Dungeon Crawl Stone Soup version 0.30-a0-757-ga6a79fd877 (webtiles) character file. Game seed: 12817883856434017508 293 kingofthe the Conjurer (level 6, -1/36 HPs) Began as an Octopode Conjurer on Feb 10, 2023. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon. The game lasted 00:11:01 (4359 turns). kingofthe the Conjurer (Octopode Conjurer) Turns: 4359, Time: 00:11:01 Health: -1/36 AC: 1 Str: 6 XL: 6 Next: 33% Magic: 1/11 EV: 19 Int: 26 God: Gold: 176 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . SeeInvis + m - +1 whip (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . i - +6 ring of intelligence rCorr . Rampage . q - ring of see invisible Will ..... C - +5 ring of evasion Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons m - a +1 whip of venom (weapon) Armour g - an orb of light h - an orb of guile n - a +0 kite shield Jewellery i - a +6 ring of intelligence (left tentacle) q - a ring of see invisible (right tentacle) C - a +5 ring of evasion (on tentacle) Scrolls d - 2 scrolls of enchant weapon {unknown} e - 6 scrolls of identify {unknown} f - a scroll of teleportation {unknown} k - a scroll of brand weapon {unknown} o - a scroll of noise {unknown} p - 3 scrolls of fear {unknown} r - a scroll of magic mapping {unknown} s - a scroll of summoning {unknown} u - a scroll of torment {unknown} v - a scroll of blinking {unknown} w - a scroll of silence {unknown} x - a scroll of vulnerability {unknown} y - 2 scrolls of immolation A - a scroll of amnesia {unknown} D - a scroll of poison {unknown} Potions a - 2 potions of magic b - a potion of ambrosia {unknown} c - a potion of attraction {unknown} j - 4 potions of lignification {unknown} l - 3 potions of brilliance {unknown} t - a potion of curing {unknown} z - a potion of degeneration {unknown} B - a potion of might {unknown} E - a potion of invisibility {unknown} Skills: * Level 3.5 Dodging + Level 4.4 Stealth * Level 3.9 Spellcasting + Level 4.7 Conjurations + Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Blink Tloc 20% N/A 9% 2 d - Dazzling Flash Conj/Hex 34% N/A 10% 3 e - Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 40% 3d9 4% 2 Lesser Beckoning Tloc 20% N/A 9% 2 Call Imp Summ 5% N/A 13% 2 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Fulminant Prism Conj/Hex 8% 3d6 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Vehumet Annotations: D:3 exclusion: ice beast, Ijyb D:4 1 runed translucent door, BigDaddyOpFi's ghost, amateur SpBr Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The centaur closely misses you. The centaur misses you. The centaur barely misses you. The centaur kicks you. The centaur closely misses you. The centaur misses you. The searing ray hits the centaur. The centaur is almost dead. The centaur misses you. The centaur barely misses you. The centaur closely misses you. x4 The searing ray hits the centaur. The centaur is almost dead. You finish channelling your searing ray. The centaur closely misses you. The centaur barely misses you. The centaur misses you. The centaur barely misses you. x2 The centaur closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (almost dead, 87% to hit) The searing ray hits the centaur. You kill the centaur! (Press . to maintain the ray.) The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur misses you. The centaur completely misses you. The centaur closely misses you. Your Translocations skill increases to level 1! You have reached level 6! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (87% to hit) The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur closely misses you. The centaur completely misses you. There are no items here. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... ≈_≈.≈...≈.≈..# ≈≈≈.≈≈≈≈≈.≈..# #. ....≈.....≈..# .. ≈≈≈≈≈.≈≈≈≈≈..# ##. ### .......(.....###.. ... .#####<####.##... #.# . . #..#.......##.. ## . . ..... #....#.# .. . # ..#...# #.<.@.#:# . ..# #..# #...#.).# # #.. #.. ###.##c..# . #.# ..# #.. #.## #. ... ##.. ... ### .## ## You could see a centaur. Vanquished Creatures A centaur (D:5) Jessica (D:3) An iguana (D:3) 5 adders A worm (D:3) 2 dart slugs (D:4) 8 orcs 4 bats 5 endoplasms 5 giant cockroaches 9 goblins 7 hobgoblins 9 jackals 7 quokkas 6 ball pythons 8 frilled lizards 8 kobolds 3 rats 90 creatures vanquished. Vanquished Creatures (others) 21 plants (D:3) 21 creatures vanquished. Grand Total: 111 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingofthe the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 325 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 746 | D:1 | Learned a level 2 spell: Searing Ray 749 | D:1 | Learned a level 2 spell: Blink 1336 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1741 | D:2 | Reached XP level 4. HP: 18/27 MP: 0/8 2412 | D:3 | Noticed Terence 2604 | D:3 | Noticed Jessica 2606 | D:3 | Killed Jessica 2607 | D:3 | Reached XP level 5. HP: 31/31 MP: 6/9 3132 | D:3 | Learned a level 3 spell: Dazzling Flash 3154 | D:3 | Noticed Ijyb 3415 | D:3 | Noticed an ice beast 3870 | D:4 | Learned a level 3 spell: Mephitic Cloud 3909 | D:4 | Found a runed translucent door. 4071 | D:4 | Noticed BigDaddyOpFi's ghost (amateur SpBr) 4295 | D:5 | Entered Level 5 of the Dungeon 4307 | D:5 | Found a radiant altar of Vehumet. 4307 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4310 | D:5 | Noticed a centaur 4349 | D:5 | Noticed a centaur 4351 | D:5 | Noticed a centaur 4357 | D:5 | Killed a centaur 4358 | D:5 | Reached skill level 1 in Translocations 4358 | D:5 | Reached XP level 6. HP: 7/36 MP: 3/11 4359 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_ring, minmay_hexomino_f4 D:2: layout_rooms, minmay_ruptured D:3: layout_basic, serial_bayou, serial_bayou_shore_b, serial_bayou_pond_d, serial_bayou_shore_b, serial_bayou_pond_e, serial_bayou_pond_c, serial_bayou_lake_a, minmay_lizard_king, uniq_terence, uniq_ijyb, uniq_jessica D:4: layout_cave_pools, ebering_ghost_inner_flame D:5: layout_layer_cave, chequers_temple_overflow_minitemple, mainiacjoe_overflow_catwalk_spiral, minmay_temple_entry_offerings, minmay_misc_feat_tower, minmay_manual_mares, uniq_blork_the_orc, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.4 Spellcasting | 3 | 3.9 Dodging | 3 | 3.5 Translocations | 1 | 1.0 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Tentacles | 3 | 1 || 4 Constrict | 3 | || 3 Punch | 1 | || 1 Whip | | 2 || 2 Cast: Magic Dart | 50 | 86 || 136 Searing Ray | 3 | 12 || 15 Dodge: Dodged | 25 | 37 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4357 | 4093 | 264 | 256 | 3336 | 5 | 871.4 | Dungeon | 4357 | 4093 | 264 | 256 | 3336 | 5 | 871.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1287 daAuts D:3: 1239 daAuts D:2: 1043 daAuts D:4: 765 daAuts D:5: 21 daAuts