Dungeon Crawl Stone Soup version 0.30-a0-748-ge6a52f7cba (webtiles) character file. Game seed: 3009203578156105057 32 kingofthe the Conjurer (level 3, -10/21 HPs) Began as an Octopode Conjurer on Feb 8, 2023. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (1471 turns). kingofthe the Conjurer (Octopode Conjurer) Turns: 1471, Time: 00:02:59 Health: -10/21 AC: 1 Str: 6 XL: 3 Next: 27% Magic: 0/6 EV: 12 Int: 20 God: Gold: 77 SH: 3 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . d - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour d - a +0 buckler (worn) Scrolls e - 2 scrolls of teleportation {unknown} h - a scroll of fear {unknown} i - a scroll of summoning {unknown} j - 2 scrolls of identify {unknown} k - a scroll of poison {unknown} Potions a - a potion of magic b - a potion of curing {unknown} f - a potion of heal wounds {unknown} g - a potion of brilliance {unknown} l - a potion of lignification {unknown} m - 2 potions of resistance {unknown} Skills: + Level 2.3 Dodging + Level 3.3 Stealth * Level 2.6 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 b - Searing Ray Conj 38% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 21% 1 Sandblast Erth 4% 2d4 21% 1 Dazzling Flash Conj/Hex 22% N/A 26% 3 Hailstorm Conj/Ice 11% 3d5 26% 3 Stone Arrow Conj/Erth 22% 3d8 26% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 30% 2 Passwall Tmut/Erth 1% N/A 30% 2 Frozen Ramparts Ice 4% 1d1 52% 3 Inner Flame Hex/Fire 2% N/A 52% 3 Vhi's Electric Charge Tloc/Air 4% N/A 52% 3 Fulminant Prism Conj/Hex 5% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 63% 4 Cause Fear Hex 1% N/A 90% 4 Dispel Undead Necr 2% 3d7 90% 4 Arcjolt Conj/Air 5% 1d15 93% 5 Freezing Cloud Conj/Ice/Air 4% 6-21 97% 5 Death Channel Necr 1% N/A 100% 6 Simulacrum Ice/Necr 1% N/A 100% 6 Discord Hex 1% N/A 100% 8 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund gestures at you while chanting. You resist with significant effort. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund barely misses you. The magic dart hits Sigmund but does no damage. Sigmund is severely wounded. Sigmund closely misses you. You hit Sigmund. Your grab misses Sigmund. Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you! Ouch! That really hurt! You barely miss Sigmund. Your grab misses Sigmund. Sigmund is severely wounded. Sigmund barely misses you. You hit Sigmund. Your grab misses Sigmund. Sigmund is almost dead. You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits Sigmund. Sigmund is almost dead. Sigmund points at you and mumbles some strange words. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You barely miss Sigmund. You grab Sigmund. You squeeze Sigmund. Sigmund is almost dead. You constrict Sigmund, but do no damage. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... ##### ####### #>... #.....# #.##. #.....# #.##. #@....########.##. ########@....##.......... #########......#......#.#####.##. .....(.........'...$..+.......... ######.........#.....)#.#..##.#.# #....######......# #..<#.#.# #....# #......# #...#.#.. #....# #......#.....#.### ###### ###########.##.... ..#####. You could see Sigmund. Vanquished Creatures A worm (D:2) 3 bats (D:1) 3 endoplasms (D:1) 2 giant cockroaches 2 goblins (D:1) 5 hobgoblins (D:1) 6 ball pythons A frilled lizard (D:1) 4 kobolds 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingofthe the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 135 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 260 | D:1 | Learned a level 2 spell: Searing Ray 928 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1459 | D:2 | Noticed Sigmund 1470 | D:2 | HP: 1/21 [Sigmund/puff of flame (9)] 1471 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_ring, chequers_serial_rivers_room_b D:2: minmay_door_path, layout_basic, minmay_door_square, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | | 2.3 Spellcasting | | 2.6 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Dagger || 9 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 45 Searing Ray || 4 Dodge: Dodged || 4 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1470 | 1440 | 30 | 23 | 1268 | 2 | 735.0 | Dungeon | 1470 | 1440 | 30 | 23 | 1268 | 2 | 735.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1102 daAuts D:2: 367 daAuts