Dungeon Crawl Stone Soup version 0.29-a0-925-g0a7a3d12f8 (webtiles) character file. Game seed: 165287743553720769 11 kd29 the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on July 29, 2022. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (408 turns). kd29 the Caller (Merfolk Summoner) Turns: 408, Time: 00:01:41 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 29% Magic: 3/5 EV: 12 Int: 14 God: Gold: 28 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons d - a +0 war axe e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery f - an amulet of faith Scrolls c - a scroll of noise {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.5 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You climb downwards. The hobgoblin shouts! There is a stone staircase leading up here. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal barely misses you. x2; The jackal closely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal barely misses you. x2; The jackal closely misses you. Your quokka bites the jackal but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal barely misses you. Your quokka closely misses the jackal. Your rat bites the jackal. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka closely misses the jackal. The jackal barely misses you. The jackal misses you. Your rat closely misses the jackal. Okay, then. You miss the jackal. The jackal is lightly wounded. Your quokka bites the jackal. The jackal closely misses you. The jackal barely misses your quokka. Your rat barely misses the jackal. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. Your quokka bites the jackal. The jackal dies! Your rat bites the jackal. The hobgoblin closely misses your quokka. The jackal barely misses you. As you read the scroll labelled EKOSME YDWI, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. A quokka comes into view. The jackal bites you. You die... ########### .....rh@rg# #########.....r ###.# You could see a quokka, a jackal (inner flame, ally target), a hobgoblin (inner flame), a friendly quokka (summoned, inner flame) and a friendly rat (summoned, inner flame). Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) An endoplasm (D:1) A goblin (D:1) A jackal (D:2) 4 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kd29 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 294 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 408 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_rooms D:2: layout_loops_ring, serial_shops, shop, shapermc_ecumenical_altar_gd, basic_altar Action || total -------------------------++------- Melee: Unarmed || 34 War axe || 1 Dagger || 13 Cast: Summon Small Mamm || 9 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Robe || 10 Dodge: Dodged || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 406 | 406 | 0 | 190 | 102 | 2 | 203.0 | Dungeon | 406 | 406 | 0 | 190 | 102 | 2 | 203.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 399 daAuts D:2: 6 daAuts