Dungeon Crawl Stone Soup version 0.27-a0-1136-g0b992a5a9d (webtiles) character file. Game seed: 10141374203716046898 0 karrick the Cudgeller (level 1, 12/12 HPs) Began as a Gargoyle Gladiator on May 5, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (70 turns). karrick the Cudgeller (Gargoyle Gladiator) Turns: 70, Time: 00:00:27 Health: 12/12 AC: 6 Str: 17 XL: 1 Next: 10% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois ∞ Reflect . c - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, unbreathing 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of enchant armour {unknown} Skills: + Level 2.1 Fighting + Level 3.0 Maces & Flails - Level 1.7 Throwing + Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You can survive without breathing. You are immune to petrification. Message History Press ? for a list of commands and other information. Found a scroll labelled BIUJIKL ZETOAME. Found a staircase leading out of the dungeon. e - a scroll labelled BIUJIKL ZETOAME Found a hand axe. Found three escape hatches in the floor. There is an escape hatch in the floor here. A rat comes into view. You closely miss the rat. The rat bites you but does no damage. You barely miss the rat. The rat closely misses you. You barely miss the rat. The rat bites you but does no damage. You completely miss the rat. The rat bites you but does no damage. The rat closely misses you. You closely miss the rat. The rat bites you but does no damage. You barely miss the rat. The rat twitches its whiskers. The rat barely misses you. You sock the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### ...........# #.########.## #.. #####...######## #.g #.....#......... .. #.###...######## #. #.# ##.## #.##.####.######### #!@................ #####.###.###...... .######.###.# #.##### ............# #.# #######.##### #.# ###.#######.# #..†........# ################.######### #.............>#.# You could see a goblin. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | karrick the Gargoyle Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 70 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, minmay_close_crescents Action || total -------------------------++------- Melee: Flail || 7 Armor: Leather armour || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 57 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 57 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts