Dungeon Crawl Stone Soup version 0.30-a0-748-ge6a52f7cba (webtiles) character file. Game seed: 549316225560670469 432 kingofthe the Conjurer (level 7, 0/35 (41) HPs) Began as an Octopode Conjurer on Feb 8, 2023. Slain by Edmund ... wielding a +1 flail of draining (2 damage) ... on level 4 of the Dungeon. The game lasted 00:09:40 (4231 turns). kingofthe the Conjurer (Octopode Conjurer) Turns: 4231, Time: 00:09:41 HP: 0/35 (41) AC: 1 Str: 6 XL: 7 Next: 0% MP: 0/13 EV: 14 Int: 21 God: Gold: 150 SH: 3 Dex: 12 Spells: 8/14 levels left rFire . . . SeeInvis . b - +1 dagger (venom) rCold . . . Faith . f - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . o - amulet of regeneration rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: heavily drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) Armour f - a +0 buckler (worn) Magical Staves a - a staff of conjuration Jewellery o - an amulet of regeneration (around mantle) s - the amulet of the Dolphin {Spirit +Inv rN++} (You found it on level 4 of the Dungeon) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rN: It greatly protects you from negative energy. +Inv: It lets you turn invisible. Wands p - a wand of digging (5) Scrolls c - a scroll of vulnerability {unknown} h - a scroll of brand weapon {unknown} i - 4 scrolls of identify {unknown} j - 2 scrolls of teleportation {unknown} l - 2 scrolls of immolation {unknown} q - a scroll of fog {unknown} Potions d - 3 potions of brilliance e - 2 potions of curing {unknown} g - 3 potions of invisibility {unknown} k - a potion of might m - 2 potions of haste {unknown} n - 3 potions of magic r - a potion of cancellation {unknown} Skills: * Level 4.4 Dodging + Level 4.8 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations + Level 0.3 Hexes You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 c - Dazzling Flash Conj/Hex 30% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 52% 4 Summon Ice Beast Ice/Summ 4% N/A 85% 4 Summon Mana Viper Hex/Summ 4% N/A 99% 5 Monstrous Menagerie Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Annotations: D:4 Edmund, Grinder Temple 4 transporters Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You block Edmund's attack. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. You finish channelling your searing ray. Edmund hits you with a +1 flail of draining. You feel drained. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of draining and wearing a +3 leather armour of poison resistance (moderately wounded, 81% to hit) You feel a surge of power! The searing ray hits Edmund! Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +1 flail of draining. You feel drained. The searing ray hits Edmund. Edmund is heavily wounded. An orc comes into view. It is wielding a +0 dagger. Edmund hits you with a +1 flail of draining. You feel drained. The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +1 flail of draining! You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund! Edmund is almost dead. You finish channelling your searing ray. You block Edmund's attack. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Your +1 dagger of venom begins to drip with poison! b - a +1 dagger of venom (weapon) Edmund hits you with a +1 flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ##... #...#...#...#..####... # #### ##......###....## #.... + .........#.#.#..## #.#.# ##### #.####.#...#...## ##^#.# ..... # #.##..#...# ###..#.# ##### #. ..###....####.รท.##.# #..##### ##.#.......###.. #.##....#######.......# ### #....##..@@.# #.......# #...o###.# #.......# #....# #.# #.......# ....[...# #.###.......# ........# #..##....####### ........# ##..>........... >.......# ############### ......... .......## You could see Edmund and an orc. Vanquished Creatures Sigmund (D:3) Ijyb (D:3) An iguana (D:4) Natasha (thrice) (D:2) Terence (D:2) Robin (D:2) 3 adders A worm (D:2) 2 dart slugs 11 endoplasms A giant cockroach (D:2) 8 hobgoblins 4 jackals 6 kobolds A quokka (D:1) 6 ball pythons 10 bats 6 frilled lizards 13 goblins 7 rats 87 creatures vanquished. Vanquished Creatures (others) 3 fungi (D:3) 5 plants (D:3) 8 creatures vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingofthe the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 330 | D:1 | Learned a level 2 spell: Searing Ray 960 | D:2 | Noticed Terence 960 | D:2 | Noticed Natasha 967 | D:2 | Noticed a crimson imp 967 | D:2 | Killed Natasha 968 | D:2 | Reached XP level 3. HP: 5/21 MP: 0/6 1360 | D:2 | Noticed Robin 1419 | D:2 | Killed Robin 1420 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 1839 | D:2 | Killed Terence 2278 | D:2 | Reached XP level 5. HP: 29/31 MP: 1/9 2446 | D:2 | Noticed Natasha 2449 | D:2 | Killed Natasha 2530 | D:2 | Noticed Natasha 2554 | D:2 | Killed Natasha 3033 | D:3 | Noticed Ijyb 3051 | D:3 | Killed Ijyb 3148 | D:3 | Found a faded altar of an unknown god. 3247 | D:3 | Noticed Sigmund 3269 | D:3 | Killed Sigmund 3270 | D:3 | Reached XP level 6. HP: 25/36 MP: 0/11 3394 | D:3 | Learned a level 3 spell: Dazzling Flash 3789 | D:4 | Identified the amulet of the Dolphin {Spirit +Inv rN++} 3797 | D:4 | Found a staircase to the Ecumenical Temple. 3865 | Temple | Entered the Ecumenical Temple 3865 | Temple | Found a transporter. 3865 | Temple | Found a transporter. 3867 | Temple | Found a transporter. 3867 | Temple | Found a transporter. 4110 | D:4 | Reached XP level 7. HP: 27/41 MP: 5/13 4168 | D:4 | Noticed Grinder 4168 | D:4 | Noticed Edmund 4231 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic D:2: minmay_razor_zed, layout_loops_ring, uniq_robin, uniq_terence, uniq_natasha D:3: layout_basic, dreamdust_ecumenical_altar_grove, uniq_ijyb, uniq_sigmund D:4: due_chaos_kobolds, layout_basic, minmay_temple_entry_arrows, uniq_grinder, uniq_edmund Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.8 Dodging | 3 4 | 4.4 Spellcasting | 3 4 | 4.0 Conjurations | | 4.9 Hexes | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Constrict | 1 | 2 | || 3 Dagger | | 10 | || 10 Tentacles | | 4 | || 4 Staff | | 3 | || 3 Cast: Magic Dart | 46 | 88 | 3 || 137 Searing Ray | 2 | 16 | 3 || 21 Use: Potion | | 1 | || 1 Armour: Skin | | 5 | || 5 Dodge: Dodged | 5 | 14 | || 19 Block: Buckler | | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4239 | 4044 | 195 | 440 | 3062 | 5 | 847.8 | Dungeon | 4204 | 4009 | 195 | 440 | 3056 | 4 | 1051.0 | Temple | 34 | 34 | 0 | 0 | 6 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1693 daAuts D:1: 1142 daAuts D:3: 820 daAuts D:4: 547 daAuts Temple: 34 daAuts