Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 11749470149242352417 44 khangoldenlief the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Apr 30, 2022. Slain by Terence ... wielding a +3 short sword of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:09 (854 turns). khangoldenlief the Conjurer (Deep Elf Conjurer) Turns: 854, Time: 00:04:10 Health: -5/19 AC: 2 Str: 4 XL: 3 Next: 39% Magic: 5/10 EV: 12 Int: 24 God: Gold: 17 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) e - a +2 whip of distortion Armour a - a +0 robe (worn) d - a +0 robe Scrolls c - 2 scrolls of identify {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.5 Spellcasting + Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History The giant cockroach is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (severely wounded, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, 100% to hit) The magic dart hits the giant cockroach! You kill the giant cockroach! Magic restored. You see here a giant cockroach corpse. Terence the Incautious comes into view. He is wielding a +3 short sword of protection. Terence shouts! You see here a sapphire potion. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +3 short sword of protection and wearing a +0 ring mail (82% to hit) The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +3 short sword of protection! The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +3 short sword of protection. Terence hits you with a +3 short sword of protection. * * * LOW HITPOINT WARNING * * * Terence hits you with a +3 short sword of protection! You die... ##.....#....(........ ##.........#.####.###. #......†...#.# #.# #. #.......(..#.. #.# #. #..........##.# #.# #. ##.......#........###. ##.....#####.##...... ##...## .##.##### ##@## #@# #.. ###. .# # You could see Terence. Vanquished Creatures 3 adders (D:2) A bat (D:1) An endoplasm (D:2) A giant cockroach (D:2) 3 goblins A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) 5 kobolds 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | khangoldenlief the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 384 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 387 | D:1 | Learned a level 2 spell: Searing Ray 405 | D:1 | Found a faded altar of an unknown god. 525 | D:1 | You fall into a shaft and drop 1 floor! 535 | D:2 | Reached skill level 5 in Conjurations 570 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 848 | D:2 | Noticed Terence 854 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring, ebering_ecumenical_altar_rust, minmay_vboxes D:2: layout_loops_ring, basic_altar, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.5 Action || total -------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 34 Searing Ray || 1 Armor: Robe || 1 Dodge: Dodged || 6