Dungeon Crawl Stone Soup version 0.30-a0-777-ga9a30cbeda (webtiles) character file. Game seed: 10745811003974365908 1286 kingofthe the Sneak (level 8, 0/46 HPs) Began as an Octopode Conjurer on Feb 14, 2023. Slain by an ice beast (10 damage) ... on level 5 of the Dungeon. The game lasted 00:18:39 (7552 turns). kingofthe the Sneak (Octopode Conjurer) Turns: 7552, Time: 00:18:40 Health: 0/46 AC: 1 Str: 6 XL: 8 Next: 55% Magic: 0/23 EV: 15 Int: 20 God: Gold: 237 SH: 0 Dex: 13 Spells: 3/16 levels left rFire . . . SeeInvis . a - +9 short sword "Jeffy" {heavy, rElec rN++ MP+9 Stlth+} rCold . . . Faith . (no shield) rNeg + + . Spirit + (helmet restricted) rPois . Reflect . o - amulet of guardian spirit rElec + Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.18/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 237 gold pieces. Inventory: Hand Weapons a - the +9 short sword "Jeffy" (weapon) {heavy, rElec rN++ MP+9 Stlth+} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. b - a +3 dagger of venom Magical Staves v - a staff of poison w - a staff of earth Jewellery o - an amulet of guardian spirit (around mantle) Wands f - a wand of paralysis (6) Scrolls c - a scroll of brand weapon {unknown} d - a scroll of blinking {unknown} g - a scroll of fear {unknown} h - 4 scrolls of teleportation {unknown} i - 10 scrolls of identify {unknown} k - 2 scrolls of noise {unknown} m - 2 scrolls of magic mapping {unknown} p - 2 scrolls of enchant weapon {unknown} q - a scroll of enchant armour {unknown} y - a scroll of vulnerability {unknown} Potions e - 5 potions of curing {unknown} j - a potion of resistance {unknown} l - a potion of berserk rage {unknown} n - a potion of heal wounds {unknown} r - a potion of lignification {unknown} s - 2 potions of flight {unknown} t - a potion of ambrosia {unknown} u - 2 potions of mutation {unknown} x - 2 potions of magic Skills: * Level 5.8 Dodging + Level 6.2 Stealth + Level 4.6 Spellcasting + Level 5.5 Conjurations * Level 3.5 Hexes + Level 2.2 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Dazzling Flash Conj/Hex 44% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d8 19% 4 e - Mephitic Cloud Conj/Pois/Air 15% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 22% N/A 9% 2 Tukima's Dance Hex 18% N/A 9% 3 Call Imp Summ 4% N/A 19% 2 Portal Projectile Hex/Tloc 22% N/A 19% 3 Spider Form Tmut/Pois 9% N/A 22% 3 Call Canine Familiar Summ 4% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Anguish Hex/Necr 5% N/A 52% 4 Leda's Liquefaction Hex/Erth 5% N/A 52% 4 Blade Hands Tmut 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Hepliaklqana Makhleb Okawaru Ru The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your magical contamination has completely faded away. You start resting. Magic restored. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (asleep, 100% to hit) The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray misses the ice beast. The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 79% to hit) The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The searing ray misses the ice beast. You finish channelling your searing ray. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #...............# #.#.####........# #.#.# #...###..# #.#.# #...'_+ .## #.#.# #>..###...[ #.#.# #.......# # #.#.# #.#.....# #.#.# #.#.###.# #@#.# #.#.# #.# ......Y..# ..#.# #.# #########.# # #.###.### ## #........ #######.### #....##.... #.##.###### #.##....... #[########< You could see an ice beast. Vanquished Creatures 2 ice beasts A kobold brigand (D:5) 3 scorpions 6 orc priests 2 hounds A gnoll bouda (D:4) Jessica (D:2) Natasha (thrice) (D:2) An iguana (D:5) 4 orc wizards 9 gnolls (D:4) 9 adders 5 river rats A white imp (D:5) 3 worms 4 dart slugs 15 orcs 6 endoplasms 3 giant cockroaches 10 hobgoblins 9 kobolds 4 quokkas 15 ball pythons 6 bats 7 frilled lizards 10 goblins 10 rats 150 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingofthe the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 254 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 460 | D:1 | Learned a level 2 spell: Searing Ray 919 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/7 1325 | D:2 | Noticed Natasha 1332 | D:2 | Killed Natasha 1333 | D:2 | Reached skill level 3 in Stealth 1520 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/8 1832 | D:2 | Noticed Natasha 1838 | D:2 | Killed Natasha 1914 | D:2 | Noticed Natasha 1916 | D:2 | Killed Natasha 1957 | D:2 | Reached XP level 5. HP: 31/31 MP: 6/10 2061 | D:2 | Noticed Jessica 2082 | D:2 | Killed Jessica 2477 | D:3 | Noticed an ice beast 2575 | D:3 | Found a burning altar of Makhleb. 2636 | D:3 | Reached skill level 4 in Stealth 2841 | D:3 | Found a glowing drain. 2845 | Sewer | Entered a sewer 2936 | Sewer | Learned a level 3 spell: Dazzling Flash 2957 | Sewer | Reached XP level 6. HP: 36/36 MP: 1/11 3697 | D:3 | Killed an ice beast 4145 | D:3 | Reached skill level 5 in Stealth 4145 | D:3 | Reached XP level 7. HP: 41/41 MP: 7/12 4363 | D:3 | Learned a level 4 spell: Fulminant Prism 4477 | D:4 | Reached skill level 5 in Conjurations 4567 | D:4 | Found a hazy altar of Hepliaklqana. 4606 | D:4 | Reached skill level 1 in Hexes 4925 | D:4 | Learned a level 3 spell: Mephitic Cloud 4926 | D:4 | Found an iron altar of Okawaru. 5376 | D:4 | Reached skill level 5 in Dodging 5704 | D:4 | Identified the +9 short sword "Jeffy" {heavy, rElec rN++ | MP+9 Stlth+} 5884 | D:4 | Found a sacrificial altar of Ru. 5932 | D:5 | Entered Level 5 of the Dungeon 6006 | D:5 | Reached skill level 1 in Poison Magic 6260 | D:5 | Reached XP level 8. HP: 44/46 MP: 14/14 6840 | D:5 | Reached skill level 6 in Stealth 7515 | D:5 | Found a glowing golden altar of the Shining One. 7552 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring D:2: layout_basic, uniq_natasha, uniq_jessica D:3: layout_rooms, old_standard_altar, gup_sewer_entry_spiral D:4: layout_loops_ring, okawaru_ov_weapons_minmay, nicolae_ru_the_path_less_chosen, mainiacjoe_overflow_cross_hatched, kennysheep_generic_room_8 D:5: layout_loops_ring, kennysheep_mini_moat, dk_noncrumbling_2 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 | 4.6 Stealth | 3 4 5 6 | 6.2 Dodging | 3 4 5 | 5.8 Conjurations | 5 | 5.5 Hexes | 2 3 | 3.5 Poison Magic | 1 2 | 2.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Tentacles | 2 | 1 | 4 || 7 Dagger | 4 | 10 | 5 || 19 Constrict | 2 | 3 | 3 || 8 Punch | | 1 | || 1 Short sword | | | 6 || 6 Cast: Magic Dart | 48 | 84 | 92 || 224 Searing Ray | 5 | 19 | 35 || 59 Mephitic Cloud | | | 3 || 3 Evoke: Wand | | 2 | || 2 Use: Potion | | | 1 || 1 Stab: Sleeping | | 2 | || 2 Dodge: Dodged | 5 | 16 | 37 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7544 | 7304 | 240 | 1074 | 5174 | 6 | 1257.3 | Dungeon | 6795 | 6555 | 240 | 999 | 4604 | 5 | 1359.0 | Sewer | 748 | 748 | 0 | 75 | 570 | 1 | 748.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1748 daAuts D:2: 1450 daAuts D:5: 1422 daAuts D:1: 1200 daAuts D:3: 973 daAuts Sewer: 748 daAuts