Dungeon Crawl Stone Soup version 0.33-a0-1299-g6d63c99ee2 (webtiles) character file. Game seed: 13029431618979608503 47 kidd the Magician (level 3, -2/1 HPs) Began as a Deep Elf Hedge Wizard on Apr 7, 2025. Slain by a scorpion (3 damage) ... on level 4 of the Dungeon. The game lasted 00:11:45 (1479 turns). kidd the Magician (Deep Elf Hedge Wizard) Turns: 1479, Time: 00:11:45 Health: -2/1 AC: 0 Str: 7 XL: 3 Next: 48% Magic: 2/11 EV: 13 Int: 18 God: Gold: 51 SH: 0 Dex: 16 Spells: 11/12 levels left rFire . . . a - melded +0 dagger rCold . . . (offhand unavailable) rNeg . . . b - melded +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.24/turn %: no passive effects @: flux-form, very slightly contaminated, glowing A: contaminating, glow, reduced hp, weak attacks, magic regeneration a: End Transformation You were on level 4 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 65 gold pieces. You spent 14 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger (melded) d - a +1 long sword of pain k - a +0 sling Missiles i - 20 stones Armour b - a +0 robe (melded) c - a +0 hat (worn) j - a +0 pair of boots Talismans f - the inkwell talisman "Noror" (active) {rPois rCorr Str-2} (You found it on level 1 of the Dungeon) [inkwell talisman] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Baubles g - a flux bauble Scrolls e - a scroll of summoning {unknown} l - a scroll of amnesia {unknown} Potions h - 2 potions of attraction {unknown} Skills: + Level 3.1 Dodging + Level 3.6 Stealth + Level 5.1 Spellcasting + Level 2.3 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 18% 2d8 12% 2 Freeze Ice 16% 1d4 13% 1 Blink Tloc 16% N/A 13% 2 Call Imp Summ 16% N/A 13% 2 Hailstorm Conj/Ice 8% 3d5 24% 3 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Frozen Ramparts Ice 8% 1d2 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. You regenerate magic rapidly. Message History The scorpion is severely wounded. The scorpion misses you. Your magical contamination has completely faded away. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion completely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion stings you! * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion completely misses you. You crush the flux bauble in your parchment and feel its energy flooding your body. Your transformation has ended. Your +0 dagger, +0 robe and +0 hat unmeld from your body. Your body destabilises. Your +0 dagger and +0 robe meld into your body. You feel weaker. Nothing appears to happen. The scorpion stings you. Ouch! That really hurt! You die... .. .###### .# ....... .# ....... .# ≈≈≈≈≈≈.#.# .....≈...# #.≈.<.# #.≈.s.# #.≈.p.# #.≈...# #.≈.#.# ...≈. .# ≈≈≈≈≈≈. .# ....... .# ...###. .# .#. #. .# You could see a scorpion. Vanquished Creatures 3 adders A ribbon worm (D:3) An orc (D:3) An endoplasm (D:1) 2 giant cockroaches 2 hobgoblins 2 kobolds (D:3) 2 quokkas (D:3) A bat (D:3) 2 goblins A rat (D:3) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kidd the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 21 | D:1 | Identified the inkwell talisman "Noror" {rPois rCorr Str-2} 192 | D:2 | Found a shimmering blue altar of Sif Muna. 253 | D:2 | Found Radiago's Weapon Emporium. 277 | D:2 | Bought 8 stones for 8 gold pieces 277 | D:2 | Bought 6 stones for 6 gold pieces 289 | D:2 | Reached XP level 2. HP: 5/15 MP: 7/13 960 | D:3 | Reached XP level 3. HP: 17/19 MP: 2/15 985 | D:3 | Reached skill level 5 in Spellcasting 1461 | D:4 | Noticed a scorpion 1479 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_rooms D:2: layout_loops_corners, serial_shops, nicolae_shop_trees, basic_altar D:3: layout_loops_ring, dreamdust_ecumenical_altar_statues, chequers_serial_rivers_micro_e, kennysheep_generic_room_7, uniq_terence D:4: layout_basic, mainiacjoe_overflow_brackets, yredelemnul_altar_generic, mainiacjoe_overflow_alcove_2 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.1 Stealth | 3 | 3.6 Spellcasting | 5 | 5.1 Conjurations | | 2.3 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Cast: Magic Dart || 71 Use: Potion || 1 Armour: Skin || 15 Dodge: Dodged || 41 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1477 | 1477 | 0 | 765 | 125 | 4 | 369.2 | Dungeon | 1477 | 1477 | 0 | 765 | 125 | 4 | 369.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 757 daAuts D:3: 573 daAuts D:1: 128 daAuts D:4: 17 daAuts