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. The hobgoblin hits you with a +0 club. You die... ###.............. #.'.............. #.#..........(... ##.###............ #..# ###.........# #.## ###.....### #.# ###.........# #.####............ #@##.......≈≈≈.... #..g.#.....≈≈≈≈≈≈≈.. #....#....≈≈≈≈≈≈≈≈≈. #....############### ...... ######.# .. ... You could see a hobgoblin. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | karrick the Demonspawn Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 32 | D:1 | Escaped the Abyss 76 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_lined_room_2, infiniplex_forest_clump_medium, infiniplex_forest_end_2, infiniplex_forest_diagonal, infiniplex_forest_end_double, infiniplex_forest_join, infiniplex_forest_corner_2, roderic_lattice_a, nemelex_diamond_rough_becter Action || total -------------------------++------- Melee: Hand axe || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 33 | 2 | 38.0 | Dungeon | 44 | 44 | 0 | 0 | 33 | 1 | 44.0 | Abyss | 32 | 32 | 0 | 0 | 0 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 44 daAuts Abyss:1: 32 daAuts