Dungeon Crawl Stone Soup version 0.32-a0-1039-ge5262815a4 (webtiles) character file. Game seed: 13483497148278505139 25 kellington the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on May 2, 2024. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:03:16 (1094 turns). kellington the Conjurer (Draconian Conjurer) Turns: 1094, Time: 00:03:18 Health: -2/20 AC: 4 Str: 9 XL: 2 Next: 86% Magic: 0/5 EV: 11 Int: 24 God: Gold: 47 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: AC +4, unfitting armour, cold-blooded, stinger 1, wild magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Jewellery b - a +6 ring of intelligence (left hand) Scrolls d - a scroll of identify {unknown} e - a scroll of acquirement {unknown} Potions c - a potion of berserk rage {unknown} f - 2 potions of curing {unknown} Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 5% 2 Fulminant Prism Conj/Alch 8% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 52% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Your tail ends in a venomous barb. Your spells are a little harder to cast, but a little more powerful. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... .#### #.######.## #.###..<. .########...#.....# #.##..... ..........#.......#########..⌠... ...######...#...........##....... ...# #>..#..........##.⌠....⌠. ...### #...#......#####......... .###.####..........# ##..⌠...⌠... ......#........g.#####.)......... ##.##....#......@# #......⌠..... ....#.##.#...###.####.....(....⌠. .##...##.#...# #....##........... ..#.#.#......# ################.# #...#....##..# #.##.# #.# #.#.#.#......# #.##.# #.# ..#...#......##########.##.# #.# #.#.#.#.######..........##.# #.# #...#......................####.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins A quokka (D:1) A bat (D:1) 3 goblins (D:2) A kobold (D:1) 4 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kellington the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 155 | D:1 | Gained mutation: Your tail ends in a venomous barb. [potion | of mutation] 155 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 431 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1094 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring, nicolae_concentric_dashed_squares_mild D:2: layout_basic, kennysheep_pointless_box, uniq_robin, uniq_natasha, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 9 Tailslap || 2 Punch || 1 Cast: Magic Dart || 32 Use: Potion || 3 Scroll || 1 Armour: Skin || 12 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1094 | 1043 | 51 | 144 | 776 | 2 | 547.0 | Dungeon | 1094 | 1043 | 51 | 144 | 776 | 2 | 547.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1025 daAuts D:2: 69 daAuts