Dungeon Crawl Stone Soup version 0.26-a0-810-ge1a9524b62 (webtiles) character file. Game seed: 237236699159442749 7 kd29 the Caller (level 2, 13/13 HPs) Began as a Vine Stalker Summoner on Nov 12, 2020. Got out of the dungeon alive. The game lasted 00:00:53 (779 turns). kd29 the Caller (Vine Stalker Summoner) Turns: 779, Time: 00:00:54 Health: 13/13 AC: 2 Str: 10 XL: 2 Next: 4% Magic: 6/6 EV: 12 Int: 15 God: Gold: 74 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +6 ring of dexterity {unknown} d - an uncursed ring of see invisible {unknown} k - an uncursed ring of protection from fire {unknown} Scrolls e - 2 scrolls of identify {unknown} g - 2 scrolls of enchant armour {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of fog {unknown} Potions b - a potion of curing {unknown} f - a potion of heal wounds {unknown} i - a potion of experience {unknown} Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 0.8 Unarmed Combat + Level 2.2 Spellcasting + Level 4.2 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Summon Small Mammal Summ ##.. 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ ##...... 6% 2 Call Canine Familiar Summ ##...... 12% 3 Summon Guardian Golem Hex/Summ #....... 28% 3 Summon Ice Beast Ice/Summ #....... 67% 4 Summon Lightning Spire Summ/Air #....... 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History k - a glass ring You now have 74 gold pieces (gained 4). You see here a short sword. Found an escape hatch in the floor. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You see here a ring mail. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########### #>.......@# ## #.........# #≈# #.........# #≈≈##.........# #≈≈≈#.........# #≈≈≈.........# #≈≈≈≈........# ##≈≈≈≈≈≈≈≈...# ##≈≈≈≈≈≈≈≈≈≈### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A giant cockroach (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kd29 the Vine Stalker Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 532 | D:1 | Reached XP level 2. HP: 11/13 MP: 3/6 779 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_ring, chequers_serial_rivers_small_b Action || total -------------------------++------- Melee: Unarmed || 12 Bite || 4 Cast: Summon Small Mamm || 5 Stab: Sleeping || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 790 | 778 | 12 | 0 | 742 | 1 | 790.0 | Dungeon | 790 | 778 | 12 | 0 | 742 | 1 | 790.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 790 daAuts