Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 10962846972280703812 85 kingofthe the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Feb 25, 2023. Slain by Ijyb ... wielding a +3 dagger of electrocution (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:38 (2871 turns). kingofthe the Conjurer (Octopode Conjurer) Turns: 2871, Time: 00:04:39 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 48% Magic: 0/9 EV: 13 Int: 20 God: Gold: 141 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . W - ring of willpower rCorr . Rampage . (no ring) Will +.... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: * Level 2.7 Dodging + Level 3.1 Stealth * Level 3.3 Spellcasting * Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Inventory: Jewellery W - a ring of willpower (left tentacle) Scrolls b - 4 scrolls of identify {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of immolation {unknown} f - 4 scrolls of teleportation {unknown} g - a scroll of brand weapon {unknown} h - a scroll of amnesia {unknown} k - a scroll of summoning {unknown} o - a scroll of noise {unknown} p - a scroll of poison {unknown} Potions a - a potion of magic c - a potion of berserk rage {unknown} i - a potion of curing {unknown} j - 2 potions of heal wounds {unknown} l - a potion of attraction {unknown} m - a potion of flight {unknown} n - a potion of haste {unknown} q - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Annotations: D:3 Ijyb ########## #...@g.#. # #.####...... #.# )#.### #.# ##.#.# #.###....# ##+## #......# ##...## #####.## ##..†..## #..## ##.......# ##...####......... You could see Ijyb. Message History Ijyb misses you. The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb closely misses you. The searing ray hits Ijyb. Ijyb is moderately wounded. You finish channelling your searing ray. Ijyb zaps a wand. You resist with almost no effort. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +3 dagger of electrocution, wearing a +0 leather armour and carrying a wand of paralysis (6) (moderately wounded, 72% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb zaps a wand. You resist with almost no effort. The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb hits you with a +3 dagger of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb hits you with a +3 dagger of electrocution. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. Ijyb screams, "No! No, no, no, no!" Ijyb hits you with a +3 dagger of electrocution. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.3 Stealth | 3 | 3.1 Dodging | | 2.7 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | 4 || 9 Constrict | 1 | 1 || 2 Tentacles | 1 | 1 || 2 Cast: Magic Dart | 46 | 31 || 77 Searing Ray | 5 | 4 || 9 Dodge: Dodged | 6 | 4 || 10 Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_corners, hangedman_decor_slide_cut, chequers_decorated_corner D:2: layout_basic, dreamdust_ecumenical_altar_drowned_temple, uniq_jessica D:3: layout_loops_corners, lemuel_coloured_pillars_altar, nicolae_overflow_crystal_walls, bloody_makhleb, uniq_ijyb Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingofthe the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 373 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 829 | D:1 | Reached skill level 3 in Spellcasting 1038 | D:1 | Learned a level 2 spell: Searing Ray 1225 | D:2 | Found a faded altar of an unknown god. 1359 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/7 1640 | D:2 | Noticed Jessica 1642 | D:2 | HP: 1/21 [Jessica/+0 club (6)] 1643 | D:2 | Killed Jessica 1644 | D:2 | Reached skill level 3 in Stealth 1644 | D:2 | Reached XP level 4. HP: 2/27 MP: 3/8 2229 | D:3 | Found a burning altar of Makhleb. 2852 | D:3 | Noticed Ijyb 2870 | D:3 | HP: 2/27 [Ijyb/+3 dagger of electrocution (4)] 2871 | D:3 | Slain by Ijyb Vanquished Creatures Jessica (D:2) 2 worms A dart slug (D:1) 5 orcs (D:3) 2 ball pythons 4 bats 2 endoplasms A giant cockroach (D:1) 8 goblins A hobgoblin (D:3) 7 kobolds 2 quokkas (D:2) 2 frilled lizards 5 rats A spectral hobgoblin (D:2) 44 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2870 | 2731 | 139 | 455 | 2011 | 3 | 956.7 | Dungeon | 2870 | 2731 | 139 | 455 | 2011 | 3 | 956.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1199 daAuts D:2: 1026 daAuts D:3: 644 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 84 | 38 | 31.1 | 42 | 2 | 4.5 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 23 | 38 | 62.3 | 12 | 2 | 14.3 D:3 | 36 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------