Dungeon Crawl Stone Soup version 0.33-a0-614-ga1de10103b (webtiles) character file. Game seed: 10154822572210045286 629 kickthedead the Ducker (level 7, -13/49 HPs) Began as a Djinni Fire Elementalist on Dec 29, 2024. Was an Initiate of Yredelemnul. Shot with an arrow by a centaur (15 damage) ... on level 5 of the Dungeon. The game lasted 00:19:50 (3694 turns). kickthedead the Ducker (Djinni Fire Elementalist) Turns: 3694, Time: 00:19:51 Health: -13/49 AC: 5 Str: 7 XL: 7 Next: 77% Gold: 209 EV: 11 Int: 18 God: Yredelemnul [......] SH: 0 Dex: 14 rFire + + . c - +3 short sword (protect) rCold x . . (no shield) rNeg . . . y - +0 leather armour rPois ∞ s - +0 hat rElec . (no cloak) rCorr . k - +1 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.28/turn (no ring) %: infuse magic (-14 HP) @: flying, wreathed by umbra, studying Earth Magic, lit torch A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Light the Black Torch, Recall Undead Harvest You were on level 5 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 209 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom c - a +3 short sword of protection (weapon) Armour a - a +0 robe k - a +1 pair of gloves (worn) s - a +0 hat (worn) y - a +0 leather armour (worn) Scrolls e - a scroll of immolation f - 4 scrolls of identify g - 2 scrolls of revelation {unknown} i - 3 scrolls of fog Potions d - a potion of curing h - a potion of attraction j - 2 potions of lignification {unknown} o - a potion of brilliance Skills: * Level 2.9 Fighting * Level 2.5 Short Blades * Level 2.9 Armour * Level 4.2 Dodging * Level 3.3 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Forgecraft * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 4.0 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 5% 1 b - Scorch Fire 32% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 16% 3 d - Inner Flame Hex/Fire 16% N/A 16% 3 e - Flame Wave Conj/Fire 16% 2d7 45% 4 f - Poisonous Vapours Alch/Air 64% 1d4 5% 1 g - Static Discharge Conj/Air 32% 3-5/arc 8% 2 h - Searing Ray Conj 32% 2d5 8% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 [ Annotations: D:5 Blorkula the orcula Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The arrow closely misses you. The centaur shoots an arrow. The arrow barely misses you. You conjure some foxfire! The centaur shoots an arrow. The arrow closely misses your hound zombie. The arrow closely misses your foxfire. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates. The foxfire hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. Your foxfire dissipates! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow barely misses you. The arrow barely misses your hound zombie. The centaur unwields a +0 orcbow. The centaur hits your hound zombie. The centaur kicks your hound zombie. Your hound zombie bites the centaur but does no damage. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits your hound zombie! Your hound zombie is destroyed! You are too injured to fight recklessly! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! You die... Your body vanishes in a gout of umbral fire. #.. ....## #.####..#### #.. ..... # #.# #..# #... #...##.# #.# #..# #...##....#.###.####..# ###### .#...........#.........###..... ...........#.....#.....##...[.. #.......#.#.###.#c###......... #.#....#.###....##.##..###. #.........@..§..##.##..#>.. ####.....###.##.##.##..#.#. #.......###.......##..#.#. #.#.................#.#.#< ..##.##.....###......<....... ..............#.#)........... .###.##.....#............#... # #.....#..#.#.#.#...#### #.##.....#...............# You could see a centaur. Vanquished Creatures 2 ice beasts (D:5) A howler monkey (D:4) A jelly (D:4) A bombardier beetle (D:3) 3 hounds (D:5) 3 orc wizards 8 adders A shadow imp (D:4) 2 ribbon worms A dart slug (D:4) 3 orcs 5 ball pythons 3 bats 6 endoplasms A giant cockroach (D:2) 5 goblins 7 hobgoblins 5 kobolds 4 quokkas 6 frilled lizards An orc zombie (Ossuary) 6 rats 75 creatures vanquished. Vanquished Creatures (collateral kills) A shadow imp (D:4) 3 orcs 4 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kickthedead the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | kickthedead set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 183 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 775 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/0 775 | D:2 | Learned a level 1 spell: Poisonous Vapours 1095 | D:2 | Reached skill level 1 in Fighting 1095 | D:2 | Reached skill level 1 in Armour 1105 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1358 | D:3 | Reached skill level 1 in Short Blades 1437 | D:3 | Reached XP level 5. HP: 27/37 MP: 0/0 1437 | D:3 | Learned a level 2 spell: Static Discharge 1837 | D:3 | Reached XP level 6. HP: 43/43 MP: 0/0 2131 | D:3 | Found a bloodstained altar of Trog. 2310 | D:4 | Found a sand-covered staircase. 2315 | Ossuary | Entered an ossuary 2506 | D:4 | Found Atodd's Armour Shop. 2613 | D:4 | Found a staircase to the Ecumenical Temple. 2622 | Temple | Entered the Ecumenical Temple 2652 | Temple | Became a worshipper of Yredelemnul the Fallen 3115 | D:5 | Entered Level 5 of the Dungeon 3171 | D:5 | Noticed Blorkula the Orcula 3231 | D:5 | Noticed an ice beast 3243 | D:5 | Noticed an ice beast 3249 | D:5 | Killed an ice beast 3250 | D:5 | Reached XP level 7. HP: 45/49 MP: 0/0 3250 | D:5 | Learned a level 2 spell: Searing Ray 3687 | D:5 | HP: 1/49 [centaur/arrow (6)] 3694 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic D:2: layout_loops_cross D:3: layout_loops_ring, lightli_temple_of_fire D:4: layout_gridville, minmay_temple_entry_slanted, enter_ossuary_5, serial_shops, shop D:5: layout_basic, minmay_misc_feat_roman, glass_columns_c, uniq_blorkula_the_orcula Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | 4 | 4.0 Alchemy | | 3.5 Stealth | 2 3 | 3.3 Fighting | 1 2 | 2.9 Armour | 1 2 | 2.9 Short Blades | 1 2 | 2.5 Dodging | 3 4 | 4.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | | || 1 Short sword | 22 | 37 | 17 || 76 Cast: Foxfire | 50 | 84 | 25 || 159 Invoke: Light the Black T | | 1 | 1 || 2 Use: Scroll | | 9 | || 9 Potion | | 9 | || 9 Armour: Robe | 7 | 45 | || 52 Leather armour | | 4 | 23 || 27 Dodge: Dodged | 18 | 40 | 40 || 98 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3680 | 3603 | 77 | 235 | 2269 | 7 | 525.7 | Dungeon | 3488 | 3411 | 77 | 188 | 2269 | 5 | 697.6 | Temple | 158 | 158 | 0 | 47 | 0 | 1 | 158.0 | Ossuary | 32 | 32 | 0 | 0 | 0 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 954 daAuts D:1: 688 daAuts D:4: 664 daAuts D:2: 605 daAuts D:5: 576 daAuts Temple: 158 daAuts Ossuary: 32 daAuts