Dungeon Crawl Stone Soup version 0.33-a0-614-ga1de10103b (webtiles) character file. Game seed: 2904061083486194205 142 kickthedead the Ducker (level 5, -2/37 HPs) Began as a Djinni Fire Elementalist on Dec 29, 2024. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (5 damage) ... on level 3 of the Dungeon. The game lasted 00:10:40 (2396 turns). kickthedead the Ducker (Djinni Fire Elementalist) Turns: 2396, Time: 00:10:41 Health: -2/37 AC: 4 Str: 13 XL: 5 Next: 49% Gold: 116 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . m - +9 sling of the Keeping Gods {flame, *Corrode *Slow rElec Str+6} rCold x . . (no shield) rNeg . . . f - +1 leather armour {rPois} rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) %: corrode self (3%), slow self (1%), infuse magic (-3 HP) @: confused, weak-willed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons j - a +1 falchion of electrocution m - the +9 sling of the Keeping Gods (weapon) {flame, *Corrode *Slow rElec Str+6} (You found it on level 2 of the Dungeon) *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Armour a - a +0 robe f - a +1 leather armour of poison resistance (worn) Scrolls b - 2 scrolls of identify {unknown} c - a scroll of enchant armour {unknown} d - a scroll of amnesia {unknown} e - a scroll of immolation {unknown} l - a scroll of teleportation {unknown} q - a scroll of torment {unknown} Potions g - 2 potions of curing {unknown} h - 2 potions of lignification {unknown} i - 2 potions of enlightenment {unknown} k - 2 potions of mutation {unknown} n - a potion of cancellation {unknown} o - a potion of degeneration {unknown} p - a potion of haste {unknown} Skills: * Level 1.1 Fighting * Level 0.6 Long Blades * Level 1.3 Ranged Weapons * Level 1.1 Armour * Level 3.4 Dodging * Level 2.6 Stealth * Level 3.1 Spellcasting * Level 3.1 Conjurations * Level 3.1 Hexes * Level 3.1 Summonings * Level 3.1 Necromancy * Level 3.1 Translocations * Level 3.1 Forgecraft * Level 3.1 Fire Magic * Level 3.1 Ice Magic * Level 3.1 Air Magic * Level 3.1 Earth Magic * Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 5% 1 b - Scorch Fire 28% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 16% 3 d - Inner Flame Hex/Fire 14% N/A 16% 3 e - Flame Wave Conj/Fire 14% 2d6 47% 4 f - Summon Small Mammal Summ 56% N/A 5% 1 g - Searing Ray Conj 28% 2d5 9% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Hepliaklqana Shops: D:3 ( Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 82% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm. The sling bullet burns the ribbon worm. The ribbon worm is almost dead. Fire: m) +9 sling of the Keeping Gods {flame, *Corrode *Slow rElec Str+6} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (almost dead, 82% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm! The sling bullet burns the ribbon worm. You kill the ribbon worm! You see here a bat skeleton. Things that are here: a +1 flail of holy wrath; a gnoll skeleton Things that are here: a +0 club; a gnoll skeleton You see here an adder skeleton. You reach down and open the door. Fire: m) +9 sling of the Keeping Gods {flame, *Corrode *Slow rElec Str+6} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (69% to hit) You shoot a sling bullet. The sling bullet hits Crazy Yiuf! The sling bullet burns Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf laughs, "Mugger! Blight snail ladder." Crazy Yiuf hits you with a +2 quarterstaff of chaos! You are confused. Non-targeted confused fire: m) +9 sling of the Keeping Gods {flame, *Corrode *Slow rElec Str+6} Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You shoot a sling bullet. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Your willpower is stripped away! Non-targeted confused fire: m) +9 sling of the Keeping Gods {flame, *Corrode *Slow rElec Str+6} Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (heavily wounded) You shoot a sling bullet. Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf hits you with a +2 quarterstaff of chaos. You die... ####### #.# #.#.# ### #.#.### #...... ##### ###....#. #..)# #.....### #...# #.##.÷### ############ ... #.###..#. ...........# #g# ###..##.... ############ ##@# ##.......... #.## #...##...... ##.# ##.####..._. #.## #...##...... ##.## #........... ### #...## #.....##.... ..# #.#..# ###..###..#. ..# ##### #....# ##.##..### ..# #...# #....# ### #.....### You could see Crazy Yiuf. Vanquished Creatures An iguana (D:3) 5 gnolls 2 adders A dart slug (D:1) 2 ribbon worms 5 bats An endoplasm (D:3) 3 giant cockroaches A goblin (D:2) 6 hobgoblins 7 kobolds 3 quokkas (D:1) 4 ball pythons A frilled lizard (D:1) 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kickthedead the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | kickthedead set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 117 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 150 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 150 | D:1 | Learned a level 1 spell: Summon Small Mammal 979 | D:2 | Identified the +9 sling of the Keeping Gods {flame, | *Corrode *Slow rElec Str+6} 1178 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1552 | D:3 | Found a shadowy altar of Dithmenos. 1785 | D:3 | Found a hazy altar of Hepliaklqana. 1904 | D:3 | Reached skill level 1 in Armour 1904 | D:3 | Reached XP level 5. HP: 36/36 MP: 0/0 1904 | D:3 | Learned a level 2 spell: Searing Ray 1909 | D:3 | Reached skill level 1 in Fighting 1909 | D:3 | Reached skill level 1 in Ranged Weapons 2033 | D:3 | Found Efukiv's Weapon Boutique. 2180 | D:3 | Found a runed translucent door. 2181 | D:3 | Noticed Crazy Yiuf 2396 | D:3 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_rooms D:2: layout_basic D:3: layout_basic, nicolae_dithmenos_shadow_blocks, gammafunk_temple_overflow_claw, serial_shops, shop, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Stealth | 2 | 2.6 Dodging | 3 | 3.4 Armour | 1 | 1.1 Fighting | 1 | 1.1 Ranged Weapons | 1 | 1.3 Long Blades | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 3 | 39 || 42 Cast: Foxfire | 48 | || 48 Armour: Robe | 11 | || 11 Leather armour | 1 | 6 || 7 Dodge: Dodged | 19 | 7 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2411 | 2318 | 93 | 0 | 1822 | 3 | 803.7 | Dungeon | 2411 | 2318 | 93 | 0 | 1822 | 3 | 803.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 956 daAuts D:3: 863 daAuts D:1: 592 daAuts