Dungeon Crawl Stone Soup version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 11904548413459490120 1 kd29 the Caller (level 1, -3/13 HPs) Began as a Merfolk Summoner on Oct 5, 2023. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (58 turns). kd29 the Caller (Merfolk Summoner) Turns: 58, Time: 00:00:13 Health: -3/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 1/3 EV: 12 Int: 14 God: Gold: 11 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your rat barely misses the kobold. The rat completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The kobold closely misses you. Your rat barely misses the kobold. The rat bites you. You closely miss the rat. Your rat disappears in a puff of smoke! Your bat hits the kobold. The rat bites you. The kobold closely misses you. You hit the rat but do no damage. Your bat hits the kobold but does no damage. The rat misses you. Your bat hits the hobgoblin but does no damage. The kobold hits you but does no damage. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat closely misses the kobold. The rat barely misses you. The kobold closely misses you. The hobgoblin barely misses you. You hit the kobold but do no damage. The kobold is moderately wounded. Your bat barely misses the kobold. The rat barely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #.........# #............#####. #........#....#.... #................## #........##........ #........#.......# ######...†....#.......## ##.............>rg...... .........#.#..#.@K...... .........#..)..rb....... ...........##........#.. ...........##........# .........###....>....# .........# #.........# .........# #........... .........# #.........## ##...................# You could see a hobgoblin, a kobold (ally target), a rat (ally target), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A goblin (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kd29 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 58 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Summon Small Mamm || 5 Armour: Robe || 11 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 58 | 0 | 0 | 32 | 1 | 58.0 | Dungeon | 58 | 58 | 0 | 0 | 32 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 58 daAuts