Dungeon Crawl Stone Soup version 0.30-a0-757-ga6a79fd877 (webtiles) character file. Game seed: 16111644630256152614 125 kingofthe the Conjurer (level 5, -1/31 HPs) Began as an Octopode Conjurer on Feb 10, 2023. Slain by a gnoll ... wielding a +0 whip ... led by a gnoll bouda (9 damage) ... on level 3 of the Dungeon. The game lasted 00:04:25 (2425 turns). kingofthe the Conjurer (Octopode Conjurer) Turns: 2425, Time: 00:04:26 Health: -1/31 AC: 1 Str: 7 XL: 5 Next: 9% Magic: 0/10 EV: 13 Int: 20 God: Gold: 95 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . SeeInvis . g - +0 dagger rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . k - ring of protection from cold rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour l - an orb of light Jewellery k - a ring of protection from cold (left tentacle) r - a +6 ring of strength Scrolls c - 2 scrolls of identify {unknown} h - a scroll of noise {unknown} i - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} o - 2 scrolls of magic mapping {unknown} p - a scroll of amnesia {unknown} Potions a - a potion of magic b - a potion of invisibility {unknown} d - 2 potions of brilliance {unknown} e - a potion of flight {unknown} f - a potion of haste {unknown} j - a potion of cancellation {unknown} n - a potion of heal wounds {unknown} q - a potion of mutation {unknown} Skills: + Level 2.8 Dodging + Level 4.0 Stealth * Level 3.3 Spellcasting + Level 4.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 14% 1 Necrotise Necr 12% 1d4 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Lesser Beckoning Tloc 6% N/A 21% 2 Gell's Gravitas Tloc 3% N/A 38% 3 Teleport Other Tloc 3% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the gnoll! The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almost dead, 81% to hit) The searing ray hits the gnoll bouda. You kill the gnoll bouda! The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) Your Stealth skill increases to level 4! You have reached level 5! You feel stronger. The searing ray misses the gnoll. The gnoll hits you with a +0 whip. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the gnoll but do no damage. You grab the gnoll. You squeeze the gnoll, but do no damage. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 whip! You die... #.............. #...# #<.........###. #...# ###.............. #...# #.#.....#.....#.. #...# #................ #...# #.#......<....... # #...# #.#.............# .. .#.###...###.#.#......##...# ... .'...'..))g@.........(.....> ..o. #.###...###.#.#.........#.. ..... #......## #.#.###..###.##.. ....$)######.####.#...........#.. g...........)g)......###########[ o.###.######.####.##.# #. .. #.####.##.### #. ## #......##...##### #. ######.<......... #. You could see a gnoll (swift). Vanquished Creatures A gnoll bouda (D:3) 2 adders 4 gnolls (D:3) 2 orcs (D:3) 5 ball pythons 2 bats (D:1) 2 giant cockroaches A quokka (D:1) 9 frilled lizards 7 goblins 4 kobolds A rat (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingofthe the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 165 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1315 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1537 | D:2 | Learned a level 2 spell: Searing Ray 2310 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/8 2421 | D:3 | Reached XP level 5. HP: 13/31 MP: 1/10 2425 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, st_stairs_4, nrook_campfire D:2: layout_rooms, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_straight_2, infiniplex_forest_clump_small, infiniplex_forest_clump_small, infiniplex_forest_zigzag_1, infiniplex_forest_lined_corner, infiniplex_forest_straight_2, infiniplex_forest_straight_4, minmay_misc_feat_iff, dk_noncrumbling_2, chequers_jeans, hex_tiny, minmay_lizard_pond D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Spellcasting | 3 | 3.3 Dodging | | 2.8 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | 2 || 5 Constrict | 2 | 1 || 3 Unarmed | 2 | || 2 Tentacles | 1 | 1 || 2 Cast: Magic Dart | 58 | 1 || 59 Searing Ray | 2 | 3 || 5 Dodge: Dodged | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2425 | 2317 | 108 | 180 | 1869 | 3 | 808.3 | Dungeon | 2425 | 2317 | 108 | 180 | 1869 | 3 | 808.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1053 daAuts D:2: 1042 daAuts D:3: 329 daAuts