Seeded DCSS version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 17068203345152047711 (custom seed) 7 karrick the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on May 30, 2021. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (161 turns). karrick the Vexing (Vampire Enchanter) Turns: 161, Time: 00:00:21 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 83% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) d - a +2 scale mail of fire resistance Scrolls e - a scroll of identify {unknown} Potions c - a potion of brilliance {unknown} Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.6 Stealth + Level 2.1 Spellcasting + Level 4.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 20% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 8% 3 Tukima's Dance Hex 18% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 11% 2 Animate Skeleton Necr 2% N/A 19% 1 Apportation Tloc 2% N/A 19% 1 Summon Small Mammal Summ 4% N/A 19% 1 Dazzling Flash Conj/Hex 20% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History The bat is moderately wounded. The bat misses you. The kobold closely misses you. You closely miss the kobold. The bat hits you but does no damage. The kobold hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat misses you. You miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. You see here a book of Cantrips. You pick up a book of Cantrips and begin reading... You add the spells Animate Skeleton, Summon Small Mammal and Apportation to your library. The bat misses you. The bat barely misses you. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The kobold throws a stone. The stone misses you. The kobold throws a stone. The stone closely misses you. The bat hits you. You die... ##. #.....# ...####.#### .... #.)..## . ##.......# ...# #.#..# #..≈≈≈≈≈.. ....####....# #.≈≈...≈≈. # #.........# #.≈≈.<^≈≈. .. ##........# #.≈≈...≈≈. ...##........# . #..≈≈.≈≈.. .............## ..##.......# ##..#.......@.# ...######### #..........b.# #....#####.. #..##.#......## #.......... ....##........!## #.......# ## ##.)....K....## ####.#### #.................#####'#### .....#>....................†. .....#...........#####....... .....##.........## ###..... You could see a bat and a kobold. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) A ball python (D:1) A bat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | karrick the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 103 | D:1 | Found a faded altar of an unknown god. 161 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_rooms, ebering_ecumenical_altar_abandoned Action || total -------------------------++------- Melee: Dagger || 19 Stab: Sleeping || 3 Armor: Robe || 12 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 0 | 95 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 0 | 95 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts