Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 13967902995922915797 26 kingofthe the Conjurer (level 3, -3/21 HPs) Began as an Octopode Conjurer on Feb 8, 2023. Slain by Terence ... wielding a +0 short sword (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (1391 turns). kingofthe the Conjurer (Octopode Conjurer) Turns: 1391, Time: 00:02:02 Health: -3/21 AC: 1 Str: 6 XL: 3 Next: 8% Magic: 1/6 EV: 13 Int: 20 God: Gold: 117 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Potions a - a potion of magic b - 3 potions of flight {unknown} c - 2 potions of curing {unknown} d - a potion of attraction {unknown} f - 3 potions of berserk rage {unknown} g - a potion of brilliance {unknown} Skills: * Level 2.4 Dodging + Level 3.3 Stealth * Level 2.4 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. The searing ray misses Terence. Terence hits you with a +0 short sword. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence barely misses you. The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 short sword! You closely miss Terence. Your grab misses Terence. Terence is heavily wounded. Terence barely misses you. You barely miss Terence. Your grab misses Terence. Your squeeze misses Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence. You grab Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence says, "Did you write a will? You should..." Terence hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. You constrict Terence. Terence barely misses you. You hit Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence closely misses you. You hit Terence but do no damage. Your squeeze misses Terence. Terence is severely wounded. You constrict Terence. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. You constrict Terence, but do no damage. Terence hits you with a +0 short sword. You die... ###### ##.....## #@.)..... ......@....#.## ####..?........ ...........#. ###.###.###... #. .# .. # .# . .. You could see Terence. Vanquished Creatures 3 endoplasms (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 7 kobolds (D:1) 3 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingofthe the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 421 | D:1 | Learned a level 2 spell: Searing Ray 767 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1327 | D:2 | Noticed Terence 1391 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, minmay_heptomino_h4 D:2: layout_loops_ring, minivault_11, minivault_19, uniq_jessica, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | | 2.4 Spellcasting | | 2.4 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 1 Tentacles || 1 Dagger || 7 Constrict || 1 Cast: Magic Dart || 48 Searing Ray || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1391 | 1360 | 31 | 66 | 1182 | 2 | 695.5 | Dungeon | 1391 | 1360 | 31 | 66 | 1182 | 2 | 695.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1372 daAuts D:2: 19 daAuts