Dungeon Crawl Stone Soup version 0.27-a0-1101-ge311f74bc8 (webtiles) character file. Game seed: 12565737465398891797 633 karrick the Magician (level 7, -1/45 HPs) Began as a Djinni Fire Elementalist on Apr 28, 2021. Slain by a wyvern skeleton (16 damage) ... on level 6 of the Dungeon. The game lasted 00:06:25 (5759 turns). karrick the Magician (Djinni Fire Elementalist) Turns: 5759, Time: 00:06:25 Health: -1/45 AC: 2 Str: 9 XL: 7 Next: 49% Gold: 239 EV: 12 Int: 16 God: SH: 0 Dex: 14 rFire + + . SeeInvis . c - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.15/turn f - ring of willpower MPRegen 0.00/turn s - ring of resist corrosion @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 239 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles n - 3 boomerangs of dispersal r - 2 throwing nets Armour a - a +0 robe (worn) Jewellery f - a ring of willpower (left hand) k - a ring of flight s - a ring of resist corrosion (right hand) Wands o - a wand of paralysis (7) Scrolls e - a scroll of immolation {unknown} g - 2 scrolls of magic mapping {unknown} h - 3 scrolls of fear {unknown} i - 4 scrolls of identify {unknown} p - a scroll of amnesia {unknown} Potions b - 2 potions of brilliance {unknown} d - a potion of haste {unknown} j - 2 potions of ambrosia {unknown} l - 2 potions of might {unknown} m - a potion of curing {unknown} q - a potion of berserk rage {unknown} t - a potion of lignification {unknown} Skills: + Level 0.1 Fighting + Level 2.5 Dodging + Level 3.4 Stealth + Level 6.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Conjure Flame Conj/Fire 25% 6-21 2% 3 c - Inner Flame Hex/Fire 25% N/A 2% 3 d - Sticky Flame Conj/Fire 25% 2d5 10% 4 e - Fireball Conj/Fire 12% 3d7 26% 5 f - Summon Small Mammal Summ 100% N/A 1% 1 g - Passwall Tmut/Erth 20% N/A 1% 2 h - Corpse Rot Necr/Air N/A N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados Fedhas Qazlal Annotations: D:4 2 runed translucent doors, siradein's ghost, amateur HOFi Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wyvern skeleton. The wyvern skeleton is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Sorry, you're not good enough to have a special ability. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! The foxfire hits the wyvern skeleton. The wyvern skeleton is lightly damaged. The foxfire hits the wyvern skeleton! The wyvern skeleton is moderately damaged. The foxfire hits the wyvern skeleton! The wyvern skeleton is heavily damaged. The wyvern skeleton closely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The wyvern skeleton bites you. The wyvern skeleton bites you! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wyvern skeleton. The wyvern skeleton is severely damaged. The foxfire hits the wyvern skeleton. The wyvern skeleton is severely damaged. The wyvern skeleton bites you! Your foxfire dissipates! A phantom comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The wyvern skeleton bites you! You die... ≈≈.... ≈..?.. ..... . .... .. #..## ... ..?.#... ##....... #