Dungeon Crawl Stone Soup version 0.30-a0-634-g8abc85282e (webtiles) character file. Game seed: 14848961888368869935 1 kingofthe the Caller (level 1, -2/13 HPs) Began as a Merfolk Summoner on Jan 14, 2023. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (163 turns). kingofthe the Caller (Merfolk Summoner) Turns: 163, Time: 00:01:07 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 2/3 EV: 12 Int: 14 God: Gold: 10 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Apportation Tloc 2% N/A 24% 1 Necrotise Necr 4% 1d4 24% 1 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The goblin attacks as you move away! The goblin closely misses you. The goblin attacks as you move away! The goblin misses you. The goblin attacks as you move away! The goblin barely misses you. Your magical contamination has completely faded away. You see here 2 gold pieces. The goblin attacks as you move away! The goblin closely misses you. The goblin attacks as you move away! The goblin hits you with a +0 club. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin hits you with a +0 club. You swap places. The goblin hits your rat with a +0 club. Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The goblin hits you with a +0 club. The goblin attacks as you move away! The goblin hits you but does no damage. The goblin attacks as you move away! The goblin hits you with a +0 club. The goblin attacks as you move away! The goblin hits you with a +0 club. The goblin attacks as you move away! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin attacks as you move away! The goblin hits you but does no damage. There is an open door here. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin attacks as you move away! The goblin hits you but does no damage. You hit the goblin. You kill the goblin! The goblin completely misses you. Your rat closely misses the goblin. The goblin attacks as you move away! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You see here a +0 dagger. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You die... ####### #...'<# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #r#.#.# #g#.#.# #@#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#$#.# You could see a goblin (ally target) and a friendly rat (summoned). Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingofthe the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 163 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 2 Cast: Summon Small Mamm || 7 Armor: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 162 | 162 | 0 | 0 | 47 | 1 | 162.0 | Dungeon | 162 | 162 | 0 | 0 | 47 | 1 | 162.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 162 daAuts