Dungeon Crawl Stone Soup version 0.30-a0-777-ga9a30cbeda (webtiles) character file. Game seed: 3013662374460437979 35 kingofthe the Conjurer (level 3, -4/21 HPs) Began as an Octopode Conjurer on Feb 13, 2023. Slain by a gnoll ... wielding a +0 flail (13 damage) ... on level 1 of the Dungeon. The game lasted 00:02:06 (1314 turns). kingofthe the Conjurer (Octopode Conjurer) Turns: 1314, Time: 00:02:06 Health: -4/21 AC: 1 Str: 6 XL: 3 Next: 35% Magic: 12/15 EV: 13 Int: 20 God: Gold: 26 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . d - ring of magical power rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Magical Staves c - a staff of fire Jewellery d - a ring of magical power (left tentacle) Scrolls e - 2 scrolls of identify {unknown} f - 2 scrolls of fear {unknown} Potions a - a potion of magic b - 2 potions of flight {unknown} g - 2 potions of might {unknown} h - 2 potions of curing {unknown} Skills: * Level 2.6 Dodging + Level 3.3 Stealth + Level 2.3 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 4% N/A 16% 1 Dazzling Flash Conj/Hex 20% N/A 19% 3 Wereblood Tmut 2% N/A 22% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 81% to hit) The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) You start resting. Magic restored. You start resting. HP restored. You climb downwards. The gnoll closely misses you. The gnoll hits you with a +0 flail. There is a stone staircase leading up, spattered with blood here. The kobold hits you with a +0 dagger. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. The kobold attacks as you move away! The kobold barely misses you. The gnoll misses you. Things that are here: a +0 club; a gnoll corpse The gnoll closely misses you. The kobold attacks as you move away! The kobold barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) The gnoll completely misses you. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ##.## #.# #P.P#.##.## # #...# ####.#####P.P#.##.# # #...# #.......##P.P#.##.# # ....# #.#####.##P.P#.##'## # #...# #.# #.##P.P###...## ### ....###.# #.##P.P##.....## #.. ........# #.##...#.......## #.# ..#.##..#####..#..#.........###.. .........>)...)g@.+.........'.... ....##.###.#...####.........###.. ...###.# #.##.## ##.......## #.# .#.# #.###.##### ##.....## #.. .#.# #..†......# ##...## ### .#.###.###.###.# ##+## .......# #.###.## #.# ##.###.# #......# ####.######## #.# #.# #####..# #.....#.....# You could see a gnoll. Vanquished Creatures A gnoll (D:1) 2 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:2) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 4 quokkas A frilled lizard (D:1) A kobold (D:1) 5 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingofthe the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 278 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 283 | D:1 | Learned a level 2 spell: Searing Ray 1189 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1314 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_corners, minmay_distorted D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 37 Searing Ray || 6 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1315 | 1250 | 65 | 126 | 1005 | 2 | 657.5 | Dungeon | 1315 | 1250 | 65 | 126 | 1005 | 2 | 657.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1285 daAuts D:2: 30 daAuts