Dungeon Crawl Stone Soup version 0.30-a0-793-g160f7cfddd (webtiles) character file. Game seed: 7130026979246486627 118 kingofthe the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Feb 19, 2023. Slain by Ijyb ... wielding a +0 club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:34 (2135 turns). kingofthe the Conjurer (Deep Elf Conjurer) Turns: 2135, Time: 00:04:35 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 72% Magic: 3/12 EV: 10 Int: 23 God: Gold: 60 SH: 0 Dex: 15 Spells: 6/12 levels left rFire . . . SeeInvis . i - +2 dagger (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn L - ring of flight MPRegen 0.13/turn (no ring) @: grasped by roots, flying, constricted A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Skills: * Level 3.6 Dodging + Level 3.2 Stealth + Level 4.5 Spellcasting + Level 5.1 Conjurations * Level 0.6 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 d - Dazzling Flash Conj/Hex 36% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 10% 1 Lesser Beckoning Tloc 10% N/A 16% 2 Summon Guardian Golem Hex/Summ 6% N/A 26% 3 Call Canine Familiar Summ 5% N/A 30% 3 Gell's Gravitas Tloc 5% N/A 30% 3 Teleport Other Tloc 5% N/A 30% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Inventory: Hand Weapons i - a +2 dagger of flaming (weapon) Armour a - a +0 robe (worn) Magical Staves f - a staff of earth {!a!a} Jewellery L - a ring of flight (left hand) Scrolls c - a scroll of blinking {unknown} e - a scroll of poison {unknown} k - a scroll of acquirement {unknown} n - a scroll of brand weapon {unknown} Potions b - a potion of magic d - a potion of might {unknown} g - a potion of invisibility {unknown} h - 2 potions of mutation {unknown} j - a potion of cancellation {unknown} l - 2 potions of curing {unknown} m - 2 potions of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb ▒▒▒▒▒........▒....... ▒.▒.▒.......#........ ▒▒.▒.......#.#.#....# ..........#.#▒.#....# .........#.#▒ .# ...# ........#.#▒ .# .. .......#.#▒ .# .#.#▒▒▒▒▒.# #.#@....... ..#g#▒▒▒▒▒## 8....# ....g.. ...8.. ...... ..8.. .... You could see Ijyb and a hobgoblin. Message History You finish channelling your searing ray. Ijyb screams, "Me very upset!" Ijyb drinks a potion. Ijyb is healed! The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. The grasping roots release their grip on you. You take 6 damage, and have 10/24 hp. MASSIVE DAMAGE!! You now have 7/12 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of roots (12) (74% to hit) The searing ray hits Ijyb. Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 9/24 hp. You now have 5/12 mp. The searing ray hits Ijyb! Ijyb is severely wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You hear an angry hiss. You take 4 damage, and have 5/24 hp. You now have 4/12 mp. The searing ray misses Ijyb. Ijyb screams, "Level is mine! All mine!" Ijyb hits you with a +0 club. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.5 Dodging | 3 | 3.6 Stealth | 3 | 3.2 Conjurations | 5 | 5.1 Hexes | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 62 | 16 || 78 Searing Ray | 3 | 6 || 9 Armour: Robe | 1 | || 1 Dodge: Dodged | 2 | 3 || 5 Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_loops_ring D:2: layout_loops_ring, grunt_ministairs_2 D:3: wad_pebble_path, layout_basic, uniq_ijyb, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingofthe the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 224 | D:1 | Reached skill level 4 in Spellcasting 224 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/9 494 | D:1 | Learned a level 2 spell: Searing Ray 796 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1205 | D:2 | Reached skill level 3 in Dodging 1377 | D:2 | Reached skill level 3 in Stealth 1377 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1380 | D:2 | Reached skill level 5 in Conjurations 1889 | D:3 | Noticed Terence 1892 | D:3 | Killed Terence 1960 | D:3 | Learned a level 3 spell: Dazzling Flash 2128 | D:3 | Noticed Ijyb 2135 | D:3 | Slain by Ijyb Vanquished Creatures Terence (D:3) 4 adders 3 dart slugs (D:1) 3 endoplasms 6 goblins 5 hobgoblins 6 jackals A quokka (D:1) 9 ball pythons 3 frilled lizards 3 kobolds (D:1) 5 rats 49 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2133 | 2061 | 72 | 67 | 1779 | 3 | 711.0 | Dungeon | 2133 | 2061 | 72 | 67 | 1779 | 3 | 711.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1058 daAuts D:2: 829 daAuts D:3: 245 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 130 | 39 | 23.1 | 46 | 3 | 6.1 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 60 | 3 | 4.8 | 14 | 2 | 12.5 D:3 | 22 | 36 | 62.1 | 5 | 1 | 16.7 +---------+---------+-------+---------+---------+-------