Dungeon Crawl Stone Soup version 0.30-a0-777-ga9a30cbeda (webtiles) character file. Game seed: 5314783802799867656 14 kingofthe the Conjurer (level 2, -5/17 HPs) Began as an Octopode Conjurer on Feb 14, 2023. Slain by Terence ... wielding a +0 short sword (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1237 turns). kingofthe the Conjurer (Octopode Conjurer) Turns: 1237, Time: 00:01:22 Health: -5/17 AC: 1 Str: 6 XL: 2 Next: 45% Magic: 3/5 EV: 13 Int: 20 God: Gold: 22 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of fear {unknown} Potions a - a potion of magic c - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits Terence. Terence is lightly wounded. Terence says, "Time to say good-bye..." Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 ring mail (lightly wounded, 81% to hit) The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) Terence says, "Did you write a will? You should..." Without enough magic to sustain it, your searing ray dissipates. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You see here a +0 scale mail. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. Level annotation: Terence Terence drinks a potion. Terence seems to grow stronger. Terence hits you with a +0 short sword! Ouch! That really hurt! There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 ring mail (moderately wounded, strong, 81% to hit) The searing ray hits Terence! Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 short sword! Ouch! That really hurt! You die... #.... ##... .=. #.# #####.########## #.....##.......# #.###.[...####.# #.##.>####.####.# #.##..#....@@...# ......#.##.###### ##.#.... #.# #.##.... ..# #.....###### ####### You could see Terence (strong). Vanquished Creatures A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingofthe the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 440 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 443 | D:1 | Learned a level 2 spell: Searing Ray 1179 | D:2 | Noticed Terence 1237 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, minmay_misc_feat_iff, serial_park_tiny_pond D:2: layout_loops_cross, basic_altar, serial_shops, shop, bh_walls_and_bars, uniq_crazy_yiuf_cottage, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 26 Searing Ray || 2 Armour: Skin || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1238 | 1107 | 131 | 36 | 983 | 2 | 619.0 | Dungeon | 1238 | 1107 | 131 | 36 | 983 | 2 | 619.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1199 daAuts D:2: 38 daAuts