Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 7005891003536802804 249 karrick the Trooper (level 5, -1/47 HPs) Began as a Mountain Dwarf Fighter on Oct 23, 2024. Slain by a water moccasin (2 damage) ... on level 5 of the Dungeon. The game lasted 00:06:35 (3133 turns). karrick the Trooper (Mountain Dwarf Fighter) Turns: 3133, Time: 00:06:35 Health: -1/47 AC: 7 Str: 17 (19) XL: 5 Next: 86% Magic: 5/5 EV: 8 Int: 5 (8) God: Gold: 246 SH: 4 Dex: 9 (11) Spells: 4/4 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... p - amulet of the acrobat Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: acrobat @: brilliant, attractive A: runic magic, artefact enchanting, sense surroundings 1, screaming 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 246 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) A - a +4 mace Missiles t - 2 throwing nets (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery g - an amulet of faith p - an amulet of the acrobat (around neck) u - an amulet of magic regeneration y - a +6 ring of intelligence E - a ring of wizardry Wands z - a wand of flame (11) C - a wand of digging (7) Scrolls h - 2 scrolls of noise {unknown} i - a scroll of enchant armour {unknown} j - 3 scrolls of fear {unknown} k - 3 scrolls of vulnerability {unknown} m - a scroll of amnesia {unknown} n - 5 scrolls of identify {unknown} o - 2 scrolls of enchant weapon {unknown} q - 2 scrolls of revelation {unknown} w - 2 scrolls of immolation {unknown} x - a scroll of teleportation {unknown} B - a scroll of blinking {unknown} Potions d - 2 potions of might l - a potion of enlightenment D - a potion of heal wounds {unknown} Skills: + Level 4.6 Fighting + Level 4.2 Axes + Level 4.6 Armour + Level 4.6 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 65% 1 Passwall Erth 0% N/A 95% 3 Stone Arrow Conj/Erth 0% 3d7 95% 3 Ignite Poison Fire/Alch 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Summon Forest Summ/Tloc 0% N/A 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Summon Hydra Summ 0% N/A 100% 7 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Hepliaklqana Shops: D:1 ( D:4 * Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You passively map a small area around you. You occasionally shout uncontrollably at your foes. Message History You feel sick. You are no longer poisoned. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The water moccasin poisons you! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You feel sick. The water moccasin closely misses you. The water moccasin bites you but does no damage. It was a potion of mutation. You feel extremely strange. You feel a strange attunement to the structure of the dungeons. You feel the urge to shout. You feel sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You float gracefully downwards. You feel a little less mighty now. Your enlightenment fades. You feel sick. The water moccasin bites you but does no damage. It was a potion of brilliance. You feel clever all of a sudden. You feel sick. You block the water moccasin's attack. x2 It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel sick. You block the water moccasin's attack. It was a potion of attraction. You feel attractive to monsters. You feel sick. You are no longer poisoned. The water moccasin bites you. You die... * .......## ......... .# ........# .# ........# #.# * *####........# .$##### ..#....?...# ....?.. *#.#.../....##....... ###.####.###....>.?# *#<....@S.#..