Dungeon Crawl Stone Soup version 0.29-a0-838-g385bb11a5b (webtiles) character file. Game seed: 12123577537224064873 98 killozap the Conjurer (level 4, -12/28 HPs) Began as an Octopode Conjurer on July 13, 2022. Shot with an arrow by a centaur (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:55 (2955 turns). killozap the Conjurer (Octopode Conjurer) Turns: 2955, Time: 00:03:55 Health: -12/28 AC: 1 Str: 6 XL: 4 Next: 71% Magic: 1/8 EV: 13 Int: 22 God: Gold: 56 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Jewellery e - an amulet of guardian spirit Scrolls b - a scroll of fear {unknown} d - a scroll of immolation {unknown} f - 3 scrolls of identify {unknown} g - 2 scrolls of enchant armour {unknown} j - 3 scrolls of teleportation {unknown} k - a scroll of torment {unknown} n - a scroll of blinking {unknown} o - a scroll of poison {unknown} p - a scroll of summoning {unknown} Potions a - a potion of magic h - a potion of curing {unknown} i - 4 potions of heal wounds {unknown} l - a potion of flight {unknown} m - a potion of lignification {unknown} q - a potion of attraction {unknown} r - a potion of haste {unknown} Skills: + Level 1.6 Fighting + Level 2.7 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting * Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (asleep, 100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded, 87% to hit) The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur! The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray misses the centaur. The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur! The centaur is almost dead. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... #>#.#.# ##..#..############# [..###...........†.# ##..#..#####.##.##.# #.#.### #.##.##.# #.### #.##.##.# #.# #.##.##.# #.# #.##.##.# .<.. #....@..# #... ####.#### #. #c . ... .. #..>. #.# #.... #. ..... #. #### #. ..... You could see a centaur. Vanquished Creatures Jessica (D:2) 2 worms 2 dart slugs (D:1) 8 endoplasms 3 giant cockroaches 5 goblins (D:1) 3 hobgoblins 8 jackals 5 ball pythons 6 bats 2 frilled lizards (D:1) 6 kobolds 6 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | killozap the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 697 | D:1 | Found a faded altar of an unknown god. 865 | D:1 | Reached XP level 3. HP: 21/22 MP: 1/6 998 | D:1 | Reached skill level 1 in Fighting 1034 | D:1 | Learned a level 2 spell: Searing Ray 1663 | D:2 | Noticed Jessica 2155 | D:2 | Reached XP level 4. HP: 22/28 MP: 1/7 2376 | D:2 | Killed Jessica 2949 | D:3 | Noticed a centaur 2955 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring, ebering_ecumenical_altar_ruins, kennysheep_small_spiral D:2: layout_basic, uniq_jessica D:3: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 19 | 9 || 28 Constrict | 4 | 1 || 5 Tentacles | 3 | 3 || 6 Cast: Magic Dart | 90 | 20 || 110 Searing Ray | | 2 || 2 Armor: Skin | 5 | || 5 Dodge: Dodged | 18 | 4 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2954 | 2904 | 50 | 104 | 2490 | 3 | 984.7 | Dungeon | 2954 | 2904 | 50 | 104 | 2490 | 3 | 984.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1449 daAuts D:2: 1040 daAuts D:3: 463 daAuts