Dungeon Crawl Stone Soup version 0.29-a0-838-g385bb11a5b (webtiles) character file. Game seed: 14044411437054993781 92 killozap the Conjurer (level 4, 0/28 HPs) Began as an Octopode Conjurer on July 13, 2022. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:05:29 (2579 turns). killozap the Conjurer (Octopode Conjurer) Turns: 2579, Time: 00:05:30 Health: 0/28 AC: 1 Str: 6 XL: 4 Next: 60% Magic: 6/7 EV: 18 Int: 22 God: Gold: 149 SH: 0 Dex: 16 Spells: 5/8 levels left rFire . . . SeeInvis . d - +1 short sword (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . b - +4 ring of evasion rCorr . Rampage . j - +6 ring of dexterity Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons d - a +1 short sword of speed (weapon) Jewellery b - a +4 ring of evasion (left tentacle) j - a +6 ring of dexterity (right tentacle) Scrolls f - a scroll of identify {unknown} g - a scroll of fear {unknown} h - a scroll of enchant armour {unknown} l - a scroll of acquirement {unknown} Potions a - a potion of magic c - a potion of resistance {unknown} e - 2 potions of heal wounds {unknown} i - a potion of berserk rage {unknown} k - a potion of curing {unknown} Skills: + Level 1.5 Fighting + Level 2.6 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting * Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Gell's Gravitas Tloc 2% N/A 36% 3 Lesser Beckoning Tloc 2% N/A 36% 3 Teleport Other Tloc 2% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:1 exclusion: downstairs D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Sigmund hits you from afar with a +6 vorpal scythe! Your magical contamination has completely faded away. Sigmund laughs darkly. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +6 vorpal scythe and wearing a +0 robe (heavily wounded, 77% to hit) The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund gestures at you while chanting. You resist with some effort. Without enough magic to sustain it, your searing ray dissipates. Sigmund points at you and mumbles some strange words. The puff of flame misses you. Sigmund casts a spell at you. The magic dart hits you. You aren't carrying any items that you can evoke. Sigmund gestures at you while chanting. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Okay, then. You aren't carrying any items that you can evoke. Unknown command. Okay, then. Sigmund casts a spell at you. You resist with some effort. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Sigmund gestures at you while chanting. You are confused. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. You feel less confused. Sigmund casts a spell at you. The puff of flame hits you! You die... ..........##########.# #.# ..)..................# #.# ..#################..######.# ### #.................# ##### #..........#####..# ....# #...........# #(.# ###.# ##...........# #@.# ..#.# #............# #..# #.#.######......@.....# #..##### #..............#....#.# #....... #..............#....#..###....... ............@..#.........)<.....) #........#.....#..........#...... ....####...##.##..........#...... ###### #.∩.##@##..........#.##### .....# #...##..#..........#.# ####.# #.#.###.# ..####.##.# You could see Sigmund. Vanquished Creatures Terence (D:2) 2 adders (D:2) A dart slug (D:2) 3 bats 4 endoplasms (D:1) A giant cockroach (D:1) 3 goblins 5 hobgoblins 6 jackals (D:1) A quokka (D:1) 3 ball pythons A frilled lizard (D:1) 7 kobolds 2 rats 40 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | killozap the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 166 | D:1 | Reached XP level 2. HP: 14/18 MP: 1/5 782 | D:1 | Found a faded altar of an unknown god. 925 | D:1 | Reached XP level 3. HP: 22/22 MP: 3/6 1051 | D:1 | Reached skill level 1 in Fighting 1390 | D:2 | Learned a level 2 spell: Searing Ray 1447 | D:2 | Noticed Terence 1451 | D:2 | Killed Terence 1452 | D:2 | Reached XP level 4. HP: 21/28 MP: 1/7 1839 | D:2 | Noticed Sigmund 2393 | D:2 | Found Emususum's Antique Weapon Shop. 2579 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_cross, hellmonk_ecumenical_altar_zigzags, minmay_misc_feat_more_columns, chequers_serial_rivers_marsh, dk_noncrumbling_4 D:2: layout_basic, serial_shops, nicolae_shop_stone, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 22 | || 22 Tentacles | 7 | || 7 Constrict | 6 | 2 || 8 Short sword | 1 | 6 || 7 Cast: Magic Dart | 43 | 18 || 61 Searing Ray | 1 | 2 || 3 Stab: Sleeping | 1 | || 1 Armor: Skin | 2 | 2 || 4 Dodge: Dodged | 31 | 10 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2579 | 2409 | 170 | 223 | 1825 | 2 | 1289.5 | Dungeon | 2579 | 2409 | 170 | 223 | 1825 | 2 | 1289.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1586 daAuts D:2: 993 daAuts