Dungeon Crawl Stone Soup version 0.32-a0-1407-g9bcd2ff519 (webtiles) character file. Game seed: 12507655251863896685 35 kd29 the Sneak (level 3, -2/24 HPs) Began as a Merfolk Enchanter on June 11, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:18 (1009 turns). kd29 the Sneak(Merfolk Enchanter) Turns: 1009, Time: 00:02:18 Health: -2/24 AC: 4 Str: 8 XL: 3 Next: 35% Magic: 2/6 EV: 11 Int: 16 God: Gold: 20 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . i - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: invisible A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) f - a +0 pair of gloves i - a +1 pair of gloves (worn) Jewellery h - a +5 ring of evasion Scrolls d - a scroll of revelation {unknown} e - a scroll of fear {unknown} g - a scroll of teleportation {unknown} Potions c - 2 potions of invisibility j - 2 potions of magic {unknown} Skills: + Level 2.0 Short Blades - Level 2.6 Dodging + Level 3.7 Stealth + Level 2.3 Spellcasting * Level 3.5 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 14% 3 Tukima's Dance Hex 13% N/A 14% 3 Dazzling Flash Conj/Hex 14% N/A 28% 3 Passage of Golubria Tloc 1% N/A 90% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the hobgoblin. The endoplasm hits you but does no damage. The hobgoblin hits you. You completely miss the hobgoblin. The endoplasm freezes you. You are frozen. The hobgoblin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 58%) The endoplasm resists with significant effort. The endoplasm freezes you. You are frozen. The hobgoblin hits you. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (chance to affect: 58%) The endoplasm resists with significant effort. The endoplasm freezes you. You are frozen. The hobgoblin barely misses you. You completely miss the hobgoblin. The endoplasm hits you but does no damage. The hobgoblin hits you. You closely miss the hobgoblin. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The endoplasm barely misses you. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The endoplasm freezes you. You die... .# #.......##.# .# #.#†##.###.# .# #.#.##.# #.# # .# #.#.##.###.# .# .# #..........### .#### .# ####...####.. .....# .# ##.....###.##...#.# ## #.......##)#).....# .####.........#.@......# ....+.........'.gJ.....# .####.........#......$.# ## ##.......##.#......# # ##.....###........# ##...## #####.#### ##+# .# #.# .# #.# You could see an endoplasm and a hobgoblin (unable to see you). Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) 3 kobolds (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kd29 the Merfolk Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 310 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/5 395 | D:1 | Found Yshis's Antique Weapon Emporium. 720 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 808 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1009 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_corners, serial_shops, nicolae_shop_tiny_waterfront, minmay_pentomino_z2 Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 2 | 2.0 Dodging | | 2.6 Stealth | | 3.7 Spellcasting | | 2.3 Hexes | | 3.5 Action || total ---------------------------++------- Melee: Dagger || 143 Cast: Ensorcelled Hiber || 3 Use: Potion || 1 Stab: Sleeping || 4 Armour: Robe || 68 Dodge: Dodged || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 996 | 963 | 33 | 0 | 710 | 1 | 996.0 | Dungeon | 996 | 963 | 33 | 0 | 710 | 1 | 996.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 996 daAuts