Dungeon Crawl Stone Soup version 0.30-a0-760-g5a9884bb7c (webtiles) character file. Game seed: 4571763813444830323 16 kingofthe the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Feb 12, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:14 (1070 turns). kingofthe the Conjurer (Octopode Conjurer) Turns: 1070, Time: 00:01:15 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 58% Magic: 1/5 EV: 13 Int: 20 God: Gold: 61 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -5) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} c - a scroll of teleportation {unknown} d - a scroll of magic mapping {unknown} f - a scroll of poison {unknown} g - a scroll of enchant weapon {unknown} Potions a - a potion of magic e - a potion of heal wounds {unknown} Skills: + Level 2.2 Dodging + Level 3.1 Stealth * Level 2.3 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 40% 2d8 6% 1 Dazzling Flash Conj/Hex 20% N/A 19% 3 Confusing Touch Hex 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dispel Undead Necr 2% 3d7 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 63% to hit) The searing ray hits the adder. The adder is almost dead. (Press . to maintain the ray.) The searing ray misses the adder. Without enough magic to sustain it, your searing ray dissipates. The adder bites you. x2 An adder is nearby! You miss the adder. Your grab misses the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is almost dead. You feel sick. The adder completely misses you. You closely miss the adder. Your grab misses the adder. The adder is almost dead. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You miss the adder. Your grab misses the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. Your grab misses the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is almost dead. You die... ## .. ######.## ....... #...[###### # #...S...... #.#..@# #.#...### #.......# #....(..###### #.........†..# ## #.......####.##.. #.###+#†...#.##.# ## #.###.#.#.##.##.#..#.. # .........#.##.##.#.# You could see an adder. Vanquished Creatures 3 ball pythons 6 endoplasms (D:1) A giant cockroach (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingofthe the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 307 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 455 | D:1 | Learned a level 2 spell: Searing Ray 1070 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 2.2 Spellcasting | | 2.3 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 10 Tentacles || 2 Constrict || 1 Cast: Magic Dart || 28 Searing Ray || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1069 | 1014 | 55 | 0 | 927 | 2 | 534.5 | Dungeon | 1069 | 1014 | 55 | 0 | 927 | 2 | 534.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 916 daAuts D:2: 153 daAuts