Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 10047089265098086854 102 kingofthe the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Feb 5, 2023. Slain by a black bear (11 damage) ... on level 3 of the Dungeon. The game lasted 00:04:35 (2932 turns). kingofthe the Conjurer (Octopode Conjurer) Turns: 2932, Time: 00:04:36 Health: -2/27 AC: 1 Str: 12 XL: 4 Next: 78% Magic: 0/8 EV: 13 Int: 20 God: Gold: 129 SH: 0 Dex: 12 Spells: 5/9 levels left rFire . . . SeeInvis . b - +1 short sword (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit + (helmet restricted) rPois . Reflect . q - amulet of guardian spirit rElec . Harm . p - +6 ring of strength rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons b - a +1 short sword of electrocution (weapon) Armour j - a scarf of harm Magical Staves f - a staff of cold Jewellery p - a +6 ring of strength (left tentacle) q - an amulet of guardian spirit (around mantle) Scrolls h - 2 scrolls of enchant armour {unknown} k - a scroll of immolation {unknown} n - a scroll of fear {unknown} o - 2 scrolls of teleportation {unknown} r - a scroll of identify {unknown} Potions a - a potion of magic c - 2 potions of mutation {unknown} d - 4 potions of degeneration {unknown} e - 2 potions of invisibility {unknown} g - 3 potions of curing {unknown} i - a potion of berserk rage {unknown} l - 2 potions of resistance {unknown} m - a potion of heal wounds {unknown} s - 2 potions of attraction {unknown} Skills: * Level 3.1 Dodging + Level 3.5 Stealth * Level 3.0 Spellcasting + Level 4.3 Conjurations + Level 0.7 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Foxfire Conj/Fire 52% 2x1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Olgreb's Toxic Radiance Pois 3% N/A 80% 4 Fireball Conj/Fire 6% 3d5 80% 5 Starburst Conj/Fire 6% 6d4 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (81% to hit) The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! A black bear comes into view. The black bear growls angrily. An orc comes into view. It is wielding a +0 flail. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (84% to hit) The searing ray hits the black bear. The black bear is moderately wounded. (Press . to maintain the ray.) The searing ray hits the black bear! The black bear is heavily wounded. The searing ray hits the black bear. The black bear is heavily wounded. The black bear bites you. The black bear claws you. x2 The searing ray hits the black bear. The black bear is severely wounded. You finish channelling your searing ray. The black bear goes berserk! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, berserk, 84% to hit) The searing ray hits the black bear! The black bear is almost dead. (Press . to maintain the ray.) The black bear bites you. The black bear claws you. The black bear misses you. The black bear bites you! You die... ######†#.#...#........ ).))..###......####### ####.## ##..o..# ##.###.#.#### ##.#.##.# ##.###.# ### #.# #.######## #....h@..# #..#####.# #..# # ########.h#### .............# .#######..##.# #...# .. #.......... ##...###### You could see a black bear (berserk). Vanquished Creatures A hound (D:3) 3 adders 3 orcs (D:3) 2 ball pythons 3 endoplasms (D:1) 4 giant cockroaches 3 goblins (D:1) 7 hobgoblins A quokka (D:1) 4 bats A frilled lizard (D:1) 4 kobolds 3 rats (D:1) 39 creatures vanquished. Vanquished Creatures (others) 8 foxfires (D:2) 8 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingofthe the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 181 | D:1 | Reached XP level 2. HP: 7/17 MP: 0/5 298 | D:1 | Learned a level 2 spell: Searing Ray 1299 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1656 | D:2 | Learned a level 1 spell: Foxfire 2623 | D:3 | Reached XP level 4. HP: 11/27 MP: 0/8 2915 | D:3 | Noticed a black bear 2932 | D:3 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring D:2: layout_basic D:3: layout_loops_corners Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.1 Spellcasting | 3 | 3.0 Conjurations | | 4.3 Fire Magic | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 9 | 1 || 10 Constrict | 2 | || 2 Tentacles | 1 | || 1 Punch | 1 | || 1 Cast: Magic Dart | 69 | 6 || 75 Foxfire | 4 | || 4 Searing Ray | 2 | 4 || 6 Armour: Skin | | 1 || 1 Dodge: Dodged | 7 | 5 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2931 | 2714 | 217 | 232 | 2245 | 3 | 977.0 | Dungeon | 2931 | 2714 | 217 | 232 | 2245 | 3 | 977.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1469 daAuts D:1: 1142 daAuts D:3: 319 daAuts