Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16069047469959484725 1101 kingofthe the Ducker (level 8, -8/41 HPs) Began as a Deep Elf Conjurer on Jan 21, 2023. Mangled by an orc warrior ... wielding a +0 morningstar (13 damage) ... on level 5 of the Dungeon. The game lasted 00:16:28 (5937 turns). kingofthe the Ducker (Deep Elf Conjurer) Turns: 5937, Time: 00:16:29 Health: -8/41 AC: 6 Str: 4 XL: 8 Next: 10% Magic: 2/19 EV: 15 Int: 24 God: Gold: 297 SH: 0 Dex: 15 Spells: 6/19 levels left rFire . . . SeeInvis . a - +10 hand axe of Caipeat {speed, rElec} rCold . . . Faith . (no shield) rNeg + . . Spirit . G - +2 robe {rN+} rPois + Reflect . j - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... k - +0 pair of boots Stlth +++....... (no amulet) HPRegen 0.13/turn d - ring of poison resistance MPRegen 0.16/turn q - +4 ring of slaying @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 297 gold pieces. Inventory: Hand Weapons a - the +10 hand axe of Caipeat (weapon) {speed, rElec} (You found it on level 4 of the Dungeon) Attacks with this weapon are significantly faster. rElec: It insulates you from electricity. b - a +0 mace of protection o - a +0 dagger p - the +5 mace of Focus {pain, rElec Str-5 Int+5} (You found it on level 2 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (-5). Int: It affects your intelligence (+5). rElec: It insulates you from electricity. F - a +1 dagger of protection Armour j - a +0 helmet (worn) k - a +0 pair of boots (worn) G - a +2 robe of positive energy (worn) Magical Staves z - a staff of death Jewellery d - a ring of poison resistance (left hand) e - a ring of see invisible q - a +4 ring of slaying (right hand) u - a ring of willpower A - a +6 ring of strength C - the ring of Qycvoati {rC+ Str+6} (You found it on level 4 of the Dungeon) [ring of strength] Str: It affects your strength (+6). rC: It protects you from cold. Wands s - a wand of polymorph (7) Scrolls f - 10 scrolls of identify {unknown} g - 5 scrolls of teleportation {unknown} i - 2 scrolls of immolation {unknown} l - 2 scrolls of summoning {unknown} m - a scroll of enchant armour {unknown} n - a scroll of amnesia {unknown} x - a scroll of poison {unknown} y - a scroll of vulnerability {unknown} H - a scroll of magic mapping {unknown} Potions c - 2 potions of resistance {unknown} h - 2 potions of mutation {unknown} r - a potion of attraction {unknown} t - 2 potions of cancellation {unknown} v - a potion of magic w - a potion of lignification {unknown} B - 2 potions of heal wounds {unknown} D - a potion of might {unknown} E - a potion of curing {unknown} I - a potion of brilliance {unknown} J - a potion of flight {unknown} Skills: + Level 6.4 Dodging - Level 5.0 Stealth + Level 6.4 Spellcasting - Level 5.4 Conjurations + Level 3.6 Summonings + Level 3.7 Translocations + Level 0.5 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Call Canine Familiar Summ 25% N/A 5% 3 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 12% 4 e - Stone Arrow Conj/Erth 44% 3d9 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 100% N/A 1% 1 Sandblast Erth 20% 2d7 6% 1 Dazzling Flash Conj/Hex 40% N/A 8% 3 Passwall Tmut/Erth 7% N/A 11% 2 Summon Guardian Golem Hex/Summ 16% N/A 11% 3 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Fedhas Makhleb Okawaru Wu Jian Zin The Shining One Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc warrior. The orc warrior is heavily wounded. The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The orc warrior hits you with a +0 morningstar! The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. The searing ray hits the orc wizard. The orc wizard is severely wounded. The orc warrior misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits the orc warrior! The orc warrior is severely wounded. The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. The orc warrior barely misses you. The searing ray hits the orc warrior. The orc warrior is severely wounded. You finish channelling your searing ray. The orc warrior barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc warrior. The orc warrior is severely wounded. (Press . to maintain the ray.) The orc warrior barely misses you. The searing ray misses the orc warrior. The orc warrior hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is almost dead. The orc warrior hits you with a +0 morningstar! You die... #.. #.# #.# #.# #.# . #.# ... ###.# ....)############# #...# ......)....)o@...# ###.# .....###########.###########.# ... #.##..........# # #.##.########## #..#.# #.#####.#.# #.........# #######.### ........# You could see an orc warrior. Vanquished Creatures Sigmund (D:2) An ogre (D:5) A black bear (D:5) 2 centaurs 2 scorpions A howler monkey (D:5) 2 jellies An orc priest (D:4) 3 hounds (D:5) An iguana (D:5) 5 orc wizards 4 adders An ufetubus (D:4) A worm (D:3) A dart slug (D:5) 6 orcs 4 ball pythons 5 bats 7 endoplasms 3 giant cockroaches 3 goblins 7 hobgoblins 3 jackals (D:4) 3 kobolds 2 quokkas 3 frilled lizards (D:3) 7 rats 80 creatures vanquished. Vanquished Creatures (others) A fungus (D:3) 1 creature vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingofthe the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 349 | D:1 | Reached XP level 2. HP: 9/15 MP: 4/8 393 | D:1 | Learned a level 2 spell: Searing Ray 931 | D:2 | Noticed Sigmund 936 | D:2 | Killed Sigmund 937 | D:2 | Reached skill level 5 in Conjurations 937 | D:2 | Reached XP level 3. HP: 7/19 MP: 1/10 937 | D:2 | Reached XP level 4. HP: 9/24 MP: 1/12 937 | D:2 | Reached XP level 5. HP: 11/28 MP: 1/13 1206 | D:2 | Learned a level 3 spell: Call Canine Familiar 1541 | D:2 | Identified the +5 mace of Focus {pain, rElec Str-5 Int+5} 2044 | D:3 | Found a glowing golden altar of the Shining One. 2068 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2682 | D:3 | Found a burning altar of Makhleb. 2692 | D:3 | Found an iron altar of Okawaru. 2695 | D:3 | Found a glowing silver altar of Zin. 2698 | D:3 | Found a blossoming altar of Fedhas. 3134 | D:4 | Reached skill level 5 in Stealth 3319 | D:4 | Identified the +10 hand axe of Caipeat {speed, rElec} 3409 | D:4 | Identified the ring of Qycvoati {rC+ Str+6} 3424 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/14 3665 | D:4 | Reached skill level 5 in Dodging 3665 | D:4 | Reached skill level 1 in Summonings 3665 | D:4 | Reached skill level 1 in Translocations 3781 | D:4 | Found an ornate altar of the Wu Jian Council. 4219 | D:4 | Reached skill level 5 in Spellcasting 4557 | D:5 | Entered Level 5 of the Dungeon 4557 | D:5 | Found a white marble altar of Elyvilon. 4564 | D:5 | Reached XP level 7. HP: 16/36 MP: 10/16 4929 | D:5 | Learned a level 3 spell: Stone Arrow 5642 | D:5 | Reached XP level 8. HP: 41/41 MP: 14/19 5937 | D:5 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms D:2: layout_basic, uniq_sigmund D:3: layout_loops_corners, mainiacjoe_overflow_boulevard, grunt_temple_overflow_cloverleaf, minmay_checkerbox D:4: layout_basic, nzn_wu_jian_council_hall D:5: layout_basic, elyvilon_altar_5, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 4 5 | 5.0 Dodging | 4 5 6 | 6.4 Spellcasting | 4 5 6 | 6.4 Conjurations | 5 | 5.4 Summonings | 2 3 | 3.6 Translocations | 2 3 | 3.7 Earth Magic | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 32 | 81 | 6 || 119 Searing Ray | 3 | 9 | 20 || 32 Armor: Robe | 1 | 3 | 5 || 9 Dodge: Dodged | 6 | 9 | 11 || 26