Dungeon Crawl Stone Soup version 0.30-a0-772-g5528072125 (webtiles) character file. Game seed: 7820829213744391109 2296 kingofthe the Ducker (level 9, -3/51 HPs) Began as an Octopode Conjurer on Feb 12, 2023. Was an Initiate of Sif Muna. Slain by a hornet zombie (7 damage) ... on level 7 of the Dungeon. The game lasted 00:20:29 (9507 turns). kingofthe the Ducker (Octopode Conjurer) Turns: 9507, Time: 00:20:30 Health: -3/51 AC: 1 Str: 6 XL: 9 Next: 40% Magic: 7/17 EV: 16 Int: 27 God: Sif Muna [......] Gold: 129 SH: 4 Dex: 17 Spells: 6/19 levels left rFire x . . SeeInvis . b - +9 sling "Duotunk" {heavy, rF- rC+ Dex+3} rCold + . . Faith . z - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . e - ring of wizardry rCorr . Rampage . n - +6 ring of intelligence Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 381 gold pieces. You spent 252 gold pieces at shops. Inventory: Hand Weapons a - a +1 dagger of venom b - the +9 sling "Duotunk" (weapon) {heavy, rF- rC+ Dex+3} (You found it on level 7 of the Dungeon) Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. l - a +0 whip of pain t - a +2 trident v - a +7 spear of venom Armour z - a +0 buckler (worn) Jewellery e - a ring of wizardry (left tentacle) n - a +6 ring of intelligence (right tentacle) Wands m - a wand of mindburst (10) y - a wand of flame (12) Scrolls c - 2 scrolls of identify d - 3 scrolls of enchant armour f - 2 scrolls of silence {unknown} g - 3 scrolls of teleportation {unknown} o - a scroll of blinking {unknown} r - a scroll of fear {unknown} s - a scroll of torment {unknown} u - a scroll of vulnerability {unknown} x - 2 scrolls of poison {unknown} Potions h - 4 potions of heal wounds i - 7 potions of curing j - a potion of degeneration {unknown} k - 2 potions of magic p - a potion of flight {unknown} q - a potion of brilliance {unknown} Skills: * Level 6.6 Dodging - Level 6.0 Stealth + Level 5.7 Spellcasting + Level 6.6 Conjurations * Level 3.3 Hexes + Level 4.2 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Blink Tloc 60% N/A 1% 2 d - Iskenderun's Mystic Conj/Tloc 37% 2d9 4% 4 e - Fulminant Prism Conj/Hex 17% 3d10 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 60% N/A 1% 2 Momentum Strike Conj/Tloc 74% 3d10 1% 2 Dazzling Flash Conj/Hex 68% N/A 1% 3 Inner Flame Hex/Fire 16% N/A 6% 3 Cause Fear Hex 12% N/A 10% 4 Flame Wave Conj/Fire 25% 2d8 10% 4 Sticky Flame Conj/Fire 25% 2d5 10% 4 Dragon Form Tmut 3% N/A 100% 7 Dragon's Call Summ 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ? D:6 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet zombie Aim: a hornet zombie (lightly damaged, 84% to hit) The searing ray misses the hornet zombie. (Press . to maintain the ray.) The hornet zombie hits you. The hornet zombie barely misses you. The searing ray hits the hornet zombie but does no damage. The hornet zombie is lightly damaged. The hornet zombie hits you! The searing ray hits the hornet zombie! The hornet zombie is moderately damaged. The hornet zombie closely misses you. The searing ray hits the hornet zombie! The hornet zombie is moderately damaged. You finish channelling your searing ray. The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet zombie Aim: a hornet zombie (moderately damaged, 84% to hit) The searing ray hits the hornet zombie! The hornet zombie is heavily damaged. (Press . to maintain the ray.) The hornet zombie hits you. * * * LOW HITPOINT WARNING * * * The hornet zombie hits you but does no damage. The searing ray misses the hornet zombie. The hornet zombie barely misses you. The searing ray hits the hornet zombie. The hornet zombie is severely damaged. The hornet zombie completely misses you. The searing ray hits the hornet zombie! The hornet zombie is almost destroyed. You finish channelling your searing ray. The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * The hornet zombie hits you! You die... ########........#########.##.#.# ......##........# #.##.#.# ......##........# #....#.# ......##........# #......# ......##........# #.###### ......##......############# ......##......#.#.#.#.#.#.# ......##......#Z#)#'#)#'#'##### ...############.@..........'..# ...######## #'#)#'#'#'#'###.# ...##.....# #.#.#.#.#.#_##8.# ...##.....###################.### ...#...............# #.#...#..... ...#...............# #.....###### ...#...............######..# #. ...)...............#.......# ## ...#...............#.####.### You could see a hornet zombie. Vanquished Creatures A water moccasin (D:6) A black bear (D:5) 3 ice beasts 2 phantoms (D:5) 2 bullfrogs 2 necrophages A gnoll sergeant (D:7) 3 scorpions 7 wights A bullfrog zombie (D:7) A centaur zombie (D:7) 4 hounds 2 orc priests A gnoll bouda (D:5) A human zombie (D:7) 5 iguanas An orc wizard (D:3) 2 killer bee zombies (D:7) 2 howler monkey zombies (D:7) 11 gnolls 8 adders A white imp (D:6) 2 ufetubi 3 dart slugs 5 worms 10 orcs 5 endoplasms 4 giant cockroaches 11 goblins 7 hobgoblins 2 jackals (D:1) 5 quokkas 7 ball pythons 4 bats 3 frilled lizards 8 kobolds 7 rats 145 creatures vanquished. Vanquished Creatures (others) 10 plants (D:5) 4 toadstools (D:1) 14 creatures vanquished. Grand Total: 159 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingofthe the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 212 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 426 | D:1 | Learned a level 2 spell: Searing Ray 770 | D:1 | Found The Oracle's Delphic Readings. 860 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1576 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 2666 | D:3 | Found a faded altar of an unknown god. 2666 | D:3 | Noticed a scorpion 2794 | D:3 | Reached XP level 5. HP: 31/31 MP: 1/9 2893 | D:3 | Found an ornate altar of the Wu Jian Council. 3578 | D:3 | Found a shimmering altar of Xom. 3613 | D:4 | Reached XP level 6. HP: 36/36 MP: 4/12 4200 | D:4 | Reached skill level 5 in Conjurations 4372 | D:4 | Found a burning altar of Makhleb. 4372 | D:4 | Found a blossoming altar of Fedhas. 4372 | D:4 | Found a glowing golden altar of the Shining One. 4599 | D:4 | Reached skill level 5 in Stealth 4888 | D:5 | Entered Level 5 of the Dungeon 4926 | D:5 | Reached XP level 7. HP: 41/41 MP: 5/13 5605 | D:1 | Bought a book of Spatial Translocations for 252 gold pieces 5608 | D:1 | Learned a level 2 spell: Blink 5845 | D:5 | Reached skill level 1 in Translocations 6107 | D:5 | Reached XP level 8. HP: 26/46 MP: 6/15 6448 | D:6 | Reached skill level 5 in Dodging 6448 | D:6 | Reached skill level 5 in Spellcasting 6582 | D:6 | Found a staircase to the Ecumenical Temple. 6596 | Temple | Entered the Ecumenical Temple 6609 | Temple | Became a worshipper of Sif Muna the Loreminder 7146 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 7311 | D:5 | Learned a level 4 spell: Fulminant Prism 7336 | D:6 | Found Umes's Assorted Antiques. 7672 | D:6 | Reached skill level 1 in Hexes 8123 | D:7 | Reached XP level 9. HP: 51/51 MP: 6/17 8345 | D:7 | Identified the +9 sling "Duotunk" {heavy, rF- rC+ Dex+3} 9104 | D:7 | Found a basalt altar of Yredelemnul. 9507 | D:7 | Slain by a hornet zombie Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_cross, nicolae_nh_oracle_at_delphi D:2: layout_basic D:3: layout_loops_cross, mainiacjoe_overflow_alcove_1, nicolae_overflow_ecumenical_swirl D:4: layout_rooms, gammafunk_temple_overflow_claw, kennysheep_donut, hangedman_abyss_or_decor_lesser_grid, eino_tiny_chamber, minmay_unequal D:5: layout_cave_pools, serial_bayou, serial_bayou_shore_a, serial_bayou_pond_e, serial_bayou_pond_d, serial_bayou_shore_b D:6: layout_rooms, minmay_temple_entry_antechambers, serial_shops, nicolae_square_shop D:7: layout_basic, lemuel_mausoleum_altar_yredelemnul Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 5 6 | 6.0 Spellcasting | 3 4 5 | 5.7 Dodging | 3 4 6 | 6.6 Conjurations | 5 6 | 6.6 Translocations | 1 3 4 | 4.2 Hexes | 2 3 | 3.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | 8 | || 11 Tentacles | 2 | 2 | || 4 Constrict | 1 | 2 | || 3 Fire: Sling | | | 2 || 2 Cast: Magic Dart | 63 | 110 | 75 || 248 Searing Ray | 7 | 16 | 56 || 79 Iskenderun's Myst | | | 5 || 5 Use: Scroll | | | 3 || 3 Armour: Skin | 2 | 1 | 3 || 6 Dodge: Dodged | 10 | 14 | 55 || 79 Block: Buckler | | | 4 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9520 | 9142 | 378 | 1170 | 6932 | 8 | 1190.0 | Dungeon | 9243 | 8885 | 358 | 1170 | 6690 | 7 | 1320.4 | Temple | 276 | 256 | 20 | 0 | 242 | 1 | 276.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1742 daAuts D:1: 1485 daAuts D:5: 1441 daAuts D:4: 1294 daAuts D:3: 1226 daAuts D:2: 1191 daAuts D:6: 862 daAuts Temple: 276 daAuts