Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 9445587841180012100 18 keris the Conjurer (level 2, 12/17 HPs) Began as an Octopode Conjurer on Apr 1, 2025. Quit the game on level 1 of the Dungeon on Apr 10, 2025. The game lasted 00:04:06 (262 turns). keris the Conjurer (Octopode Conjurer) Turns: 262, Time: 00:04:07 Health: 12/17 AC: 1 Str: 6 XL: 2 Next: 70% Magic: 1/5 EV: 12 Int: 20 God: Gold: 34 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . b - +0 whip rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Missiles e - 5 poisoned darts Scrolls f - a scroll of brand weapon {unknown} g - a scroll of fog {unknown} Potions a - a potion of magic c - a potion of heal wounds {unknown} d - a potion of might {unknown} Skills: + Level 0.3 Maces & Flails + Level 2.0 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Summon Forest Summ/Tloc 1% N/A 99% 5 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a ring mail. A jackal comes into view. Found a robe. A giant cockroach comes into view. The jackal barks! A jackal comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. A jackal comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. You hit the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. You hit the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! The giant cockroach barely misses you. You closely miss the giant cockroach. You grab the giant cockroach. You constrict the giant cockroach. The giant cockroach barely misses you. You hit the giant cockroach. You squeeze the giant cockroach. You kill the giant cockroach! The jackal misses you. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal misses you. You barely miss the jackal. Your grab misses the jackal. The jackal bites you. x2 You hit the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! Saving game... please wait. Welcome back, keris the Octopode Conjurer. Press ? for a list of commands and other information. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......... #.......[. #...[h.# ######......# #. #....#......# #.# #.......##### #.# #...........# #.# #........†..# #.# #.........@.# #.# #.# ###.........###.### #.# #>................# #.# #####.##.#......#.###.# .# #.##.#.######.(.#.###.# #....#.#............... ####...#..........###.# #.###...........# .# ####..........#.##.# There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 5 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | keris the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 160 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 262 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, kennysheep_boxes Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Maces & Flails | | 0.3 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Whip || 18 Constrict || 5 Tentacles || 4 Cast: Magic Dart || 17 Stab: Sleeping || 1 Armour: Skin || 6 Dodge: Dodged || 8