Dungeon Crawl Stone Soup version 0.33-a0-6-gb2e620de6b (webtiles) character file. Game seed: 8206554691456595626 651 kaythanksby the Magician (level 7, -2/45 HPs) Began as a Djinni Hedge Wizard on Aug 23, 2024. Shot with an arrow by a centaur (13 damage) ... on level 5 of the Dungeon. The game lasted 00:15:29 (3892 turns). kaythanksby the Magician(Djinni Hedge Wizard) Turns: 3892, Time: 00:15:29 Health: -2/45 AC: 6 Str: 12 XL: 7 Next: 83% Gold: 209 EV: 12 Int: 23 God: SH: 0 Dex: 15 rFire + + + s - +1 mace of Defence by Offence {venom, Str+3 Int+5} rCold . . . (no shield) rNeg . . . n - +2 robe {rC+ rF+} rPois ∞ i - +0 helmet rElec + (no cloak) rCorr . j - +1 pair of gloves {Dex+3} SInv . (boots unavailable) Will ..... g - amulet of regeneration Stlth ++ (no ring) HPRegen 1.07/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, deformed body, electricity resistance, evolution 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 209 gold pieces. Inventory: Hand Weapons a - a +0 dagger s - the +1 mace of Defence by Offence (weapon) {venom, Str+3 Int+5} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). Missiles d - 3 poisoned darts Armour b - a +0 robe c - a +0 hat i - a +0 helmet (worn) j - a +1 pair of gloves of dexterity (worn) n - a +2 robe of resistance (worn) u - a +0 chain mail Jewellery g - an amulet of regeneration (around neck) Wands r - a wand of mindburst (15) Scrolls e - 2 scrolls of fog f - a scroll of fear h - 2 scrolls of amnesia q - 3 scrolls of identify {unknown} Potions k - a potion of curing Skills: - Level 0.1 Fighting - Level 1.7 Short Blades * Level 3.5 Maces & Flails - Level 3.3 Dodging - Level 1.5 Stealth + Level 5.6 Spellcasting + Level 5.6 Conjurations + Level 5.6 Hexes + Level 5.6 Summonings + Level 5.6 Necromancy + Level 5.6 Translocations + Level 5.6 Fire Magic + Level 5.6 Ice Magic + Level 5.6 Air Magic + Level 5.6 Earth Magic + Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 64% N/A 1% 2 c - Call Imp Summ 64% N/A 1% 2 d - Grave Claw Necr 64% 2d11 1% 2 e - Mephitic Cloud Conj/Alch/Air 32% N/A 2% 3 f - Shock Conj/Air 100% 1d9 1% 1 g - Mercury Vapours Alch/Air 64% N/A 1% 2 h - Call Canine Familiar Summ 32% N/A 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Yredelemnul Shops: D:2 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Armour fits poorly on your strangely shaped body. You are resistant to electric shocks. (rElec) You have hidden genetic potential. Message History The sleepcap barely misses you. The centaur shouts! You hit the sleepcap. The sleepcap is severely damaged. You hear a shout! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. The arrow hits the sleepcap! The sleepcap is destroyed! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow (100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (moderately wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! An orc comes into view. It is wielding a +0 mace. The centaur shoots an arrow. The arrow hits you! There is a stone staircase leading up here. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... .... .[.# ..... ..... ...... #####.....# ##.......... #..@........ #...#....... #.....##....[.. ###... ....... #.c.. ....... #...o ....... ...... .###... ...... ## ... You could see a centaur and an orc. Vanquished Creatures Sigmund (D:3) An ogre (D:4) A scorpion (D:4) A jelly (D:4) 2 orc wizards (D:4) An iguana (D:4) 4 gnolls (D:3) 5 adders 4 dart slugs An orc (D:4) 10 endoplasms 5 giant cockroaches 7 goblins 9 hobgoblins 6 jackals 6 kobolds 3 quokkas 8 ball pythons 2 bats (D:2) 3 frilled lizards 3 rats 83 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:4) A ball python (D:4) A giant cockroach (D:4) 3 creatures vanquished. Vanquished Creatures (others) A sleepcap (D:5) 1 creature vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaythanksby the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | kaythanksby set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 110 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 472 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 472 | D:1 | Learned a level 1 spell: Shock 766 | D:1 | You are sucked into a shaft and drop 1 floor! 768 | D:2 | Found Uckemaisu's General Store. 923 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1539 | D:3 | Noticed Sigmund 1550 | D:3 | Killed Sigmund 1551 | D:3 | Reached skill level 1 in Short Blades 1551 | D:3 | Reached skill level 5 in Spellcasting 1551 | D:3 | Reached skill level 5 in Conjurations 1551 | D:3 | Reached skill level 5 in Hexes 1551 | D:3 | Reached skill level 5 in Summonings 1551 | D:3 | Reached skill level 5 in Necromancy 1551 | D:3 | Reached skill level 5 in Translocations 1551 | D:3 | Reached skill level 5 in Fire Magic 1551 | D:3 | Reached skill level 5 in Ice Magic 1551 | D:3 | Reached skill level 5 in Air Magic 1551 | D:3 | Reached skill level 5 in Earth Magic 1551 | D:3 | Reached skill level 5 in Alchemy 1551 | D:3 | Reached XP level 5. HP: 24/35 MP: 0/0 1551 | D:3 | Learned a level 2 spell: Mercury Vapours 1551 | D:3 | Reached XP level 6. HP: 28/40 MP: 0/0 2023 | D:3 | Identified the +1 mace of Defence by Offence {venom, Str+3 | Int+5} 2077 | D:3 | Found a hazy altar of Hepliaklqana. 2179 | D:3 | Found a basalt altar of Yredelemnul. 2539 | D:3 | Reached skill level 1 in Maces & Flails 2881 | D:4 | HP: 2/40 [something (3)] 2884 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 2884 | D:4 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 2884 | D:4 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 3040 | D:4 | Reached XP level 7. HP: 40/45 MP: 0/0 3040 | D:4 | Learned a level 3 spell: Call Canine Familiar 3877 | D:5 | Entered Level 5 of the Dungeon 3892 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_corners, minmay_misc_feat_columns D:2: layout_rooms, serial_shops, nicolae_shop_trees D:3: layout_basic, mainiacjoe_overflow_catwalk_spiral, palyth_stone_intersect, uniq_sigmund D:4: layout_cave_pools, minmay_joined_circles D:5: layout_cave_pools, lemuel_tele_altar, mainiacjoe_overflow_paths, jmf_multi_god_temple, mainiacjoe_sewer_entry_somewhere_in_here_1, nicolae_wormholes Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 | 3.3 Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Hexes | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Short Blades | 1 | 1.7 Maces & Flails | 1 3 | 3.5 Fighting | | 0.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | 6 | || 7 Mace | | 30 | 17 || 47 Cast: Magic Dart | 53 | 5 | 14 || 72 Shock | 8 | 86 | 15 || 109 Mercury Vapours | | 1 | || 1 Call Canine Famil | | | 2 || 2 Use: Potion | | 5 | || 5 Scroll | | | 9 || 9 Stab: Sleeping | 1 | | 1 || 2 Armour: Robe | 6 | 45 | 39 || 90 Skin | | 33 | || 33 Dodge: Dodged | 4 | 22 | 26 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3908 | 3791 | 117 | 844 | 2227 | 5 | 781.6 | Dungeon | 3908 | 3791 | 117 | 844 | 2227 | 5 | 781.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1249 daAuts D:4: 1144 daAuts D:1: 766 daAuts D:2: 732 daAuts D:5: 15 daAuts