Dungeon Crawl Stone Soup version 0.27-a0-1149-g4505690ab0 (webtiles) character file. Game seed: 11580226650557599139 2 kasomir the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on May 12, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:08 (143 turns). kasomir the Caller (Merfolk Summoner) Turns: 143, Time: 00:02:09 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 2/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 spear Armour a - a +0 robe (worn) Skills: + Level 2.6 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 7% 2 Call Canine Familiar Summ 12% N/A 13% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Ice Beast Ice/Summ 7% N/A 71% 4 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You swap places. Your bat completely misses the jackal. Your bat misses the jackal. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. Your bat closely misses the jackal. The jackal completely misses you. The jackal barely misses you. Your bat barely misses the jackal. The jackal barely misses you. Your bat hits the jackal but does no damage. Your bat closely misses the jackal. Your bat completely misses the jackal. Your bat misses the jackal. Your bat closely misses the jackal. Your bat completely misses the jackal. Your bat closely misses the jackal. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. The jackal bites you but does no damage. x2 The jackal barely misses you. Your bat barely misses the jackal. The jackal bites your bat. The jackal bites you but does no damage. x2 Your bat barely misses the jackal. x2; The jackal closely misses you. Your legs become a tail as you enter the water. Your bat misses the jackal. Your bat disappears in a puff of smoke! The jackal bites you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. x2 The jackal barely misses you. Your quokka barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Your quokka closely misses the jackal. The jackal misses you. Your quokka closely misses the jackal. There is a staircase leading out of the dungeon here. Your quokka bites the jackal. The jackal dies! The jackal splashes around in the water. The jackal bites you. You die... ##...#.# ##......### ##.........# ##....≈.....# .....≈.≈.... #.≈...≈.# ###.≈...≈.### . ##....rh@≈...# .. ###..≈≈≈†hh≈.≈.## ...##...≈....<.≈..≈... ......≈≈....≈......≈≈. #...≈.......≈≈≈≈....≈ ##....≈≈≈≈≈......≈≈≈≈. ...................... .....####...........## ..## #............+ You could see 3 jackals and a friendly quokka (summoned). Vanquished Creatures (collateral kills) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kasomir the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 143 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, st_stairs_4 Action || total -------------------------++------- Cast: Summon Small Mamm || 5 Armor: Robe || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 142 | 142 | 0 | 0 | 64 | 1 | 142.0 | Dungeon | 142 | 142 | 0 | 0 | 64 | 1 | 142.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 142 daAuts